module Fox # # A bitmap is a rectangular array of pixels. # It supports two representations of these pixels: a client-side pixel buffer, # and a server-side pixmap which is stored in an organization directly compatible # with the screen, for fast drawing onto the device. The server-side representation # is not directly accessible from the current process at it lives in the process # of the X server or GDI (on Microsoft Windows). # The client-side pixel array is of size height x (width+7)/8 bytes; in other # words, 8 pixels packed into a single byte, starting with bit zero on the left. # # === Image rendering hints # # +BITMAP_KEEP+:: Keep pixel data in client # +BITMAP_OWNED+:: Pixel data is owned by image # +BITMAP_SHMI+:: Using shared memory image # +BITMAP_SHMP+:: Using shared memory pixmap # class FXBitmap < FXDrawable # # Return an initialized FXBitmap instance. # If a client-side pixel buffer (the _pixels_ argument) has been specified, # the bitmap does not own that pixel buffer unless the +BITMAP_OWNED+ flag # is set. If the +BITMAP_OWNED+ flag _is_ set, but a +nil+ value for _pixels_ # is passed in, a pixel buffer will be automatically created and will be # owned by the bitmap. The flags +BITMAP_SHMI+ and +BITMAP_SHMP+ may be # specified for large bitmaps to instruct FXBitmap#render to use shared # memory to communicate with the server. # def initialize(app, pixels=nil, opts=0, width=1, height=1) # :yields: theBitmap end # Return the pixel data. def data; end # Return the option flags. def options; end # Set the options. def options=(opts); end # Render the server-side representation of the bitmap from the client-side pixels. def render() ; end # # Release the client-side pixels buffer and free it if it was owned. # If it is not owned, the image just forgets about the buffer. # def release(); end # Save pixel data only def savePixels(stream); end # Load pixel data from a stream def loadPixels(stream); end # Get pixel state (either +true+ or +false+) at (_x_, _y_) def getPixel(x, y) ; end # Change pixel at (_x_, _y_), where _color_ is either +true+ or +false+. def setPixel(x, y, color) ; end # Rescale pixels to the specified width and height. def scale(w, h); end # Mirror the bitmap horizontally and/or vertically def mirror(horizontal, vertical); end # Rotate bitmap by _degrees_ degrees (counter-clockwise) def rotate(degrees); end # Crop bitmap to given rectangle def crop(x, y, w, h); end # Fill bitmap with uniform value def fill(color); end end end