// -*- c++ -*- #pragma once #ifndef __RAYS_RENDER_BUFFER_H__ #define __RAYS_RENDER_BUFFER_H__ #include #include #include namespace Rays { class RenderBuffer { public: RenderBuffer (); RenderBuffer (int width, int height); ~RenderBuffer (); GLuint id () const; int width () const; int height () const; operator bool () const; bool operator ! () const; struct Data; Xot::PImpl self; };// RenderBuffer }// Rays #endif//EOH