module RSpec
# RSpec::Matchers provides a number of useful matchers we use to compose
# expectations. A matcher is any object that responds to the following:
#
# matches?(actual)
# failure_message_for_should
#
# These methods are also part of the matcher protocol, but are optional:
#
# does_not_match?(actual)
# failure_message_for_should_not
# description
#
# ## Predicates
#
# In addition to matchers that are defined explicitly, RSpec will create
# custom matchers on the fly for any arbitrary predicate, giving your specs a
# much more natural language feel.
#
# A Ruby predicate is a method that ends with a "?" and returns true or false.
# Common examples are `empty?`, `nil?`, and `instance_of?`.
#
# All you need to do is write `should be_` followed by the predicate without
# the question mark, and RSpec will figure it out from there. For example:
#
# [].should be_empty # => [].empty?() | passes
# [].should_not be_empty # => [].empty?() | fails
#
# In addtion to prefixing the predicate matchers with "be_", you can also use "be_a_"
# and "be_an_", making your specs read much more naturally:
#
# "a string".should be_an_instance_of(String) =>"a string".instance_of?(String) #passes
#
# 3.should be_a_kind_of(Fixnum) # => 3.kind_of?(Numeric) | passes
# 3.should be_a_kind_of(Numeric) # => 3.kind_of?(Numeric) | passes
# 3.should be_an_instance_of(Fixnum) # => 3.instance_of?(Fixnum) | passes
# 3.should_not be_instance_of(Numeric) # => 3.instance_of?(Numeric) | fails
#
# RSpec will also create custom matchers for predicates like `has_key?`. To
# use this feature, just state that the object should have_key(:key) and RSpec will
# call has_key?(:key) on the target. For example:
#
# {:a => "A"}.should have_key(:a) # => {:a => "A"}.has_key?(:a) | passes
# {:a => "A"}.should have_key(:b) # => {:a => "A"}.has_key?(:b) | fails
#
# You can use this feature to invoke any predicate that begins with "has_", whether it is
# part of the Ruby libraries (like `Hash#has_key?`) or a method you wrote on your own class.
#
# ## Custom Matchers
#
# When you find that none of the stock matchers provide a natural feeling
# expectation, you can very easily write your own using RSpec's matcher DSL
# or writing one from scratch.
#
# ### Matcher DSL
#
# Imagine that you are writing a game in which players can be in various
# zones on a virtual board. To specify that bob should be in zone 4, you
# could say:
#
# bob.current_zone.should eql(Zone.new("4"))
#
# But you might find it more expressive to say:
#
# bob.should be_in_zone("4")
#
# and/or
#
# bob.should_not be_in_zone("3")
#
# You can create such a matcher like so:
#
# RSpec::Matchers.define :be_in_zone do |zone|
# match do |player|
# player.in_zone?(zone)
# end
# end
#
# This will generate a be_in_zone method that returns a matcher
# with logical default messages for failures. You can override the failure
# messages and the generated description as follows:
#
# RSpec::Matchers.define :be_in_zone do |zone|
# match do |player|
# player.in_zone?(zone)
# end
#
# failure_message_for_should do |player|
# # generate and return the appropriate string.
# end
#
# failure_message_for_should_not do |player|
# # generate and return the appropriate string.
# end
#
# description do
# # generate and return the appropriate string.
# end
# end
#
# Each of the message-generation methods has access to the block arguments
# passed to the create method (in this case, zone). The
# failure message methods (failure_message_for_should and
# failure_message_for_should_not) are passed the actual value (the
# receiver of should or should_not).
#
# ### Custom Matcher from scratch
#
# You could also write a custom matcher from scratch, as follows:
#
# class BeInZone
# def initialize(expected)
# @expected = expected
# end
#
# def matches?