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<!doctype html> <html> <head> <title>CodeMirror: Emacs bindings demo</title> <link rel="stylesheet" href="../lib/codemirror.css"> <script src="../lib/codemirror.js"></script> <script src="../mode/clike/clike.js"></script> <script src="../keymap/emacs.js"></script> <link rel="stylesheet" href="../doc/docs.css"> <style type="text/css"> .CodeMirror {border-top: 1px solid #eee; border-bottom: 1px solid #eee;} </style> </head> <body> <h1>CodeMirror: Emacs bindings demo</h1> <form><textarea id="code" name="code"> #include "syscalls.h" /* getchar: simple buffered version */ int getchar(void) { static char buf[BUFSIZ]; static char *bufp = buf; static int n = 0; if (n == 0) { /* buffer is empty */ n = read(0, buf, sizeof buf); bufp = buf; } return (--n >= 0) ? (unsigned char) *bufp++ : EOF; } </textarea></form> <p>The emacs keybindings are enabled by including <a href="../keymap/emacs.js">keymap/emacs.js</a> and setting the <code>keyMap</code> option to <code>"emacs"</code>. Because CodeMirror's internal API is quite different from Emacs, they are only a loose approximation of actual emacs bindings, though.</p> <p>Also note that a lot of browsers disallow certain keys from being captured. For example, Chrome blocks both Ctrl-W and Ctrl-N, with the result that idiomatic use of Emacs keys will constantly close your tab or open a new window.</p> <script> CodeMirror.commands.save = function() { var elt = editor.getWrapperElement(); elt.style.background = "#def"; setTimeout(function() { elt.style.background = ""; }, 300); }; var editor = CodeMirror.fromTextArea(document.getElementById("code"), { lineNumbers: true, mode: "text/x-csrc", keyMap: "emacs" }); </script> </body> </html>
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14 entries across 14 versions & 1 rubygems