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mtime; FI"2013-02-19T14:37:39-07:00; FI"length; FiŠI"digest; F"%ebf482420dd1daf022ca54f5d5a67492I"source; FI"Š// Underscore.js 1.4.3
// http://underscorejs.org
// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
// Underscore may be freely distributed under the MIT license.
(function() {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `global` on the server.
var root = this;
// Save the previous value of the `_` variable.
var previousUnderscore = root._;
// Establish the object that gets returned to break out of a loop iteration.
var breaker = {};
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
// Create quick reference variables for speed access to core prototypes.
var push = ArrayProto.push,
slice = ArrayProto.slice,
concat = ArrayProto.concat,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeForEach = ArrayProto.forEach,
nativeMap = ArrayProto.map,
nativeReduce = ArrayProto.reduce,
nativeReduceRight = ArrayProto.reduceRight,
nativeFilter = ArrayProto.filter,
nativeEvery = ArrayProto.every,
nativeSome = ArrayProto.some,
nativeIndexOf = ArrayProto.indexOf,
nativeLastIndexOf = ArrayProto.lastIndexOf,
nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeBind = FuncProto.bind;
// Create a safe reference to the Underscore object for use below.
var _ = function(obj) {
if (obj instanceof _) return obj;
if (!(this instanceof _)) return new _(obj);
this._wrapped = obj;
};
// Export the Underscore object for **Node.js**, with
// backwards-compatibility for the old `require()` API. If we're in
// the browser, add `_` as a global object via a string identifier,
// for Closure Compiler "advanced" mode.
if (typeof exports !== 'undefined') {
if (typeof module !== 'undefined' && module.exports) {
exports = module.exports = _;
}
exports._ = _;
} else {
root._ = _;
}
// Current version.
_.VERSION = '1.4.3';
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles objects with the built-in `forEach`, arrays, and raw objects.
// Delegates to **ECMAScript 5**'s native `forEach` if available.
var each = _.each = _.forEach = function(obj, iterator, context) {
if (obj == null) return;
if (nativeForEach && obj.forEach === nativeForEach) {
obj.forEach(iterator, context);
} else if (obj.length === +obj.length) {
for (var i = 0, l = obj.length; i < l; i++) {
if (iterator.call(context, obj[i], i, obj) === breaker) return;
}
} else {
for (var key in obj) {
if (_.has(obj, key)) {
if (iterator.call(context, obj[key], key, obj) === breaker) return;
}
}
}
};
// Return the results of applying the iterator to each element.
// Delegates to **ECMAScript 5**'s native `map` if available.
_.map = _.collect = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
each(obj, function(value, index, list) {
results[results.length] = iterator.call(context, value, index, list);
});
return results;
};
var reduceError = 'Reduce of empty array with no initial value';
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
var initial = arguments.length > 2;
if (obj == null) obj = [];
if (nativeReduce && obj.reduce === nativeReduce) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
}
each(obj, function(value, index, list) {
if (!initial) {
memo = value;
initial = true;
} else {
memo = iterator.call(context, memo, value, index, list);
}
});
if (!initial) throw new TypeError(reduceError);
return memo;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
var initial = arguments.length > 2;
if (obj == null) obj = [];
if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
}
var length = obj.length;
if (length !== +length) {
var keys = _.keys(obj);
length = keys.length;
}
each(obj, function(value, index, list) {
index = keys ? keys[--length] : --length;
if (!initial) {
memo = obj[index];
initial = true;
} else {
memo = iterator.call(context, memo, obj[index], index, list);
}
});
if (!initial) throw new TypeError(reduceError);
return memo;
};
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function(obj, iterator, context) {
var result;
any(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) {
result = value;
return true;
}
});
return result;
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_.filter = _.select = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
each(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function(obj, iterator, context) {
return _.filter(obj, function(value, index, list) {
return !iterator.call(context, value, index, list);
}, context);
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_.every = _.all = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = true;
if (obj == null) return result;
if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
each(obj, function(value, index, list) {
if (!(result = result && iterator.call(context, value, index, list))) return breaker;
});
return !!result;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = false;
if (obj == null) return result;
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
each(obj, function(value, index, list) {
if (result || (result = iterator.call(context, value, index, list))) return breaker;
});
return !!result;
};
// Determine if the array or object contains a given value (using `===`).