(target)
# @target = target
# @target.current_zone.eql?(Zone.new(@expected))
# end
#
# def failure_message_for_should
# "expected #{@target.inspect} to be in Zone #{@expected}"
# end
#
# def failure_message_for_should_not
# "expected #{@target.inspect} not to be in Zone #{@expected}"
# end
# end
#
# ... and a method like this:
#
# def be_in_zone(expected)
# BeInZone.new(expected)
# end
#
# And then expose the method to your specs. This is normally done
# by including the method and the class in a module, which is then
# included in your spec:
#
# module CustomGameMatchers
# class BeInZone
# # ...
# end
#
# def be_in_zone(expected)
# # ...
# end
# end
#
# describe "Player behaviour" do
# include CustomGameMatchers
# # ...
# end
#
# or you can include in globally in a spec_helper.rb file required
# from your spec file(s):
#
# RSpec::configure do |config|
# config.include(CustomGameMatchers)
# end
module Matchers
# Include Matchers for other test frameworks. Note that MiniTest _must_
# come before TU because on ruby 1.9, T::U::TC is a subclass of MT::U::TC
# and a 1.9 bug can lead to infinite recursion from the `super` call in our
# method_missing hook. See this gist for more info:
# https://gist.github.com/845896
if defined?(MiniTest::Unit::TestCase)
MiniTest::Unit::TestCase.send(:include, self)
end
if defined?(Test::Unit::TestCase)
Test::Unit::TestCase.send(:include, self)
end
end
end
require 'rspec/matchers/extensions/instance_eval_with_args'
require 'rspec/matchers/pretty'
require 'rspec/matchers/built_in'
require 'rspec/matchers/matcher'
require 'rspec/matchers/operator_matcher'
require 'rspec/matchers/be_close'
require 'rspec/matchers/block_aliases'
require 'rspec/matchers/generated_descriptions'
require 'rspec/matchers/method_missing'
require 'rspec/matchers/compatibility'
require 'rspec/matchers/dsl'
module RSpec
module Matchers
# Passes if actual is truthy (anything but false or nil)
def be_true
BuiltIn::BeTrue.new
end
# Passes if actual is falsy (false or nil)
def be_false
BuiltIn::BeFalse.new
end
# Passes if actual is nil
def be_nil
BuiltIn::BeNil.new
end
# @example
# actual.should be_true
# actual.should be_false
# actual.should be_nil
# actual.should be_[arbitrary_predicate](*args)
# actual.should_not be_nil
# actual.should_not be_[arbitrary_predicate](*args)
#
# Given true, false, or nil, will pass if actual value is true, false or
# nil (respectively). Given no args means the caller should satisfy an if
# condition (to be or not to be).
#
# Predicates are any Ruby method that ends in a "?" and returns true or
# false. Given be_ followed by arbitrary_predicate (without the "?"),
# RSpec will match convert that into a query against the target object.
#
# The arbitrary_predicate feature will handle any predicate prefixed with
# "be_an_" (e.g. be_an_instance_of), "be_a_" (e.g. be_a_kind_of) or "be_"
# (e.g. be_empty), letting you choose the prefix that best suits the
# predicate.
def be(*args)
args.empty? ?
Matchers::BuiltIn::Be.new : equal(*args)
end
# passes if target.kind_of?(klass)
def be_a(klass)
be_a_kind_of(klass)
end
alias_method :be_an, :be_a
# Passes if actual.instance_of?(expected)
#
# @example
#
# 5.should be_instance_of(Fixnum)
# 5.should_not be_instance_of(Numeric)
# 5.should_not be_instance_of(Float)
def be_an_instance_of(expected)
BuiltIn::BeAnInstanceOf.new(expected)
end
alias_method :be_instance_of, :be_an_instance_of
# Passes if actual.kind_of?(expected)
#
# @example
#
# 5.should be_kind_of(Fixnum)
# 5.should be_kind_of(Numeric)
# 5.should_not be_kind_of(Float)
def be_a_kind_of(expected)
BuiltIn::BeAKindOf.new(expected)
end
alias_method :be_kind_of, :be_a_kind_of
# Passes if actual == expected +/- delta
#
# @example
#
# result.should be_within(0.5).of(3.0)
# result.should_not be_within(0.5).of(3.0)
def be_within(delta)
BuiltIn::BeWithin.new(delta)
