Sha256: ca5ab56c59bcb3e71c984a55a52f7e7a0716eb165700186742f72d6981447336
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Size: 729 Bytes
Versions: 3
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Stored size: 729 Bytes
Contents
//This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform vec4 lightColor;\n\ uniform vec4 darkColor;\n\ uniform vec2 repeat;\n\ \n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ \n\ // From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights\n\ float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5)); // 0.0 or 1.0\n\ \n\ vec4 color = mix(lightColor, darkColor, b);\n\ material.diffuse = color.rgb;\n\ material.alpha = color.a;\n\ \n\ return material;\n\ }\n\ "; });
Version data entries
3 entries across 3 versions & 1 rubygems