Map( bgm: AudioFile( volume: 100, name: "ToDream", pitch: 70, ), events: { 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(202), Integer(34), Integer(19), Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "ruins entrance right", y: 27, x: 29, id: 5, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("disable_travel"), ], ), EventCommand( indent: 0, code: 355, parameters: [ String("house_ambient"), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "indoors", y: 11, x: 9, id: 6, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_robots_in", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("[I HAVE LOST COMMUNICATION WITH THE GUARDIAN OUTSIDE THE CITY GATE.]"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(8), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(22), Integer(22), Integer(0), Integer(6), Integer(-1), Integer(0), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(1), Integer(22), Integer(0), Integer(20), Integer(0), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 19, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 19, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko2 The... big robot, right?"), ], ), EventCommand( indent: 0, code: 106, parameters: [ Integer(8), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("[PLEASE HELP ME CHECK ON THEM.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("[I CANNOT LEAVE MY STATION.]"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@niko Alright..."), ], ), EventCommand( indent: 0, code: 123, parameters: [ String("A"), Integer(0), ], ), EventCommand( indent: 0, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 2, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 2, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( 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], ), EventCommand( indent: 2, code: 101, parameters: [ String("[AH.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("[THAT IS OUTSIDE MY CAPACITY FOR HELP.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("[YOU MAY PROCEED TO THE DEEPER RUINS.]"), ], ), EventCommand( indent: 2, code: 101, parameters: [ String("@niko4 Alright..."), ], ), EventCommand( indent: 2, code: 123, parameters: [ String("B"), Integer(0), ], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 411, parameters: [], ), EventCommand( indent: 1, code: 101, parameters: [ String("[THE DEEPER RUINS ARE AHEAD.]"), ], ), EventCommand( indent: 1, code: 101, parameters: [ String("[DO NOTE THAT THEY ARE PARTIALLY FLOODED.]"), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 355, switch1_valid: true, variable_value: 1, self_switch_valid: false, variable_id: 4, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 25, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_robots_in", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(29), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: true, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 245, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_robots_off", pattern: 2, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "robot standing", y: 17, x: 20, id: 1, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 355, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV007", y: 18, x: 20, id: 7, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(199), Integer(59), Integer(100), Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "the wall exit left", y: 24, x: 12, id: 2, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 355, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV008", y: 19, x: 20, id: 8, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(199), Integer(60), Integer(100), Integer(2), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "the wall exit right", y: 24, x: 13, id: 3, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(4), Integer(4), Integer(0), Integer(0), Integer(1), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 355, switch1_valid: true, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "EV009", y: 20, x: 20, id: 9, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ 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