[ S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"Physics2DSettings: nameI" Base:ET: sizeiú: indexi: flagsi€S; ;i;i;F; I" Vector2f; T; "m_Gravity; i ; i;i S; ;i;i;F; I" float; T; "x; i ; i;i S; ;i;i;F; @ ; "y; i ; i;i S; ;i;i;F; "PPtr; "m_DefaultMaterial; i; i ;iS; ;i;i;F; I"int; T; " m_FileID; i ; i ;iS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i ;iS; ;i;i;F; @; "m_VelocityIterations; i ; i ;iS; ;i;i;F; @; "m_PositionIterations; i ; i ;iS; ;i;i;F; @ ; "m_VelocityThreshold; i ; i;iS; ;i;i;F; @ ; "m_MaxLinearCorrection; i ; i;iS; ;i;i;F; @ ; "m_MaxAngularCorrection; i ; i;iS; ;i;i;F; @ ; "m_MaxTranslationSpeed; i ; i;iS; ;i;i;F; @ ; "m_MaxRotationSpeed; i ; i;iS; ;i;i;F; @ ; "m_MinPenetrationForPenalty; i ; i;iS; ;i;i;F; @ ; "m_BaumgarteScale; i ; i;iS; ;i;i;F; @ ; "!m_BaumgarteTimeOfImpactScale; i ; i;iS; ;i;i;F; @ ; "m_TimeToSleep; i ; i;iS; ;i;i;F; @ ; "m_LinearSleepTolerance; i ; i;iS; ;i;i;F; @ ; "m_AngularSleepTolerance; i ; i;iS; ;i;i;F; I" bool; T; "m_RaycastsHitTriggers; i; i;iS; ;i;i;F; @5; "m_RaycastsStartInColliders; i; i;iS; ;i;i;F; @5; "m_ChangeStopsCallbacks; i; i;i@S; ;i;i;F; I" vector; T; "m_LayerCollisionMatrix; iú; i;iS; ;i;i;T; I" Array; T; @?; iú; i;iS; ;i;i;F; @; I" size; T; i ; i;iS; ;i;i;F; I"unsigned int; T; I" data; T; i ; i;i