// File: lzham_math.h // See Copyright Notice and license at the end of include/lzham.h #pragma once #if defined(LZHAM_USE_MSVC_INTRINSICS) && !defined(__MINGW32__) #include #if defined(_MSC_VER) #pragma intrinsic(_BitScanReverse) #endif #endif namespace lzham { namespace math { // Yes I know these should probably be pass by ref, not val: // http://www.stepanovpapers.com/notes.pdf // Just don't use them on non-simple (non built-in) types! template inline T minimum(T a, T b) { return (a < b) ? a : b; } template inline T minimum(T a, T b, T c) { return minimum(minimum(a, b), c); } template inline T maximum(T a, T b) { return (a > b) ? a : b; } template inline T maximum(T a, T b, T c) { return maximum(maximum(a, b), c); } template inline T clamp(T value, T low, T high) { return (value < low) ? low : ((value > high) ? high : value); } inline bool is_power_of_2(uint32 x) { return x && ((x & (x - 1U)) == 0U); } inline bool is_power_of_2(uint64 x) { return x && ((x & (x - 1U)) == 0U); } template inline T align_up_pointer(T p, uint alignment) { LZHAM_ASSERT(is_power_of_2(alignment)); ptr_bits_t q = reinterpret_cast(p); q = (q + alignment - 1) & (~((uint_ptr)alignment - 1)); return reinterpret_cast(q); } // From "Hackers Delight" // val remains unchanged if it is already a power of 2. inline uint32 next_pow2(uint32 val) { val--; val |= val >> 16; val |= val >> 8; val |= val >> 4; val |= val >> 2; val |= val >> 1; return val + 1; } // val remains unchanged if it is already a power of 2. inline uint64 next_pow2(uint64 val) { val--; val |= val >> 32; val |= val >> 16; val |= val >> 8; val |= val >> 4; val |= val >> 2; val |= val >> 1; return val + 1; } inline uint floor_log2i(uint v) { uint l = 0; while (v > 1U) { v >>= 1; l++; } return l; } inline uint ceil_log2i(uint v) { uint l = floor_log2i(v); if ((l != cIntBits) && (v > (1U << l))) l++; return l; } // Returns the total number of bits needed to encode v. inline uint total_bits(uint v) { unsigned long l = 0; #if defined(__MINGW32__) if (v) { l = 32 -__builtin_clz(v); } #elif defined(LZHAM_USE_MSVC_INTRINSICS) if (_BitScanReverse(&l, v)) { l++; } else { l = 0; } #else while (v > 0U) { v >>= 1; l++; } #endif return static_cast(l); } inline uint compute_mask_size(uint x) { uint l = 0; while (x) { x &= (x - 1); l++; } return l; } inline uint compute_mask_shift(uint x) { if (!x) return 0; uint l = 0; while ((x & 1) == 0) { x >>= 1; l++; } return l; } } } // namespace lzham