Sha256: cca74c59b4da0bf6eab4b416abbcf6a65a3ba4e992e6048a52872689eaa12c31

Contents?: true

Size: 1.61 KB

Versions: 2

Compression:

Stored size: 1.61 KB

Contents

o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1381798607.823509:@value"{I"
class:ETI"BundledAsset;FI"logical_path;TI"'Shaders/Materials/GrassMaterial.js;TI"
pathname;TI"`/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/GrassMaterial.js;FI"content_type;TI"application/javascript;TI"
mtime;TI"2013-10-15T02:54:58+02:00;TI"length;TiI"digest;TI"%1480dbcb3131275aaab56ad55f695958;FI"source;TI"    //This file is automatically rebuilt by the Cesium build process.
    /*global define*/

    define(function() {
    "use strict";
    return "uniform vec4 grassColor;\n\
uniform vec4 dirtColor;\n\
uniform float patchiness;\n\
czm_material czm_getMaterial(czm_materialInput materialInput)\n\
{\n\
czm_material material = czm_getDefaultMaterial(materialInput);\n\
vec2 st = materialInput.st;\n\
float noise1 = (czm_snoise(st * patchiness * 1.0)) * 1.0;\n\
float noise2 = (czm_snoise(st * patchiness * 2.0)) * 0.5;\n\
float noise3 = (czm_snoise(st * patchiness * 4.0)) * 0.25;\n\
float noise = sin(noise1 + noise2 + noise3) * 0.1;\n\
vec4 color = mix(grassColor, dirtColor, noise);\n\
float verticalNoise = czm_snoise(vec2(st.x * 100.0, st.y * 20.0)) * 0.02;\n\
float horizontalNoise = czm_snoise(vec2(st.x * 20.0, st.y * 100.0)) * 0.02;\n\
float stripeNoise = min(verticalNoise, horizontalNoise);\n\
color.rgb += stripeNoise;\n\
material.diffuse = color.rgb;\n\
material.alpha = color.a;\n\
return material;\n\
}\n\
";
});
;TI"required_assets_digest;TI"%910e3a662b074d455d4bb059d47a9085;FI"
_version;TI"%6776f581a4329e299531e1d52aa59832;F

Version data entries

2 entries across 2 versions & 1 rubygems

Version Path
cesium-0.23.0 test/dummy/tmp/cache/assets/D41/950/sprockets%2F34eb91c1ce8a0e97f9e86a045c4b5216
cesium-0.22.0 test/dummy/tmp/cache/assets/D41/950/sprockets%2F34eb91c1ce8a0e97f9e86a045c4b5216