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Contents
# The Nature of Code # Daniel Shiffman # http://natureofcode.com # Example demonstrating distance joints # A bridge is formed by connected a series of particles with joints require 'pbox2d' require 'forwardable' require_relative 'boundary' require_relative 'pair' require_relative 'particle' require_relative 'particle_system' attr_reader :box2d, :boundaries, :system def settings size(640, 360) end def setup sketch_title 'Distance Joint' # Initialize box2d physics and create the world @box2d = WorldBuilder.build(app: self) @system = ParticleSystem.new @boundaries = [] # Add a bunch of fixed boundaries boundaries << Boundary.new(width / 4, height - 5, width / 2 - 50, 10) boundaries << Boundary.new(3 * width / 4, height - 50, width / 2 - 50, 10) end def draw background(255) system.run # Display all the boundaries boundaries.each(&:display) fill(0) text('Click mouse to add connected particles.', 10, 20) end def mouse_pressed system.add_pair(mouse_x, mouse_y) end
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
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pbox2d-1.0.3-java | examples/distance_joint/distance_joint.rb |