module RSpec # RSpec::Matchers provides a number of useful matchers we use to compose # expectations. A matcher is any object that responds to the following: # # matches?(actual) # failure_message_for_should # # These methods are also part of the matcher protocol, but are optional: # # does_not_match?(actual) # failure_message_for_should_not # description # # ## Predicates # # In addition to matchers that are defined explicitly, RSpec will create # custom matchers on the fly for any arbitrary predicate, giving your specs a # much more natural language feel. # # A Ruby predicate is a method that ends with a "?" and returns true or false. # Common examples are `empty?`, `nil?`, and `instance_of?`. # # All you need to do is write `should be_` followed by the predicate without # the question mark, and RSpec will figure it out from there. For example: # # [].should be_empty # => [].empty?() | passes # [].should_not be_empty # => [].empty?() | fails # # In addtion to prefixing the predicate matchers with "be_", you can also use "be_a_" # and "be_an_", making your specs read much more naturally: # # "a string".should be_an_instance_of(String) =>"a string".instance_of?(String) #passes # # 3.should be_a_kind_of(Fixnum) # => 3.kind_of?(Numeric) | passes # 3.should be_a_kind_of(Numeric) # => 3.kind_of?(Numeric) | passes # 3.should be_an_instance_of(Fixnum) # => 3.instance_of?(Fixnum) | passes # 3.should_not be_instance_of(Numeric) # => 3.instance_of?(Numeric) | fails # # RSpec will also create custom matchers for predicates like `has_key?`. To # use this feature, just state that the object should have_key(:key) and RSpec will # call has_key?(:key) on the target. For example: # # {:a => "A"}.should have_key(:a) # => {:a => "A"}.has_key?(:a) | passes # {:a => "A"}.should have_key(:b) # => {:a => "A"}.has_key?(:b) | fails # # You can use this feature to invoke any predicate that begins with "has_", whether it is # part of the Ruby libraries (like `Hash#has_key?`) or a method you wrote on your own class. # # ## Custom Matchers # # When you find that none of the stock matchers provide a natural feeling # expectation, you can very easily write your own using RSpec's matcher DSL # or writing one from scratch. # # ### Matcher DSL # # Imagine that you are writing a game in which players can be in various # zones on a virtual board. To specify that bob should be in zone 4, you # could say: # # bob.current_zone.should eql(Zone.new("4")) # # But you might find it more expressive to say: # # bob.should be_in_zone("4") # # and/or # # bob.should_not be_in_zone("3") # # You can create such a matcher like so: # # RSpec::Matchers.define :be_in_zone do |zone| # match do |player| # player.in_zone?(zone) # end # end # # This will generate a be_in_zone method that returns a matcher # with logical default messages for failures. You can override the failure # messages and the generated description as follows: # # RSpec::Matchers.define :be_in_zone do |zone| # match do |player| # player.in_zone?(zone) # end # # failure_message_for_should do |player| # # generate and return the appropriate string. # end # # failure_message_for_should_not do |player| # # generate and return the appropriate string. # end # # description do # # generate and return the appropriate string. # end # end # # Each of the message-generation methods has access to the block arguments # passed to the create method (in this case, zone). The # failure message methods (failure_message_for_should and # failure_message_for_should_not) are passed the actual value (the # receiver of should or should_not). # # ### Custom Matcher from scratch # # You could also write a custom matcher from scratch, as follows: # # class BeInZone # def initialize(expected) # @expected = expected # end # # def matches?(target) # @target = target # @target.current_zone.eql?