// Aliased as `include`.
_.contains = _.include = function(obj, target) {
if (obj == null) return false;
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
return any(obj, function(value) {
return value === target;
});
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function(obj, method) {
var args = slice.call(arguments, 2);
return _.map(obj, function(value) {
return (_.isFunction(method) ? method : value[method]).apply(value, args);
});
};
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
};
// Convenience version of a common use case of `filter`: selecting only objects
// with specific `key:value` pairs.
_.where = function(obj, attrs) {
if (_.isEmpty(attrs)) return [];
return _.filter(obj, function(value) {
for (var key in attrs) {
if (attrs[key] !== value[key]) return false;
}
return true;
});
};
// Return the maximum element or (element-based computation).
// Can't optimize arrays of integers longer than 65,535 elements.
// See: https://bugs.webkit.org/show_bug.cgi?id=80797
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.max.apply(Math, obj);
}
if (!iterator && _.isEmpty(obj)) return -Infinity;
var result = {computed : -Infinity, value: -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed >= result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.min.apply(Math, obj);
}
if (!iterator && _.isEmpty(obj)) return Infinity;
var result = {computed : Infinity, value: Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed < result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Shuffle an array.
_.shuffle = function(obj) {
var rand;
var index = 0;
var shuffled = [];
each(obj, function(value) {
rand = _.random(index++);
shuffled[index - 1] = shuffled[rand];
shuffled[rand] = value;
});
return shuffled;
};
// An internal function to generate lookup iterators.
var lookupIterator = function(value) {
return _.isFunction(value) ? value : function(obj){ return obj[value]; };
};
// Sort the object's values by a criterion produced by an iterator.
_.sortBy = function(obj, value, context) {
var iterator = lookupIterator(value);
return _.pluck(_.map(obj, function(value, index, list) {
return {
value : value,
index : index,
criteria : iterator.call(context, value, index, list)
};
}).sort(function(left, right) {
var a = left.criteria;
var b = right.criteria;
if (a !== b) {
if (a > b || a === void 0) return 1;
if (a < b || b === void 0) return -1;
}
return left.index < right.index ? -1 : 1;
}), 'value');
};
// An internal function used for aggregate "group by" operations.
var group = function(obj, value, context, behavior) {
var result = {};
var iterator = lookupIterator(value || _.identity);
each(obj, function(value, index) {
var key = iterator.call(context, value, index, obj);
behavior(result, key, value);
});
return result;
};
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
_.groupBy = function(obj, value, context) {
return group(obj, value, context, function(result, key, value) {
(_.has(result, key) ? result[key] : (result[key] = [])).push(value);
});
};
// Counts instances of an object that group by a certain criterion. Pass
// either a string attribute to count by, or a function that returns the
// criterion.
_.countBy = function(obj, value, context) {
return group(obj, value, context, function(result, key) {
if (!_.has(result, key)) result[key] = 0;
result[key]++;
});
};
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iterator, context) {
iterator = iterator == null ? _.identity : lookupIterator(iterator);
var value = iterator.call(context, obj);
var low = 0, high = array.length;
while (low < high) {
var mid = (low + high) >>> 1;
iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
}
return low;
};
// Safely convert anything iterable into a real, live array.
_.toArray = function(obj) {
if (!obj) return [];
if (_.isArray(obj)) return slice.call(obj);
if (obj.length === +obj.length) return _.map(obj, _.identity);
return _.values(obj);
};
// Return the number of elements in an object.
_.size = function(obj) {
if (obj == null) return 0;
return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
};
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head` and `take`. The **guard** check
// allows it to work with `_.map`.
_.first = _.head = _.take = function(array, n, guard) {
if (array == null) return void 0;
return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
};
// Returns everything but the last entry of the array. Especially useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N. The **guard** check allows it to work with
// `_.map`.
