Sha256: c53eba3e2da31d79631b44cc4884777eeaa4467dad14a8300224d90c8236e454
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Size: 615 Bytes
Versions: 5
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Stored size: 615 Bytes
Contents
#version 120 vec3 calculateBlendPosition(vec4 position, mat2x4 blendDQ); uniform mat4x2 worldDualQuaternion2x4Array[24]; uniform mat4x4 viewProjectionMatrix; uniform vec4 ambient; attribute vec4 vertex; attribute vec4 blendIndices; attribute vec4 blendWeights; //Shadow caster pass void main() { mat2x4 blendDQ = blendWeights.x * worldDualQuaternion2x4Array[blendIndices.x]; float len = length(blendDQ[0]); blendDQ /= len; vec3 blendPosition = calculateBlendPosition(vertex, blendDQ); // view / projection gl_Position = viewProjectionMatrix * vec4(blendPosition, 1.0); gl_FrontColor = ambient; }
Version data entries
5 entries across 5 versions & 1 rubygems