(Zone.new(@expected)) # end # # def failure_message_for_should # "expected #{@target.inspect} to be in Zone #{@expected}" # end # # def failure_message_for_should_not # "expected #{@target.inspect} not to be in Zone #{@expected}" # end # end # # ... and a method like this: # # def be_in_zone(expected) # BeInZone.new(expected) # end # # And then expose the method to your specs. This is normally done # by including the method and the class in a module, which is then # included in your spec: # # module CustomGameMatchers # class BeInZone # # ... # end # # def be_in_zone(expected) # # ... # end # end # # describe "Player behaviour" do # include CustomGameMatchers # # ... # end # # or you can include in globally in a spec_helper.rb file required # from your spec file(s): # # RSpec::configure do |config| # config.include(CustomGameMatchers) # end module Matchers # Include Matchers for other test frameworks. Note that MiniTest _must_ # come before TU because on ruby 1.9, T::U::TC is a subclass of MT::U::TC # and a 1.9 bug can lead to infinite recursion from the `super` call in our # method_missing hook. See this gist for more info: # https://gist.github.com/845896 if defined?(MiniTest::Unit::TestCase) MiniTest::Unit::TestCase.send(:include, self) end if defined?(Test::Unit::TestCase) Test::Unit::TestCase.send(:include, self) end end end require 'rspec/matchers/extensions/instance_eval_with_args' require 'rspec/matchers/pretty' require 'rspec/matchers/built_in' require 'rspec/matchers/matcher' require 'rspec/matchers/operator_matcher' require 'rspec/matchers/be_close' require 'rspec/matchers/block_aliases' require 'rspec/matchers/generated_descriptions' require 'rspec/matchers/method_missing' require 'rspec/matchers/compatibility' require 'rspec/matchers/dsl' module RSpec module Matchers # Passes if actual is truthy (anything but false or nil) def be_true BuiltIn::BeTrue.new end # Passes if actual is falsy (false or nil) def be_false BuiltIn::BeFalse.new end # Passes if actual is nil def be_nil BuiltIn::BeNil.new end # @example # actual.should be_true # actual.should be_false # actual.should be_nil # actual.should be_[arbitrary_predicate](*args) # actual.should_not be_nil # actual.should_not be_[arbitrary_predicate](*args) # # Given true, false, or nil, will pass if actual value is true, false or # nil (respectively). Given no args means the caller should satisfy an if # condition (to be or not to be). # # Predicates are any Ruby method that ends in a "?" and returns true or # false. Given be_ followed by arbitrary_predicate (without the "?"), # RSpec will match convert that into a query against the target object. # # The arbitrary_predicate feature will handle any predicate prefixed with # "be_an_" (e.g. be_an_instance_of), "be_a_" (e.g. be_a_kind_of) or "be_" # (e.g. be_empty), letting you choose the prefix that best suits the # predicate. def be(*args) args.empty? ? Matchers::BuiltIn::Be.new : equal(*args) end # passes if target.kind_of?(klass) def be_a(klass) be_a_kind_of(klass) end alias_method :be_an, :be_a # Passes if actual.instance_of?(expected) # # @example # # 5.should be_instance_of(Fixnum) # 5.should_not be_instance_of(Numeric) # 5.should_not be_instance_of(Float) def be_an_instance_of(expected) BuiltIn::BeAnInstanceOf.new(expected) end alias_method :be_instance_of, :be_an_instance_of # Passes if actual.kind_of?(expected) # # @example # # 5.should be_kind_of(Fixnum) # 5.should be_kind_of(Numeric) # 5.should_not be_kind_of(Float) def be_a_kind_of(expected) BuiltIn::BeAKindOf.new(expected) end alias_method :be_kind_of, :be_a_kind_of # Passes if actual == expected +/- delta # # @example # # result.should be_within(0.5).of(3.0) # result.should_not be_within(0.5).of(3.0) def be_within(delta) BuiltIn::BeWithin.new(delta) end # Applied to a proc, specifies that its execution will cause some value to # change. # # @param [Object] receiver # @param [Symbol] message the message to send the receiver # # You can either pass receiver and message, or a block, # but not both. # # When passing a block, it must use the { ... } format, not # do/end, as { ... } binds to the +change+ method, whereas do/end # would errantly bind to the +should+ or +should_not+ method. # # @example # # lambda { # team.add_player(player) # }.should