# Specific type of platform-dependent image used for frames on Windows and # Linux. Normally Bitmap is used require_relative './art_locator' module Wx class Icon # Load the type-guessing hash from Wx::Bitmap require 'wx/core/bitmap' BITMAP_TYPE_GUESS = Wx::Bitmap::BITMAP_TYPE_GUESS # Analogous to Image.from_bitmap def self.from_bitmap(bmp) ico = new ico.copy_from_bitmap(bmp) ico end def to_bitmap # for WXMSW platform Icon is not derived from Bitmap return self unless Wx::PLATFORM == 'WXMSW' || Wx::PLATFORM == 'WXOSX' bm = Wx::Bitmap.new bm.copy_from_icon(self) bm end if Wx::PLATFORM == 'WXMSW' || Wx::PLATFORM == 'WXOSX' def convert_to_image to_bitmap.convert_to_image end end # Redefine the initialize method so it raises an exception if a # non-existent file is given to the constructor; otherwise, wx Widgets # just carries on with an empty icon, which may cause faults # later. Also guess icon type from filename, if not specified. wx_init = self.instance_method(:initialize) define_method(:initialize) do | *args | if args[0].kind_of? String if not File.exist?( File.expand_path(args[0]) ) Kernel.raise(ArgumentError, "Icon file does not exist: #{args[0]}") end # If type not specified, try to guess it from the file extension if not args[1] and ( file_ext = args[0][/\w+$/] ) args[1] = BITMAP_TYPE_GUESS[file_ext.downcase] end end wx_init.bind(self).call(*args) end end def self.Icon(name, bmp_type = nil, *rest) art_path = File.dirname(caller_path = caller_locations(1).first.absolute_path) art_owner = File.basename(caller_path, '.*') art_file = ArtLocator.find_art(name, art_type: :icon, art_path: art_path, art_section: art_owner, bmp_type: bmp_type) ::Kernel.raise ArgumentError, "Cannot locate art file for #{name}:Icon" unless art_file Icon.new(art_file, bmp_type, *rest) end end