require 'rvg/rvg' rvg = Magick::RVG.new(400, 120) do |canvas| canvas.desc = 'Example Skew - Show effects of skewX and skewY' canvas.background_fill = 'white' canvas.g.styles(:fill=>'none',:stroke=>'black',:stroke_width=>3) do |grp| # Draw the axes of the original coordinate system grp.line(0, 1.5, 400, 1.5) grp.line(1.5, 0, 1.5, 120) end # Establisha new coordinate system whose origin is at (30,30) # in the initial coord. system and which is skewed in X by 30 degrees. canvas.g.translate(30,30) do |grp| grp.skewX(30) do |grp2| grp2.g.styles(:fill=>'none', :stroke=>'red', :stroke_width=>3) do |grp3| grp3.line(0, 0, 50, 0) grp3.line(0, 0, 0, 50) end grp.text(0, 0, 'ABC (skewX)').styles(:font_size=>20, :fill=>'blue', :font_family=>'Verdana', :font_weight=>'normal', :font_style=>'normal') end end # Establish a new coordinate system whose origin is at (200,30) # in the initial coord. system and which is skewed in Y by 30 degrees. canvas.g.translate(200,30) do |grp| grp.skewY(30) do |grp2| grp2.g.styles(:fill=>'none', :stroke=>'red', :stroke_width=>3) do |grp3| grp3.line(0, 0, 50, 0) grp3.line(0, 0, 0, 50) end grp.text(0, 0, 'ABC (skewY)').styles(:font_size=>20, :fill=>'blue', :font_family=>'Verdana', :font_weight=>'normal', :font_style=>'normal') end end end rvg.draw.write('Skew.gif')