require 'enumerator' require 'iconv' # Change PATH so as to find DLLs on windows. if RUBY_PLATFORM =~ /mingw/ ext_dir = File.expand_path("../../ext", File.dirname(__FILE__)) ENV["PATH"] = ext_dir + File::PATH_SEPARATOR + ENV["PATH"] end require 'ray_ext' module Ray # True for big endian BigEndian = ([1].pack("I") == [1].pack("N")) # Encoding used by Ray for text_entered events. InternalEncoding = BigEndian ? "UTF-32BE" : "UTF-32LE" end require 'ray/pp' require 'ray/resource_set' require 'ray/vector' require 'ray/rect' require 'ray/matrix' require 'ray/view' require 'ray/color' require 'ray/vertex' require 'ray/gl/vertex' require 'ray/gl/int_array' require 'ray/buffer_renderer' require 'ray/pixel_bus' require 'ray/shader' require 'ray/image' require 'ray/text_helper' require 'ray/font' require 'ray/target' require 'ray/window' require 'ray/image_target' require 'ray/event' require 'ray/drawable' require 'ray/polygon' require 'ray/sprite' require 'ray/text' require 'ray/turtle' require 'ray/audio' require 'ray/audio_source' require 'ray/sound_buffer' require 'ray/sound' require 'ray/music' require 'ray/image_set' require 'ray/font_set' require 'ray/sound_buffer_set' require 'ray/dsl' require 'ray/helper' require 'ray/animation' require 'ray/animation_list' require 'ray/effect' require 'ray/scene_list' require 'ray/scene' require 'ray/game' at_exit do # Cleaning Ray Ray.send :_clean_up! end