end
# Applied to a proc, specifies that its execution will cause some value to
# change.
#
# @param [Object] receiver
# @param [Symbol] message the message to send the receiver
#
# You can either pass receiver and message, or a block,
# but not both.
#
# When passing a block, it must use the { ... } format, not
# do/end, as { ... } binds to the +change+ method, whereas do/end
# would errantly bind to the +should+ or +should_not+ method.
#
# @example
#
# lambda {
# team.add_player(player)
# }.should change(roster, :count)
#
# lambda {
# team.add_player(player)
# }.should change(roster, :count).by(1)
#
# lambda {
# team.add_player(player)
# }.should change(roster, :count).by_at_least(1)
#
# lambda {
# team.add_player(player)
# }.should change(roster, :count).by_at_most(1)
#
# string = "string"
# lambda {
# string.reverse!
# }.should change { string }.from("string").to("gnirts")
#
# lambda {
# person.happy_birthday
# }.should change(person, :birthday).from(32).to(33)
#
# lambda {
# employee.develop_great_new_social_networking_app
# }.should change(employee, :title).from("Mail Clerk").to("CEO")
#
# lambda {
# doctor.leave_office
# }.should change(doctor, :sign).from(/is in/).to(/is out/)
#
# user = User.new(:type => "admin")
# lambda {
# user.symbolize_type
# }.should change(user, :type).from(String).to(Symbol)
#
# == Notes
#
# Evaluates receiver.message or block before and after it
# evaluates the proc object (generated by the lambdas in the examples
# above).
#
# should_not change only supports the form with no subsequent
# calls to by, by_at_least, by_at_most,
# to or from.
def change(receiver=nil, message=nil, &block)
BuiltIn::Change.new(receiver, message, &block)
end
# Passes if actual covers expected. This works for
# Ranges. You can also pass in multiple args
# and it will only pass if all args are found in Range.
#
# @example
# (1..10).should cover(5)
# (1..10).should cover(4, 6)
# (1..10).should cover(4, 6, 11) # will fail
# (1..10).should_not cover(11)
# (1..10).should_not cover(5) # will fail
#
# ### Warning:: Ruby >= 1.9 only
def cover(*values)
BuiltIn::Cover.new(*values)
end if (1..2).respond_to?(:cover?)
# Passes if actual == expected.
#
# See http://www.ruby-doc.org/core/classes/Object.html#M001057 for more information about equality in Ruby.
#
# @example
#
# 5.should eq(5)
# 5.should_not eq(3)
def eq(expected)
BuiltIn::Eq.new(expected)
end
# Passes if +actual.eql?(expected)+
#
# See http://www.ruby-doc.org/core/classes/Object.html#M001057 for more information about equality in Ruby.
#
# @example
#
# 5.should eql(5)
# 5.should_not eql(3)
def eql(expected)
BuiltIn::Eql.new(expected)
end
# Passes if actual.equal?(expected) (object identity).
#
# See http://www.ruby-doc.org/core/classes/Object.html#M001057 for more information about equality in Ruby.
#
# @example
#
# 5.should equal(5) # Fixnums are equal
# "5".should_not equal("5") # Strings that look the same are not the same object
def equal(expected)
BuiltIn::Equal.new(expected)
end
# Passes if `actual.exist?` or `actual.exists?`
#
# @example
# File.should exist("path/to/file")
def exist(*args)
BuiltIn::Exist.new(*args)
end
# Passes if receiver is a collection with the submitted number of items OR
# if the receiver OWNS a collection with the submitted number of items.
#
# If the receiver OWNS the collection, you must use the name of the
# collection. So if a `Team` instance has a collection named `#players`,
# you must use that name to set the expectation.
#
# If the receiver IS the collection, you can use any name you like for
# `named_collection`. We'd recommend using either "elements", "members", or
# "items" as these are all standard ways of describing the things IN a
# collection.
#
# This also works for Strings, letting you set expectations about their
# lengths.
#
# @example
#
# # Passes if team.players.size == 11
# team.should have(11).players
#
# # Passes if [1,2,3].length == 3
# [1,2,3].should have(3).items #"items" is pure sugar
#
# # Passes if ['a', 'b', 'c'].count == 3
# [1,2,3].should have(3).items #"items" is pure sugar
#
# # Passes if "this string".length == 11
# "this string".should have(11).characters #"characters" is pure sugar
def have(n)
BuiltIn::Have.new(n)
end
alias :have_exactly :have
# Exactly like have() with >=.
#
# @example
# "this".should have_at_least(3).letters
#
# ### Warning:
#
# `should_not have_at_least` is not supported
def have_at_least(n)
BuiltIn::Have.new(n, :at_least)
