/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * * Copyright: * Christian Schulte, 2007 * * Last modified: * $Date: 2007-09-11 15:58:22 +0200 (Tue, 11 Sep 2007) $ by $Author: schulte $ * $Revision: 4973 $ * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { namespace Iter { namespace Values { /** * \brief Value iterator for pointwise offset (by some constant) * * \ingroup FuncIterValues */ template class Offset { protected: /// Input iterator I i; /// Offset for ranges int c; public: /// \name Constructors and initialization //@{ /// Default constructor Offset(void); /// Initialize with values from \a i and offset \a c Offset(I& i, int c); /// Initialize with values from \a i and offset \a c void init(I& i, int c); //@} /// \name Iteration control //@{ /// Test whether iterator is still at a value or done bool operator()(void) const; /// Move iterator to next value (if possible) void operator++(void); //@} /// \name Value access //@{ /// Return current value int val(void) const; //@} }; template forceinline Offset::Offset(void) {} template forceinline void Offset::init(I& i0, int c0) { i = i0; c = c0; } template forceinline Offset::Offset(I& i0, int c0) : i(i0), c(c0) {} template forceinline void Offset::operator++(void) { ++i; } template forceinline bool Offset::operator()(void) const { return i(); } template forceinline int Offset::val(void) const { return i.val()+c; } }}} // STATISTICS: iter-any