[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"AnimationClip: name" Base: sizei: indexi: flagsiS; ;i;i;F; " string; " m_Name; i; i; iS; ;i;i;T; " Array; " Array; i; i; i@S; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; " char; " data; i; i ; iS; ;i;i;F; "int; "m_AnimationType; i ; i ; iS; ;i;i;F; " bool; "m_Compressed; i; i ; i@S; ;i;i;F; " vector; "m_RotationCurves; i; i ; iS; ;i;i;T; " Array; " Array; i; i ; iS; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; "QuaternionCurve; " data; i; i; iS; ;i;i ;F; "AnimationCurve; " curve; i; i; iS; ;i;i ;F; " vector; " m_Curve; i; i; iS; ;i;i ;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " Keyframe; " data; i9; i; iS; ;i;i ;F; " float; " time; i ; i; iS; ;i;i ;F; "Quaternionf; " value; i; i; i S; ;i;i;F; " float; "x; i ; i; i S; ;i;i;F; " float; "y; i ; i; i S; ;i;i;F; " float; "z; i ; i; i S; ;i;i;F; " float; "w; i ; i; i S; ;i;i ;F; "Quaternionf; " inSlope; i; i; i S; ;i;i;F; " float; "x; i ; i; i S; ;i;i;F; " float; "y; i ; i; i S; ;i;i;F; " float; "z; i ; i; i S; ;i;i;F; " float; "w; i ; i; i S; ;i;i ;F; "Quaternionf; " outSlope; i; i ; i S; ;i;i;F; " float; "x; i ; i!; i S; ;i;i;F; " float; "y; i ; i"; i S; ;i;i;F; " float; "z; i ; i#; i S; ;i;i;F; " float; "w; i ; i$; i S; ;i;i ;F; "int; "m_PreInfinity; i ; i%; iS; ;i;i ;F; "int; "m_PostInfinity; i ; i&; iS; ;i;i ;F; " string; " path; i; i'; iS; ;i;i ;T; " Array; " Array; i; i(; i@S; ;i;i ;F; " SInt32; " size; i ; i); iS; ;i;i ;F; " char; " data; i; i*; iS; ;i;i;F; " vector; "m_CompressedRotationCurves; i; i+; iS; ;i;i;T; " Array; " Array; i; i,; iS; ;i;i;F; " SInt32; " size; i ; i-; iS; ;i;i;F; "CompressedAnimationCurve; " data; i; i.; iS; ;i;i ;F; " string; " m_Path; i; i/; iS; ;i;i ;T; " Array; " Array; i; i0; i@S; ;i;i ;F; " SInt32; " size; i ; i1; iS; ;i;i ;F; " char; " data; i; i2; iS; ;i;i ;F; "PackedBitVector; " m_Times; i; i3; iS; ;i;i ;F; " UInt32; "m_NumItems; i ; i4; iS; ;i;i ;F; " vector; " m_Data; i; i5; iS; ;i;i ;T; " Array; " Array; i; i6; i@S; ;i;i ;F; " SInt32; " size; i ; i7; iS; ;i;i ;F; " UInt8; " data; i; i8; iS; ;i;i ;F; " UInt8; "m_BitSize; i; i9; i@S; ;i;i ;F; "PackedBitVector; " m_Values; i; i:; iS; ;i;i ;F; " UInt32; "m_NumItems; i ; i;; iS; ;i;i ;F; " vector; " m_Data; i; i<; iS; ;i;i ;T; " Array; " Array; i; i=; i@S; ;i;i ;F; " SInt32; " size; i ; i>; iS; ;i;i ;F; " UInt8; " data; i; i?; iS; ;i;i ;F; "PackedBitVector; " m_Slopes; i; i@; iS; ;i;i ;F; " UInt32; "m_NumItems; i ; iA; iS; ;i;i ;F; " float; " m_Range; i ; iB; iS; ;i;i ;F; " float; " m_Start; i ; iC; iS; ;i;i ;F; " vector; " m_Data; i; iD; iS; ;i;i ;T; " Array; " Array; i; iE; i@S; ;i;i ;F; " SInt32; " size; i ; iF; iS; ;i;i ;F; " UInt8; " data; i; iG; iS; ;i;i ;F; " UInt8; "m_BitSize; i; iH; i@S; ;i;i ;F; "int; "m_PreInfinity; i ; iI; iS; ;i;i ;F; "int; "m_PostInfinity; i ; iJ; iS; ;i;i;F; " vector; "m_PositionCurves; i; iK; iS; ;i;i;T; " Array; " Array; i; iL; iS; ;i;i;F; " SInt32; " size; i ; iM; iS; ;i;i;F; "Vector3Curve; " data; i; iN; iS; ;i;i ;F; "AnimationCurve; " curve; i; iO; iS; ;i;i ;F; " vector; " m_Curve; i; iP; iS; ;i;i ;T; " Array; " Array; i; iQ; iS; ;i;i ;F; " SInt32; " size; i ; iR; iS; ;i;i ;F; " Keyframe; " data; i-; iS; iS; ;i;i ;F; " float; " time; i ; iT; iS; ;i;i ;F; " Vector3f; " value; i; iU; i S; ;i;i;F; " float; "x; i ; iV; i S; ;i;i;F; " float; "y; i ; iW; i S; ;i;i;F; " float; "z; i ; iX; i S; ;i;i ;F; " Vector3f; " inSlope; i; iY; i S; ;i;i;F; " float; "x; i ; iZ; i S; ;i;i;F; " float; "y; i ; i[; i S; ;i;i;F; " float; "z; i ; i\; i S; ;i;i ;F; " Vector3f; " outSlope; i; i]; i S; ;i;i;F; " float; "x; i ; i^; i S; ;i;i;F; " float; "y; i ; i_; i S; ;i;i;F; " float; "z; i ; i`; i S; ;i;i ;F; "int; "m_PreInfinity; i ; ia; iS; ;i;i ;F; "int; "m_PostInfinity; i ; ib; iS; ;i;i ;F; " string; " path; i; ic; iS; ;i;i ;T; " Array; " Array; i; id; i@S; ;i;i ;F; " SInt32; " size; i ; ie; iS; ;i;i ;F; " char; " data; i; if; iS; ;i;i;F; " vector; "m_ScaleCurves; i; ig; iS; ;i;i;T; " Array; " Array; i; ih; iS; ;i;i;F; " SInt32; " size; i ; ii; iS; ;i;i;F; "Vector3Curve; " data; i; ij; iS; ;i;i ;F; "AnimationCurve; " curve; i; ik; iS; ;i;i ;F; " vector; " m_Curve; i; il; iS; ;i;i ;T; " Array; " Array; i; im; iS; ;i;i ;F; " SInt32; " size; i ; in; iS; ;i;i ;F; " Keyframe; " data; i-; io; iS; ;i;i ;F; " float; " time; i ; ip; iS; ;i;i ;F; " Vector3f; " value; i; iq; i S; ;i;i;F; " float; "x; i ; ir; i S; ;i;i;F; " float; "y; i ; is; i S; ;i;i;F; " float; "z; i ; it; i S; ;i;i ;F; " Vector3f; " inSlope; i; iu; i S; ;i;i;F; " float; "x; i ; iv; i S; ;i;i;F; " float; "y; i ; iw; i S; ;i;i;F; " float; "z; i ; ix; i S; ;i;i ;F; " Vector3f; " outSlope; i; iy; i S; ;i;i;F; " float; "x; i ; iz; i S; ;i;i;F; " float; "y; i ; i{; i S; ;i;i;F; " float; "z; i ; i|; i S; ;i;i ;F; "int; "m_PreInfinity; i ; i}; iS; ;i;i ;F; "int; "m_PostInfinity; i ; i~; iS; ;i;i ;F; " string; " path; i; i; iS; ;i;i ;T; " Array; " Array; i; i{; i@S; ;i;i ;F; " SInt32; " size; i ; i|; iS; ;i;i ;F; " char; " data; i; i}; iS; ;i;i;F; " vector; "m_FloatCurves; i; i~; iS; ;i;i;T; " Array; " Array; i; i; iS; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; "FloatCurve; " data; i; i; iS; ;i;i ;F; "AnimationCurve; " curve; i; i; iS; ;i;i ;F; " vector; " m_Curve; i; i; iS; ;i;i ;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " Keyframe; " data; i; i; iS; ;i;i ;F; " float; " time; i ; i; iS; ;i;i ;F; " float; " value; i ; i; iS; ;i;i ;F; " float; " inSlope; i ; i; iS; ;i;i ;F; " float; " outSlope; i ; i; iS; ;i;i ;F; "int; "m_PreInfinity; i ; i; iS; ;i;i ;F; "int; "m_PostInfinity; i ; i; iS; ;i;i ;F; " string; "attribute; i; i; iS; ;i;i ;T; " Array; " Array; i; i; i@S; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " char; " data; i; i; iS; ;i;i ;F; " string; " path; i; i; iS; ;i;i ;T; " Array; " Array; i; i; i@S; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " char; " data; i; i; iS; ;i;i ;F; "int; " classID; i ; i; iS; ;i;i ;F; "PPtr; " script; i ; i; iS; ;i;i ;F; " SInt32; " m_FileID; i ; i; iS; ;i;i ;F; " SInt32; " m_PathID; i ; i; iS; ;i;i;F; " float; "m_SampleRate; i ; i; iS; ;i;i;F; "int; "m_WrapMode; i ; i; iS; ;i;i;F; " AABB; " m_Bounds; i; i; iS; ;i;i;F; " Vector3f; " m_Center; i; i; i S; ;i;i;F; " float; "x; i ; i; i S; ;i;i;F; " float; "y; i ; i; i S; ;i;i;F; " float; "z; i ; i; i S; ;i;i;F; " Vector3f; " m_Extent; i; i; i S; ;i;i;F; " float; "x; i ; i; i S; ;i;i;F; " float; "y; i ; i; i S; ;i;i;F; " float; "z; i ; i; i S; ;i;i;F; " UInt32; "m_MuscleClipSize; i ; i; iS; ;i;i;F; "ClipMuscleConstant; "m_MuscleClip; i; i; iS; ;i;i;F; "HumanPose; "m_DeltaPose; i; i; iS; ;i;i;F; " xform; " m_RootX; i5; i; iS; ;i;i ;F; " float4; "t; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "q; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "s; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i;F; " float4; "m_LookAtPosition; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i;F; " float4; "m_LookAtWeight; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i;F; "staticvector; "m_GoalArray; i; i; iS; ;i;i ;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; "HumanGoal; " data; i=; i; iS; ;i;i ;F; " xform; "m_X; i5; i; iS; ;i;i ;F; " float4; "t; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "q; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "s; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float; "m_WeightT; i ; i; iS; ;i;i ;F; " float; "m_WeightR; i ; i; iS; ;i;i;F; " HandPose; "m_LeftHandPose; i; i; iS; ;i;i ;F; " xform; " m_GrabX; i5; i; iS; ;i;i ;F; " float4; "t; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "q; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "s; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; "staticvector; "m_DoFArray; i; i; iS; ;i;i ;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " float; " data; i ; i; iS; ;i;i ;F; " float; "m_Override; i ; i; iS; ;i;i ;F; " float; "m_CloseOpen; i ; i; iS; ;i;i ;F; " float; " m_InOut; i ; i; iS; ;i;i ;F; " float; " m_Grab; i ; i; iS; ;i;i;F; " HandPose; "m_RightHandPose; i; i; iS; ;i;i ;F; " xform; " m_GrabX; i5; i; iS; ;i;i ;F; " float4; "t; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "q; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; " float4; "s; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i ;F; "staticvector; "m_DoFArray; i; i; iS; ;i;i ;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " float; " data; i ; i; iS; ;i;i ;F; " float; "m_Override; i ; i; iS; ;i;i ;F; " float; "m_CloseOpen; i ; i; iS; ;i;i ;F; " float; " m_InOut; i ; i; iS; ;i;i ;F; " float; " m_Grab; i ; i; iS; ;i;i;F; "staticvector; "m_DoFArray; i; i ; iS; ;i;i ;T; " Array; " Array; i; i ; iS; ;i;i ;F; " SInt32; " size; i ; i ; iS; ;i;i ;F; " float; " data; i ; i ; iS; ;i;i;F; " xform; " m_StartX; i5; i ; iS; ;i;i;F; " float4; "t; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i;F; " float4; "q; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i;F; " float4; "s; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i; iS; ;i;i ;F; " float; "z; i ; i; iS; ;i;i ;F; " float; "w; i ; i; iS; ;i;i;F; " xform; "m_LeftFootStartX; i5; i; iS; ;i;i;F; " float4; "t; i; i; iS; ;i;i ;F; " float; "x; i ; i; iS; ;i;i ;F; " float; "y; i ; i ; iS; ;i;i ;F; " float; "z; i ; i!; iS; ;i;i ;F; " float; "w; i ; i"; iS; ;i;i;F; " float4; "q; i; i#; iS; ;i;i ;F; " float; "x; i ; i$; iS; ;i;i ;F; " float; "y; i ; i%; iS; ;i;i ;F; " float; "z; i ; i&; iS; ;i;i ;F; " float; "w; i ; i'; iS; ;i;i;F; " float4; "s; i; i(; iS; ;i;i ;F; " float; "x; i ; i); iS; ;i;i ;F; " float; "y; i ; i*; iS; ;i;i ;F; " float; "z; i ; i+; iS; ;i;i ;F; " float; "w; i ; i,; iS; ;i;i;F; " xform; "m_RightFootStartX; i5; i-; iS; ;i;i;F; " float4; "t; i; i.; iS; ;i;i ;F; " float; "x; i ; i/; iS; ;i;i ;F; " float; "y; i ; i0; iS; ;i;i ;F; " float; "z; i ; i1; iS; ;i;i ;F; " float; "w; i ; i2; iS; ;i;i;F; " float4; "q; i; i3; iS; ;i;i ;F; " float; "x; i ; i4; iS; ;i;i ;F; " float; "y; i ; i5; iS; ;i;i ;F; " float; "z; i ; i6; iS; ;i;i ;F; " float; "w; i ; i7; iS; ;i;i;F; " float4; "s; i; i8; iS; ;i;i ;F; " float; "x; i ; i9; iS; ;i;i ;F; " float; "y; i ; i:; iS; ;i;i ;F; " float; "z; i ; i;; iS; ;i;i ;F; " float; "w; i ; i<; iS; ;i;i;F; " xform; "m_MotionStartX; i5; i=; iS; ;i;i;F; " float4; "t; i; i>; iS; ;i;i ;F; " float; "x; i ; i?; iS; ;i;i ;F; " float; "y; i ; i@; iS; ;i;i ;F; " float; "z; i ; iA; iS; ;i;i ;F; " float; "w; i ; iB; iS; ;i;i;F; " float4; "q; i; iC; iS; ;i;i ;F; " float; "x; i ; iD; iS; ;i;i ;F; " float; "y; i ; iE; iS; ;i;i ;F; " float; "z; i ; iF; iS; ;i;i ;F; " float; "w; i ; iG; iS; ;i;i;F; " float4; "s; i; iH; iS; ;i;i ;F; " float; "x; i ; iI; iS; ;i;i ;F; " float; "y; i ; iJ; iS; ;i;i ;F; " float; "z; i ; iK; iS; ;i;i ;F; " float; "w; i ; iL; iS; ;i;i;F; " xform; "m_MotionStopX; i5; iM; iS; ;i;i;F; " float4; "t; i; iN; iS; ;i;i ;F; " float; "x; i ; iO; iS; ;i;i ;F; " float; "y; i ; iP; iS; ;i;i ;F; " float; "z; i ; iQ; iS; ;i;i ;F; " float; "w; i ; iR; iS; ;i;i;F; " float4; "q; i; iS; iS; ;i;i ;F; " float; "x; i ; iT; iS; ;i;i ;F; " float; "y; i ; iU; iS; ;i;i ;F; " float; "z; i ; iV; iS; ;i;i ;F; " float; "w; i ; iW; iS; ;i;i;F; " float4; "s; i; iX; iS; ;i;i ;F; " float; "x; i ; iY; iS; ;i;i ;F; " float; "y; i ; iZ; iS; ;i;i ;F; " float; "z; i ; i[; iS; ;i;i ;F; " float; "w; i ; i\; iS; ;i;i;F; " float4; "m_AverageSpeed; i; i]; iS; ;i;i;F; " float; "x; i ; i^; iS; ;i;i;F; " float; "y; i ; i_; iS; ;i;i;F; " float; "z; i ; i`; iS; ;i;i;F; " float; "w; i ; ia; iS; ;i;i;F; "OffsetPtr; " m_Clip; i; ib; iS; ;i;i;F; " Clip; " data; i; ic; iS; ;i;i ;F; "StreamedClip; "m_StreamedClip; i; id; iS; ;i;i ;F; " vector; " data; i; ie; iS; ;i;i ;T; " Array; " Array; i; if; iS; ;i;i ;F; " SInt32; " size; i ; ig; iS; ;i;i ;F; " UInt32; " data; i ; ih; iS; ;i;i ;F; " UInt32; "curveCount; i ; ii; iS; ;i;i ;F; "DenseClip; "m_DenseClip; i; ij; iS; ;i;i ;F; "int; "m_FrameCount; i ; ik; iS; ;i;i ;F; " UInt32; "m_CurveCount; i ; il; iS; ;i;i ;F; " float; "m_SampleRate; i ; im; iS; ;i;i ;F; " float; "m_BeginTime; i ; in; iS; ;i;i ;F; " vector; "m_SampleArray; i; io; iS; ;i;i ;T; " Array; " Array; i; ip; iS; ;i;i ;F; " SInt32; " size; i ; iq; iS; ;i;i ;F; " float; " data; i ; ir; iS; ;i;i ;F; "OffsetPtr; "m_Binding; i; is; iS; ;i;i ;F; "ValueArrayConstant; " data; i; it; iS; ;i;i ;F; " vector; "m_ValueArray; i; iu; iS; ;i;i ;T; " Array; " Array; i; iv; iS; ;i;i ;F; " SInt32; " size; i ; iw; iS; ;i;i ;F; "ValueConstant; " data; i; ix; iS; ;i;i;F; " UInt32; " m_ID; i ; iy; iS; ;i;i;F; " UInt32; " m_TypeID; i ; iz; iS; ;i;i;F; " UInt32; " m_Type; i ; i{; iS; ;i;i;F; " UInt32; " m_Index; i ; i|; iS; ;i;i;F; " float; "m_StartTime; i ; i}; iS; ;i;i;F; " float; "m_StopTime; i ; i~; iS; ;i;i;F; " float; "m_OrientationOffsetY; i ; i; iS; ;i;i;F; " float; " m_Level; i ; i; iS; ;i;i;F; " float; "m_CycleOffset; i ; i; iS; ;i;i;F; " float; "m_AverageAngularSpeed; i ; i; iS; ;i;i;F; "staticvector; "m_IndexArray; i; i; iS; ;i;i;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " SInt32; " data; i ; i; iS; ;i;i;F; " vector; " m_AdditionalCurveIndexArray; i; i; iS; ;i;i;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " SInt32; " data; i ; i; iS; ;i;i;F; " vector; "m_ValueArrayDelta; i; i; iS; ;i;i;T; " Array; " Array; i; i; iS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; "ValueDelta; " data; i ; i; iS; ;i;i ;F; " float; " m_Start; i ; i; iS; ;i;i ;F; " float; " m_Stop; i ; i; iS; ;i;i;F; " bool; " m_Mirror; i; i; iS; ;i;i;F; " bool; "m_LoopBlend; i; i; iS; ;i;i;F; " bool; "m_LoopBlendOrientation; i; i; iS; ;i;i;F; " bool; "m_LoopBlendPositionY; i; i; iS; ;i;i;F; " bool; "m_LoopBlendPositionXZ; i; i; iS; ;i;i;F; " bool; "m_KeepOriginalOrientation; i; i; iS; ;i;i;F; " bool; "m_KeepOriginalPositionY; i; i; iS; ;i;i;F; " bool; "m_KeepOriginalPositionXZ; i; i; iS; ;i;i;F; " bool; "m_HeightFromFeet; i; i; i@S; ;i;i;F; " vector; " m_Events; i; i; iS; ;i;i;T; " Array; " Array; i; i; iS; ;i;i;F; " SInt32; " size; i ; i; iS; ;i;i;F; "AnimationEvent; " data; i; i; iS; ;i;i ;F; " float; " time; i ; i; iS; ;i;i ;F; " string; "functionName; i; i; iS; ;i;i ;T; " Array; " Array; i; i; i@S; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " char; " data; i; i; iS; ;i;i ;F; " string; " data; i; i; iS; ;i;i ;T; " Array; " Array; i; i; i@S; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " char; " data; i; i; iS; ;i;i ;F; "PPtr; "objectReferenceParameter; i ; i; iS; ;i;i ;F; " SInt32; " m_FileID; i ; i; iS; ;i;i ;F; " SInt32; " m_PathID; i ; i; iS; ;i;i ;F; " float; "floatParameter; i ; i; iS; ;i;i ;F; "int; "intParameter; i ; i; iS; ;i;i ;F; "int; "messageOptions; i ; i; i