# File gglib/window.rb, line 82
  def setTexture(index, x1,y1,x2,y2,z,src,hardBorders=true,tracer="None")
    img=Texture.new(x1,y1,x2,y2,z,src,hardBorders,tracer,@images.size)
    @images[index]=img
    return index
  end