end
# Exactly like have() with <=.
#
# @example
# should have_at_most(number).items
#
# ### Warning:
#
# `should_not have_at_most` is not supported
def have_at_most(n)
BuiltIn::Have.new(n, :at_most)
end
# Passes if actual includes expected. This works for
# collections and Strings. You can also pass in multiple args
# and it will only pass if all args are found in collection.
#
# @example
#
# [1,2,3].should include(3)
# [1,2,3].should include(2,3) #would pass
# [1,2,3].should include(2,3,4) #would fail
# [1,2,3].should_not include(4)
# "spread".should include("read")
# "spread".should_not include("red")
def include(*expected)
BuiltIn::Include.new(*expected)
end
# Given a Regexp or String, passes if actual.match(pattern)
#
# @example
#
# email.should match(/^([^\s]+)((?:[-a-z0-9]+\.)+[a-z]{2,})$/i)
# email.should match("@example.com")
def match(expected)
BuiltIn::Match.new(expected)
end
# With no args, matches if any error is raised.
# With a named error, matches only if that specific error is raised.
# With a named error and messsage specified as a String, matches only if both match.
# With a named error and messsage specified as a Regexp, matches only if both match.
# Pass an optional block to perform extra verifications on the exception matched
#
# @example
#
# lambda { do_something_risky }.should raise_error
# lambda { do_something_risky }.should raise_error(PoorRiskDecisionError)
# lambda { do_something_risky }.should raise_error(PoorRiskDecisionError) { |error| error.data.should == 42 }
# lambda { do_something_risky }.should raise_error(PoorRiskDecisionError, "that was too risky")
# lambda { do_something_risky }.should raise_error(PoorRiskDecisionError, /oo ri/)
#
# lambda { do_something_risky }.should_not raise_error
# lambda { do_something_risky }.should_not raise_error(PoorRiskDecisionError)
# lambda { do_something_risky }.should_not raise_error(PoorRiskDecisionError, "that was too risky")
# lambda { do_something_risky }.should_not raise_error(PoorRiskDecisionError, /oo ri/)
def raise_error(error=Exception, message=nil, &block)
BuiltIn::RaiseError.new(error, message, &block)
end
alias_method :raise_exception, :raise_error
# Matches if the target object responds to all of the names
# provided. Names can be Strings or Symbols.
#
# @example
#
def respond_to(*names)
BuiltIn::RespondTo.new(*names)
end
# Passes if the submitted block returns true. Yields target to the
# block.
#
# Generally speaking, this should be thought of as a last resort when
# you can't find any other way to specify the behaviour you wish to
# specify.
#
# If you do find yourself in such a situation, you could always write
# a custom matcher, which would likely make your specs more expressive.
#
# @example
#
# 5.should satisfy { |n|
# n > 3
# }
def satisfy(&block)
BuiltIn::Satisfy.new(&block)
end
# Given no argument, matches if a proc throws any Symbol.
#
# Given a Symbol, matches if the given proc throws the specified Symbol.
#
# Given a Symbol and an arg, matches if the given proc throws the
# specified Symbol with the specified arg.
#
# @example
#
# lambda { do_something_risky }.should throw_symbol
# lambda { do_something_risky }.should throw_symbol(:that_was_risky)
# lambda { do_something_risky }.should throw_symbol(:that_was_risky, culprit)
#
# lambda { do_something_risky }.should_not throw_symbol
# lambda { do_something_risky }.should_not throw_symbol(:that_was_risky)
# lambda { do_something_risky }.should_not throw_symbol(:that_was_risky, culprit)
def throw_symbol(expected_symbol=nil, expected_arg=nil)
BuiltIn::ThrowSymbol.new(expected_symbol, expected_arg)
end
# Passes if actual contains all of the expected regardless of order.
# This works for collections. Pass in multiple args and it will only
# pass if all args are found in collection.
#
# NOTE: there is no should_not version of array.should =~ other_array
#
# @example
#
# [1,2,3].should =~ [1,2,3] # => would pass
# [1,2,3].should =~ [2,3,1] # => would pass
# [1,2,3,4].should =~ [1,2,3] # => would fail
# [1,2,2,3].should =~ [1,2,3] # => would fail
# [1,2,3].should =~ [1,2,3,4] # => would fail
OperatorMatcher.register(Array, '=~', BuiltIn::MatchArray)
end
end