_.initial = function(array, n, guard) {
return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
};
// Get the last element of an array. Passing **n** will return the last N
// values in the array. The **guard** check allows it to work with `_.map`.
_.last = function(array, n, guard) {
if (array == null) return void 0;
if ((n != null) && !guard) {
return slice.call(array, Math.max(array.length - n, 0));
} else {
return array[array.length - 1];
}
};
// Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
// Especially useful on the arguments object. Passing an **n** will return
// the rest N values in the array. The **guard**
// check allows it to work with `_.map`.
_.rest = _.tail = _.drop = function(array, n, guard) {
return slice.call(array, (n == null) || guard ? 1 : n);
};
// Trim out all falsy values from an array.
_.compact = function(array) {
return _.filter(array, _.identity);
};
// Internal implementation of a recursive `flatten` function.
var flatten = function(input, shallow, output) {
each(input, function(value) {
if (_.isArray(value)) {
shallow ? push.apply(output, value) : flatten(value, shallow, output);
} else {
output.push(value);
}
});
return output;
};
// Return a completely flattened version of an array.
_.flatten = function(array, shallow) {
return flatten(array, shallow, []);
};
// Return a version of the array that does not contain the specified value(s).
_.without = function(array) {
return _.difference(array, slice.call(arguments, 1));
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function(array, isSorted, iterator, context) {
if (_.isFunction(isSorted)) {
context = iterator;
iterator = isSorted;
isSorted = false;
}
var initial = iterator ? _.map(array, iterator, context) : array;
var results = [];
var seen = [];
each(initial, function(value, index) {
if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
seen.push(value);
results.push(array[index]);
}
});
return results;
};
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_.union = function() {
return _.uniq(concat.apply(ArrayProto, arguments));
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersection = function(array) {
var rest = slice.call(arguments, 1);
return _.filter(_.uniq(array), function(item) {
return _.every(rest, function(other) {
return _.indexOf(other, item) >= 0;
});
});
};
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_.difference = function(array) {
var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
return _.filter(array, function(value){ return !_.contains(rest, value); });
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function() {
var args = slice.call(arguments);
var length = _.max(_.pluck(args, 'length'));
var results = new Array(length);
for (var i = 0; i < length; i++) {
results[i] = _.pluck(args, "" + i);
}
return results;
};
// Converts lists into objects. Pass either a single array of `[key, value]`
// pairs, or two parallel arrays of the same length -- one of keys, and one of
// the corresponding values.
_.object = function(list, values) {
if (list == null) return {};
var result = {};
for (var i = 0, l = list.length; i < l; i++) {
if (values) {
result[list[i]] = values[i];
} else {
result[list[i][0]] = list[i][1];
}
}
return result;
};
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
// we need this function. Return the position of the first occurrence of an
// item in an array, or -1 if the item is not included in the array.
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = function(array, item, isSorted) {
if (array == null) return -1;
var i = 0, l = array.length;
if (isSorted) {
if (typeof isSorted == 'number') {
i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
} else {
i = _.sortedIndex(array, item);
return array[i] === item ? i : -1;
}
}
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
for (; i < l; i++) if (array[i] === item) return i;
return -1;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_.lastIndexOf = function(array, item, from) {
if (array == null) return -1;
var hasIndex = from != null;
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
}
var i = (hasIndex ? from : array.length);
while (i--) if (array[i] === item) return i;
return -1;
};
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function(start, stop, step) {
if (arguments.length <= 1) {
stop = start || 0;
start = 0;
}
step = arguments[2] || 1;
var len = Math.max(Math.ceil((stop - start) / step), 0);
var idx = 0;
var range = new Array(len);
while(idx < len) {
range[idx++] = start;
start += step;
}
return range;
};
// Function (ahem) Functions
// ------------------
// Reusable constructor function for prototype setting.
var ctor = function(){};
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Binding with arguments is also known as `curry`.
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
// We check for `func.bind` first, to fail fast when `func` is undefined.
