Sha256: caea2f4ad3836cb90eb97c8d0574f27da8512e2a6db19e5b3c788e900e29319f
Contents?: true
Size: 600 Bytes
Versions: 1
Compression:
Stored size: 600 Bytes
Contents
# frozen_string_literal: true require 'yaml' module Codebreaker class GameWriter FILE_NAME = 'scores.yml' private_constant :FILE_NAME def initialize(file_name = nil) @file_name = file_name || FILE_NAME end def write(player) scores = process_file scores << player scores = scores.max_by(10, &:points) File.open(@file_name, 'w') { |f| f.write scores.to_yaml } end def process_file return [] if !File.exist?(@file_name) || File.zero?(@file_name) YAML.load_file(@file_name) end alias load_scores process_file end end
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
ep-codebreaker-0.4.0 | lib/ep-codebreaker/game_writer.rb |