// // This file is part of the Bones source-to-source compiler examples. This C-code // example is meant to illustrate the use of Bones. For more information on Bones // use the contact information below. // // == More information on Bones // Contact............Cedric Nugteren // Web address........http://parse.ele.tue.nl/bones/ // // == File information // Filename...........chunk/example01.c // Author.............Cedric Nugteren // Last modified on...10-October-2014 // #include // This is 'example01', a basic chunk to element example using a 2D tile int main(void) { int i,j; int i2,j2; int result = 0; // Declare input/output arrays int A[560][32]; int B[56][16]; // Set the input data for(i=0;i<560;i++) { for(j=0;j<32;j++) { A[i][j] = i+j; } } // Perform the computation #pragma scop { #pragma species kernel A[0:559,0:31]|chunk(0:9,0:1) -> B[0:55,0:15]|element for (i = 0; i < 56; i++) { for (j = 0; j < 16; j++) { result = 0; for (i2 = 0; i2 < 10; i2++) { for (j2 = 0; j2 < 2; j2++) { result = result + A[i * 10 + i2][j * 2 + j2]; } } B[i][j] = result; } } #pragma species endkernel example01_k1 } #pragma endscop // Clean-up and exit the function fflush(stdout); return 0; }