_.bind = function(func, context) {
var args, bound;
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
if (!_.isFunction(func)) throw new TypeError;
args = slice.call(arguments, 2);
return bound = function() {
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
ctor.prototype = func.prototype;
var self = new ctor;
ctor.prototype = null;
var result = func.apply(self, args.concat(slice.call(arguments)));
if (Object(result) === result) return result;
return self;
};
};
// Bind all of an object's methods to that object. Useful for ensuring that
// all callbacks defined on an object belong to it.
_.bindAll = function(obj) {
var funcs = slice.call(arguments, 1);
if (funcs.length == 0) funcs = _.functions(obj);
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
return obj;
};
// Memoize an expensive function by storing its results.
_.memoize = function(func, hasher) {
var memo = {};
hasher || (hasher = _.identity);
return function() {
var key = hasher.apply(this, arguments);
return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
};
};
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_.delay = function(func, wait) {
var args = slice.call(arguments, 2);
return setTimeout(function(){ return func.apply(null, args); }, wait);
};
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = function(func) {
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
};
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time.
_.throttle = function(func, wait) {
var context, args, timeout, result;
var previous = 0;
var later = function() {
previous = new Date;
timeout = null;
result = func.apply(context, args);
};
return function() {
var now = new Date;
var remaining = wait - (now - previous);
context = this;
args = arguments;
if (remaining <= 0) {
clearTimeout(timeout);
timeout = null;
previous = now;
result = func.apply(context, args);
} else if (!timeout) {
timeout = setTimeout(later, remaining);
}
return result;
};
};
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
_.debounce = function(func, wait, immediate) {
var timeout, result;
return function() {
var context = this, args = arguments;
var later = function() {
timeout = null;
if (!immediate) result = func.apply(context, args);
};
var callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
if (callNow) result = func.apply(context, args);
return result;
};
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = function(func) {
var ran = false, memo;
return function() {
if (ran) return memo;
ran = true;
memo = func.apply(this, arguments);
func = null;
return memo;
};
};
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_.wrap = function(func, wrapper) {
return function() {
var args = [func];
push.apply(args, arguments);
return wrapper.apply(this, args);
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_.compose = function() {
var funcs = arguments;
return function() {
var args = arguments;
for (var i = funcs.length - 1; i >= 0; i--) {
args = [funcs[i].apply(this, args)];
}
return args[0];
};
};
// Returns a function that will only be executed after being called N times.
_.after = function(times, func) {
if (times <= 0) return func();
return function() {
if (--times < 1) {
return func.apply(this, arguments);
}
};
};
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = nativeKeys || function(obj) {
if (obj !== Object(obj)) throw new TypeError('Invalid object');
var keys = [];
for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
return keys;
};
// Retrieve the values of an object's properties.
_.values = function(obj) {
var values = [];
for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
return values;
};
// Convert an object into a list of `[key, value]` pairs.
_.pairs = function(obj) {
var pairs = [];
for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
return pairs;
};
// Invert the keys and values of an object. The values must be serializable.
_.invert = function(obj) {
var result = {};
for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
return result;
};
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function(obj) {
var names = [];
for (var key in obj) {
if (_.isFunction(obj[key])) names.push(key);
}
return names.sort();
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = function(obj) {
each(slice.call(arguments, 1), function(source) {
if (source) {
for (var prop in source) {
obj[prop] = source[prop];
}
}
});
return obj;
};
// Return a copy of the object only containing the whitelisted properties.
_.pick = function(obj) {
var copy = {};
var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
each(keys, function(key) {
if (key in obj) copy[key] = obj[key];
});
return copy;
};
// Return a copy of the object without the blacklisted properties.
_.omit = function(obj) {
var copy = {};
var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
for (var key in obj) {
if (!_.contains(keys, key)) copy[key] = obj[key];
}
return copy;
};
// Fill in a given object with default properties.
