#!/bin/sh # # run this script from the cocos2d directory # eg: $ cd ~/src/cocos2d-iphone/cocos2d/ # mv ccDeprecated.h ccDeprecated.xxx # Common ../external/JavaScript/jsbindings/generate_complement.py -e ../external/JavaScript/jsbindings/configs/cocos2d/cocos2d-ios-complement-exceptions.txt -o ../external/JavaScript/jsbindings/configs/cocos2d/cocos2d-complement.txt *.h Support/*.h Platforms/*.h # iOS ../external/JavaScript/jsbindings/generate_complement.py -e ../external/JavaScript/jsbindings/configs/cocos2d/cocos2d-ios-complement-exceptions.txt -o ../external/JavaScript/jsbindings/configs/cocos2d/cocos2d-ios-complement.txt *.h Support/*.h Platforms/*.h Platforms/iOS/*.h # Mac ../external/JavaScript/jsbindings/generate_complement.py -e ../external/JavaScript/jsbindings/configs/cocos2d/cocos2d-mac-complement-exceptions.txt -o ../external/JavaScript/jsbindings/configs/cocos2d/cocos2d-mac-complement.txt *.h Support/*.h Platforms/*.h Platforms/Mac/*.h mv ccDeprecated.xxx ccDeprecated.h