/*********************************************************************** * FXRuby -- the Ruby language bindings for the FOX GUI toolkit. * Copyright (c) 2001-2009 by Lyle Johnson. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For further information please contact the author by e-mail * at "lyle@lylejohnson.name". ***********************************************************************/ /// RadioButton flags enum { RADIOBUTTON_AUTOGRAY = 0x00800000, /// Automatically gray out when not updated RADIOBUTTON_AUTOHIDE = 0x01000000, /// Automatically hide when not updated RADIOBUTTON_NORMAL = JUSTIFY_NORMAL|ICON_BEFORE_TEXT }; /** * A radio button is a tri-state button. Normally, it is either * TRUE or FALSE; a third state MAYBE may be set to indicate that no selection * has been made yet by the user, or that the state is ambiguous. * When pressed, the radio button sets its state to TRUE and sends a SEL_COMMAND * to its target, and the message data set to the state of the radio button, * of the type FXbool. * A group of radio buttons can be made mutually exclusive by linking them * to a common data target. Alternatively, an application can implement a * common SEL_UPDATED handler to check and uncheck radio buttons as appropriate. */ class FXRadioButton : public FXLabel { public: long onPaint(FXObject*,FXSelector,void* PTR_EVENT); long onUpdate(FXObject*,FXSelector,void* PTR_NULL); long onEnter(FXObject*,FXSelector,void* PTR_EVENT); long onLeave(FXObject*,FXSelector,void* PTR_EVENT); long onFocusIn(FXObject*,FXSelector,void* PTR_EVENT); long onFocusOut(FXObject*,FXSelector,void* PTR_EVENT); long onUngrabbed(FXObject*,FXSelector,void* PTR_EVENT); long onLeftBtnPress(FXObject*,FXSelector,void* PTR_EVENT); long onLeftBtnRelease(FXObject*,FXSelector,void* PTR_EVENT); long onKeyPress(FXObject*,FXSelector,void* PTR_EVENT); long onKeyRelease(FXObject*,FXSelector,void* PTR_EVENT); long onHotKeyPress(FXObject*,FXSelector,void* PTR_EVENT); long onHotKeyRelease(FXObject*,FXSelector,void* PTR_IGNORE); long onCheck(FXObject*,FXSelector,void* PTR_IGNORE); long onUncheck(FXObject*,FXSelector,void* PTR_IGNORE); long onUnknown(FXObject*,FXSelector,void* PTR_IGNORE); long onCmdSetValue(FXObject*,FXSelector,void* PTR_INT); long onCmdSetIntValue(FXObject*,FXSelector,void* PTR_PINT); long onCmdGetIntValue(FXObject*,FXSelector,void* PTR_IGNORE); // FIXME public: /// Construct new radio button %extend { FXRadioButton(FXComposite* p,const FXString& text,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=RADIOBUTTON_NORMAL,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD){ return new FXRbRadioButton(p,text,tgt,sel,opts,x,y,w,h,pl,pr,pt,pb); } } /// Set radio button state (TRUE, FALSE or MAYBE) void setCheck(FXbool s=TRUE,FXbool notify=FALSE); /// Get radio button state (TRUE, FALSE or MAYBE) %extend { FXbool getCheck() const { rb_warning("FXRadioButton#getCheck is deprecated; use checked?, unchecked? or maybe?"); return self->getCheck(); } FXuchar getCheckState() const { return self->getCheck(); } } /// Change radio button style void setRadioButtonStyle(FXuint style); /// Return current radio button style FXuint getRadioButtonStyle() const; /// Get the radio ball color FXColor getRadioColor() const; /// Set the radio ball color void setRadioColor(FXColor clr); /// Get the radio disk color FXColor getDiskColor() const; /// Set the radio disk color void setDiskColor(FXColor clr); /// Destructor virtual ~FXRadioButton(); }; DECLARE_FXOBJECT_VIRTUALS(FXRadioButton) DECLARE_FXID_VIRTUALS(FXRadioButton) DECLARE_FXDRAWABLE_VIRTUALS(FXRadioButton) DECLARE_FXWINDOW_VIRTUALS(FXRadioButton)