_.defaults = function(obj) {
each(slice.call(arguments, 1), function(source) {
if (source) {
for (var prop in source) {
if (obj[prop] == null) obj[prop] = source[prop];
}
}
});
return obj;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function(obj) {
if (!_.isObject(obj)) return obj;
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function(obj, interceptor) {
interceptor(obj);
return obj;
};
// Internal recursive comparison function for `isEqual`.
var eq = function(a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
if (a === b) return a !== 0 || 1 / a == 1 / b;
// A strict comparison is necessary because `null == undefined`.
if (a == null || b == null) return a === b;
// Unwrap any wrapped objects.
if (a instanceof _) a = a._wrapped;
if (b instanceof _) b = b._wrapped;
// Compare `[[Class]]` names.
var className = toString.call(a);
if (className != toString.call(b)) return false;
switch (className) {
// Strings, numbers, dates, and booleans are compared by value.
case '[object String]':
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return a == String(b);
case '[object Number]':
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
// other numeric values.
return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
case '[object Date]':
case '[object Boolean]':
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return +a == +b;
// RegExps are compared by their source patterns and flags.
case '[object RegExp]':
return a.source == b.source &&
a.global == b.global &&
a.multiline == b.multiline &&
a.ignoreCase == b.ignoreCase;
}
if (typeof a != 'object' || typeof b != 'object') return false;
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
var length = aStack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (aStack[length] == a) return bStack[length] == b;
}
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
var size = 0, result = true;
// Recursively compare objects and arrays.
if (className == '[object Array]') {
// Compare array lengths to determine if a deep comparison is necessary.
size = a.length;
result = size == b.length;
if (result) {
// Deep compare the contents, ignoring non-numeric properties.
while (size--) {
if (!(result = eq(a[size], b[size], aStack, bStack))) break;
}
}
} else {
// Objects with different constructors are not equivalent, but `Object`s
// from different frames are.
var aCtor = a.constructor, bCtor = b.constructor;
if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
_.isFunction(bCtor) && (bCtor instanceof bCtor))) {
return false;
}
// Deep compare objects.
for (var key in a) {
if (_.has(a, key)) {
// Count the expected number of properties.
size++;
// Deep compare each member.
if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
}
}
// Ensure that both objects contain the same number of properties.
if (result) {
for (key in b) {
if (_.has(b, key) && !(size--)) break;
}
result = !size;
}
}
// Remove the first object from the stack of traversed objects.
aStack.pop();
bStack.pop();
return result;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
return eq(a, b, [], []);
};
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_.isEmpty = function(obj) {
if (obj == null) return true;
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
for (var key in obj) if (_.has(obj, key)) return false;
return true;
};
// Is a given value a DOM element?
_.isElement = function(obj) {
return !!(obj && obj.nodeType === 1);
};
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function(obj) {
return toString.call(obj) == '[object Array]';
};
// Is a given variable an object?
_.isObject = function(obj) {
return obj === Object(obj);
};
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
_['is' + name] = function(obj) {
return toString.call(obj) == '[object ' + name + ']';
};
});
// Define a fallback version of the method in browsers (ahem, IE), where
// there isn't any inspectable "Arguments" type.
if (!_.isArguments(arguments)) {
_.isArguments = function(obj) {
return !!(obj && _.has(obj, 'callee'));
};
}
// Optimize `isFunction` if appropriate.
if (typeof (/./) !== 'function') {
_.isFunction = function(obj) {
return typeof obj === 'function';
};
}
// Is a given object a finite number?
_.isFinite = function(obj) {
return isFinite(obj) && !isNaN(parseFloat(obj));
};
// Is the given value `NaN`? (NaN is the only number which does not equal itself).
_.isNaN = function(obj) {
return _.isNumber(obj) && obj != +obj;
};
// Is a given value a boolean?
_.isBoolean = function(obj) {
return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
};
// Is a given value equal to null?
_.isNull = function(obj) {
return obj === null;
};
// Is a given variable undefined?
_.isUndefined = function(obj) {
return obj === void 0;
};
// Shortcut function for checking if an object has a given property directly
// on itself (in other words, not on a prototype).
