module Celluloid # Supervise collections of actors as a group module Supervision class Container class Instance attr_reader :name, :actor # @option options [#call, Object] :args ([]) arguments array for the # actor's constructor (lazy evaluation if it responds to #call) def initialize(configuration = {}) @type = configuration.delete(:type) @registry = configuration.delete(:registry) @branch = configuration.delete(:branch) || :services @configuration = configuration # allows injections inside initialize, start, and restart @injections = configuration.delete(:injections) || {} invoke_injection(:before_initialize) # Stringify keys :/ # de @configuration = configuration.each_with_object({}) { |(k,v), h| h[k.to_s] = v } @name = @configuration[:as] @block = @configuration[:block] @args = prepare_args(@configuration[:args]) @method = @configuration[:method] || "new_link" add_accessors invoke_injection(:after_initialize) start end def start invoke_injection(:before_start) @actor = @type.send(@method, *@args, &@block) @registry.add(@name, @actor, @branch) if @name invoke_injection(:after_start) rescue Celluloid::TimeoutError => ex Internals::Logger.error("TimeoutError at start of supervised actor.") raise ex # TODO: Implement timeout/retry. # unless ( @retry += 1 ) <= INSTANCE_RETRY_LIMIT # raise ex # end # Internals::Logger.warn("TimeoutError at start of supervised actor. Retrying in #{INSTANCE_RETRY_WAIT} seconds. ( Attempt #{@retry} of #{INSTANCE_RETRY_LIMIT} )") # sleep INSTANCE_RETRY_WAIT # retry end def restart # no need to reset @actor, as this is called in an `exclusive {}` block # @actor = nil # cleanup invoke_injection(:before_restart) start invoke_injection(:after_restart) end def terminate @actor.terminate if @actor cleanup rescue DeadActorError end def cleanup @registry.delete(@name) if @name end private def add_accessors remove_accessors if @configuration[:accessors].is_a? Array # TODO: Decide which level to keep, and only keep that. # Do we provide access by Celluloid.accessor # Do we provide access by Celluloid.actor_system.accessor @configuration[:accessors].each do |name| Celluloid.instance_exec(@configuration[:as], name) do |actor, where| define_method(name) do Celluloid.actor_system[actor] end end Celluloid::ActorSystem.instance_exec(@configuration[:as], name) do |actor, where| define_method(name) do Celluloid.actor_system[actor] end end end end end def remove_accessors if @configuration[:accessors].is_a? Array @configuration[:accessors].each do |name| Celluloid.instance_eval do remove_method(name) rescue nil # avoid warnings in tests end Celluloid::ActorSystem.instance_eval do remove_method(name) rescue nil # avoid warnings in tests end end end end def invoke_injection(name) return unless @injections block = @injections[name] instance_eval(&block) if block.is_a? Proc end # Executes args if it has the method #call, and converts the return # value to an Array. Otherwise, it just converts it to an Array. def prepare_args(args) args = args.call if args.respond_to?(:call) Array(args) end end end end end