Sha256: ca590e417d2eb6a89aea8be2008cc050e3a4842d2605a354671c0f7d7bfb984f
Contents?: true
Size: 1.79 KB
Versions: 2
Compression:
Stored size: 1.79 KB
Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1380709798.009079:@value"�{I" class:ETI"ProcessedAsset;FI"logical_path;TI"(Shaders/Materials/StripeMaterial.js;FI" pathname;TI"a/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/StripeMaterial.js;FI"content_type;TI"application/javascript;TI" mtime;TI"2013-10-02T12:16:28+02:00;TI"length;TiYI"digest;TI"%b6c531a3ff0478524a1fdf9c755b0078;FI"source;TI"Y //This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform vec4 lightColor;\n\ uniform vec4 darkColor;\n\ uniform float offset;\n\ uniform float repeat;\n\ uniform bool horizontal;\n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));\n\ float value = fract((coord - offset) * (repeat * 0.5));\n\ float dist = min(value, min(abs(value - 0.5), 1.0 - value));\n\ vec4 currentColor = mix(lightColor, darkColor, step(0.5, value));\n\ vec4 color = czm_antialias(lightColor, darkColor, currentColor, dist);\n\ material.diffuse = color.rgb;\n\ material.alpha = color.a;\n\ return material;\n\ }\n\ "; }); ;TI"dependency_digest;TI"%1e310da2255ea861784d440b71fce7d4;FI"required_paths;T[I"a/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/StripeMaterial.js;FI"dependency_paths;T[{I" path;TI"a/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/StripeMaterial.js;FI" mtime;TI"2013-10-02T12:16:28+02:00;TI"digest;TI"%0fceac458544bccd0aedd979c979433f;FI" _version;TI"%6776f581a4329e299531e1d52aa59832;F
Version data entries
2 entries across 2 versions & 1 rubygems