_.has = function(obj, key) {
return hasOwnProperty.call(obj, key);
};
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_.noConflict = function() {
root._ = previousUnderscore;
return this;
};
// Keep the identity function around for default iterators.
_.identity = function(value) {
return value;
};
// Run a function **n** times.
_.times = function(n, iterator, context) {
var accum = Array(n);
for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
return accum;
};
// Return a random integer between min and max (inclusive).
_.random = function(min, max) {
if (max == null) {
max = min;
min = 0;
}
return min + (0 | Math.random() * (max - min + 1));
};
// List of HTML entities for escaping.
var entityMap = {
escape: {
'&': '&',
'<': '<',
'>': '>',
'"': '"',
"'": ''',
'/': '/'
}
};
entityMap.unescape = _.invert(entityMap.escape);
// Regexes containing the keys and values listed immediately above.
var entityRegexes = {
escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
};
// Functions for escaping and unescaping strings to/from HTML interpolation.
_.each(['escape', 'unescape'], function(method) {
_[method] = function(string) {
if (string == null) return '';
return ('' + string).replace(entityRegexes[method], function(match) {
return entityMap[method][match];
});
};
});
// If the value of the named property is a function then invoke it;
// otherwise, return it.
_.result = function(object, property) {
if (object == null) return null;
var value = object[property];
return _.isFunction(value) ? value.call(object) : value;
};
// Add your own custom functions to the Underscore object.
_.mixin = function(obj) {
each(_.functions(obj), function(name){
var func = _[name] = obj[name];
_.prototype[name] = function() {
var args = [this._wrapped];
push.apply(args, arguments);
return result.call(this, func.apply(_, args));
};
});
};
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function(prefix) {
var id = '' + ++idCounter;
return prefix ? prefix + id : id;
};
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate : /<%([\s\S]+?)%>/g,
interpolate : /<%=([\s\S]+?)%>/g,
escape : /<%-([\s\S]+?)%>/g
};
// When customizing `templateSettings`, if you don't want to define an
// interpolation, evaluation or escaping regex, we need one that is
// guaranteed not to match.
var noMatch = /(.)^/;
// Certain characters need to be escaped so that they can be put into a
// string literal.
var escapes = {
"'": "'",
'\\': '\\',
'\r': 'r',
'\n': 'n',
'\t': 't',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_.template = function(text, data, settings) {
settings = _.defaults({}, settings, _.templateSettings);
// Combine delimiters into one regular expression via alternation.
var matcher = new RegExp([
(settings.escape || noMatch).source,
(settings.interpolate || noMatch).source,
(settings.evaluate || noMatch).source
].join('|') + '|$', 'g');
// Compile the template source, escaping string literals appropriately.
var index = 0;
var source = "__p+='";
text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
source += text.slice(index, offset)
.replace(escaper, function(match) { return '\\' + escapes[match]; });
if (escape) {
source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
}
if (interpolate) {
source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
}
if (evaluate) {
source += "';\n" + evaluate + "\n__p+='";
}
index = offset + match.length;
return match;
});
source += "';\n";
// If a variable is not specified, place data values in local scope.
if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
source = "var __t,__p='',__j=Array.prototype.join," +
"print=function(){__p+=__j.call(arguments,'');};\n" +
source + "return __p;\n";
try {
var render = new Function(settings.variable || 'obj', '_', source);
} catch (e) {
e.source = source;
throw e;
}
if (data) return render(data, _);
var template = function(data) {
return render.call(this, data, _);
};
// Provide the compiled function source as a convenience for precompilation.
template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
return template;
};
// Add a "chain" function, which will delegate to the wrapper.
_.chain = function(obj) {
return _(obj).chain();
};
// OOP
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
// Helper function to continue chaining intermediate results.
var result = function(obj) {
return this._chain ? _(obj).chain() : obj;
};
// Add all of the Underscore functions to the wrapper object.
_.mixin(_);
// Add all mutator Array functions to the wrapper.
