o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1372843473.8107169:@value"W{I" class:EFI"ProcessedAsset;�FI"logical_path;�FI"Shaders/PolygonFS.js;�TI" pathname;�FI"Q/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/PolygonFS.js;�TI"content_type;�FI"application/javascript;�FI" mtime;�FI"2013-07-03T11:16:47+02:00;�FI"length;�FiFI"digest;�F"%7f9742ee2b75170d812f4858e0417227I"source;�FI"F//This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "varying vec3 v_positionMC;\n\ varying vec3 v_positionEC;\n\ varying vec2 v_textureCoordinates;\n\ void main()\n\ {\n\ czm_materialInput materialInput;\n\ materialInput.st = v_textureCoordinates;\n\ materialInput.str = vec3(v_textureCoordinates, 0.0);\n\ materialInput.normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));\n\ materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);\n\ vec3 positionToEyeEC = -v_positionEC;\n\ materialInput.positionToEyeEC = positionToEyeEC;\n\ czm_material material = czm_getMaterial(materialInput);\n\ gl_FragColor = czm_phong(normalize(positionToEyeEC), material);\n\ }\n\ "; }); ;�FI"dependency_digest;�F"%095eff3ef012e241ebbe1884377f7608I"required_paths;�F[I"Q/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/PolygonFS.js;�TI"dependency_paths;�F[{I" path;�FI"Q/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/PolygonFS.js;�TI" mtime;�FI"2013-07-03T11:16:47+02:00;�FI"digest;�F"%e05e06d1fdffc8c9838ef2e393d80db5I" _version;�F"%6776f581a4329e299531e1d52aa59832