change(roster, :count) # # lambda { # team.add_player(player) # }.should change(roster, :count).by(1) # # lambda { # team.add_player(player) # }.should change(roster, :count).by_at_least(1) # # lambda { # team.add_player(player) # }.should change(roster, :count).by_at_most(1) # # string = "string" # lambda { # string.reverse! # }.should change { string }.from("string").to("gnirts") # # lambda { # person.happy_birthday # }.should change(person, :birthday).from(32).to(33) # # lambda { # employee.develop_great_new_social_networking_app # }.should change(employee, :title).from("Mail Clerk").to("CEO") # # lambda { # doctor.leave_office # }.should change(doctor, :sign).from(/is in/).to(/is out/) # # user = User.new(:type => "admin") # lambda { # user.symbolize_type # }.should change(user, :type).from(String).to(Symbol) # # == Notes # # Evaluates receiver.message or block before and after it # evaluates the proc object (generated by the lambdas in the examples # above). # # should_not change only supports the form with no subsequent # calls to by, by_at_least, by_at_most, # to or from. def change(receiver=nil, message=nil, &block) BuiltIn::Change.new(receiver, message, &block) end # Passes if actual covers expected. This works for # Ranges. You can also pass in multiple args # and it will only pass if all args are found in Range. # # @example # (1..10).should cover(5) # (1..10).should cover(4, 6) # (1..10).should cover(4, 6, 11) # will fail # (1..10).should_not cover(11) # (1..10).should_not cover(5) # will fail # # ### Warning:: Ruby >= 1.9 only def cover(*values) BuiltIn::Cover.new(*values) end if (1..2).respond_to?(:cover?) # Passes if actual == expected. # # See http://www.ruby-doc.org/core/classes/Object.html#M001057 for more information about equality in Ruby. # # @example # # 5.should eq(5) # 5.should_not eq(3) def eq(expected) BuiltIn::Eq.new(expected) end # Passes if +actual.eql?(expected)+ # # See http://www.ruby-doc.org/core/classes/Object.html#M001057 for more information about equality in Ruby. # # @example # # 5.should eql(5) # 5.should_not eql(3) def eql(expected) BuiltIn::Eql.new(expected) end # Passes if actual.equal?(expected) (object identity). # # See http://www.ruby-doc.org/core/classes/Object.html#M001057 for more information about equality in Ruby. # # @example # # 5.should equal(5) # Fixnums are equal # "5".should_not equal("5") # Strings that look the same are not the same object def equal(expected) BuiltIn::Equal.new(expected) end # Passes if `actual.exist?` or `actual.exists?` # # @example # File.should exist("path/to/file") def exist(*args) BuiltIn::Exist.new(*args) end # Passes if receiver is a collection with the submitted number of items OR # if the receiver OWNS a collection with the submitted number of items. # # If the receiver OWNS the collection, you must use the name of the # collection. So if a `Team` instance has a collection named `#players`, # you must use that name to set the expectation. # # If the receiver IS the collection, you can use any name you like for # `named_collection`. We'd recommend using either "elements", "members", or # "items" as these are all standard ways of describing the things IN a # collection. # # This also works for Strings, letting you set expectations about their # lengths. # # @example # # # Passes if team.players.size == 11 # team.should have(11).players # # # Passes if [1,2,3].length == 3 # [1,2,3].should have(3).items #"items" is pure sugar # # # Passes if ['a', 'b', 'c'].count == 3 # [1,2,3].should have(3).items #"items" is pure sugar # # # Passes if "this string".length == 11 # "this string".should have(11).characters #"characters" is pure sugar def have(n) BuiltIn::Have.new(n) end alias :have_exactly :have # Exactly like have() with >=. # # @example # "this".should have_at_least(3).letters # # ### Warning: # # `should_not have_at_least` is not supported def have_at_least(n) BuiltIn::Have.new(n, :at_least) end # Exactly like have() with <=. # # @example # should have_at_most(number).items # # ### Warning: # # `should_not have_at_most` is not supported def have_at_most(n) BuiltIn::Have.new(n, :at_most) end # Passes if actual includes expected. This works for # collections and Strings. You can also pass in multiple args # and it will only pass if all args are found in collection. # # @example # # [1,2,3].should include(3) # [1,2,3].should include(2,3) #would pass # [1,2,3].should include(2,3,4) #would fail # [1,2,3].should_not include(4) # "spread".should include("read") # "spread".should_not include("red") def include(*expected) BuiltIn::Include.new(*expected) end # Given a Regexp or String, passes if actual.match(pattern) # # @example # # email.should match(/^([^\s]+)((?:[-a-z0-9]+\.)+[a-z]{2,})$/i) # email.should match("@example.com") def match(expected) BuiltIn::Match.new(expected) end # With no args, matches if any error is raised. # With a named error, matches only if that specific error is raised. # With a named error and messsage specified as a String, matches only if both match. # With a named error and messsage specified as a Regexp, matches only if both match. # Pass an optional block to perform extra verifications on the exception matched # # @example # # lambda { do_something_risky }.should raise_error # lambda { do_something_risky }.should raise_error(PoorRiskDecisionError) # lambda { do_something_risky }.should raise_error(PoorRiskDecisionError) { |error| error.data.should == 42 } # lambda { do_something_risky }.should raise_error(PoorRiskDecisionError, "that was too risky") # lambda { do_something_risky }.should raise_error(PoorRiskDecisionError, /oo ri/) # # lambda { do_something_risky }.should_not raise_error # lambda { do_something_risky }.should_not raise_error(PoorRiskDecisionError) # lambda { do_something_risky }.should_not raise_error(PoorRiskDecisionError, "that was too risky") # lambda { do_something_risky }.should_not raise_error(PoorRiskDecisionError, /oo ri/) def raise_error(error=Exception, message=nil, &block) BuiltIn::RaiseError.new(error, message, &block) end alias_method :raise_exception, :raise_error # Matches if the target object responds to all of the names # provided. Names can be Strings or Symbols. # # @example # def respond_to(*names) BuiltIn::RespondTo.new(*names) end # Passes if the submitted block returns true. Yields target to the # block. # # Generally speaking, this should be thought of as a last resort when # you can't find any other way to specify the behaviour you wish to # specify. # # If you do find yourself in such a situation, you could always write # a custom matcher, which would likely make your specs more expressive. # # @example # # 5.should satisfy { |n| # n > 3 # } def satisfy(&block) BuiltIn::Satisfy.new(&block) end # Given no argument, matches if a proc throws any Symbol. # # Given a Symbol, matches if the given proc throws the specified Symbol. # # Given a Symbol and an arg, matches if the given proc throws the # specified Symbol with the specified arg. # # @example # # lambda { do_something_risky }.should throw_symbol # lambda { do_something_risky }.should throw_symbol(:that_was_risky) # lambda { do_something_risky }.should throw_symbol(:that_was_risky, culprit) # # lambda { do_something_risky }.should_not throw_symbol # lambda { do_something_risky }.should_not throw_symbol(:that_was_risky) # lambda { do_something_risky }.should_not throw_symbol(:that_was_risky, culprit) def throw_symbol(expected_symbol=nil, expected_arg=nil) BuiltIn::ThrowSymbol.new(expected_symbol, expected_arg) end # Passes if actual contains all of the expected regardless of order. # This works for collections. Pass in multiple args and it will only # pass if all args are found in collection. # # NOTE: there is no should_not version of array.should =~ other_array # # @example # # [1,2,3].should =~ [1,2,3] # => would pass # [1,2,3].should =~ [2,3,1] # => would pass # [1,2,3,4].should =~ [1,2,3] # => would fail # [1,2,2,3].should =~ [1,2,3] # => would fail # [1,2,3].should =~ [1,2,3,4] # => would fail OperatorMatcher.register(Array, '=~', BuiltIn::MatchArray) end end