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
var method = ArrayProto[name];
_.prototype[name] = function() {
var obj = this._wrapped;
method.apply(obj, arguments);
if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
return result.call(this, obj);
};
});
// Add all accessor Array functions to the wrapper.
each(['concat', 'join', 'slice'], function(name) {
var method = ArrayProto[name];
_.prototype[name] = function() {
return result.call(this, method.apply(this._wrapped, arguments));
};
});
_.extend(_.prototype, {
// Start chaining a wrapped Underscore object.
chain: function() {
this._chain = true;
return this;
},
// Extracts the result from a wrapped and chained object.
value: function() {
return this._wrapped;
}
});
}).call(this);
/**
Head JS The only script in your
Copyright Tero Piirainen (tipiirai)
License MIT / http://bit.ly/mit-license
Version 0.96
http://headjs.com
*/
(function(a){function z(){d||(d=!0,s(e,function(a){p(a)}))}function y(c,d){var e=a.createElement("script");e.type="text/"+(c.type||"javascript"),e.src=c.src||c,e.async=!1,e.onreadystatechange=e.onload=function(){var a=e.readyState;!d.done&&(!a||/loaded|complete/.test(a))&&(d.done=!0,d())},(a.body||b).appendChild(e)}function x(a,b){if(a.state==o)return b&&b();if(a.state==n)return k.ready(a.name,b);if(a.state==m)return a.onpreload.push(function(){x(a,b)});a.state=n,y(a.url,function(){a.state=o,b&&b(),s(g[a.name],function(a){p(a)}),u()&&d&&s(g.ALL,function(a){p(a)})})}function w(a,b){a.state===undefined&&(a.state=m,a.onpreload=[],y({src:a.url,type:"cache"},function(){v(a)}))}function v(a){a.state=l,s(a.onpreload,function(a){a.call()})}function u(a){a=a||h;var b;for(var c in a){if(a.hasOwnProperty(c)&&a[c].state!=o)return!1;b=!0}return b}function t(a){return Object.prototype.toString.call(a)=="[object Function]"}function s(a,b){if(!!a){typeof a=="object"&&(a=[].slice.call(a));for(var c=0;c' +
'' +
'';
dom.wrapper.appendChild( controlsElement );
}
// Presentation background element
if( !dom.wrapper.querySelector( '.state-background' ) ) {
var backgroundElement = document.createElement( 'div' );
backgroundElement.classList.add( 'state-background' );
dom.wrapper.appendChild( backgroundElement );
}
// Overlay graphic which is displayed during the paused mode
if( !dom.wrapper.querySelector( '.pause-overlay' ) ) {
var pausedElement = document.createElement( 'div' );
pausedElement.classList.add( 'pause-overlay' );
dom.wrapper.appendChild( pausedElement );
}
// Cache references to elements
dom.progress = document.querySelector( '.reveal .progress' );
dom.progressbar = document.querySelector( '.reveal .progress span' );
if ( config.controls ) {
dom.controls = document.querySelector( '.reveal .controls' );
// There can be multiple instances of controls throughout the page
dom.controlsLeft = toArray( document.querySelectorAll( '.navigate-left' ) );
dom.controlsRight = toArray( document.querySelectorAll( '.navigate-right' ) );
dom.controlsUp = toArray( document.querySelectorAll( '.navigate-up' ) );
dom.controlsDown = toArray( document.querySelectorAll( '.navigate-down' ) );
dom.controlsPrev = toArray( document.querySelectorAll( '.navigate-prev' ) );
dom.controlsNext = toArray( document.querySelectorAll( '.navigate-next' ) );
}
}
/**
* Hides the address bar if we're on a mobile device.
*/
function hideAddressBar() {
if( navigator.userAgent.match( /(iphone|ipod)/i ) ) {
// Give the page some scrollable overflow
document.documentElement.style.overflow = 'scroll';
document.body.style.height = '120%';
// Events that should trigger the address bar to hide
window.addEventListener( 'load', removeAddressBar, false );
window.addEventListener( 'orientationchange', removeAddressBar, false );
}
}
/**
* Loads the dependencies of reveal.js. Dependencies are
* defined via the configuration option 'dependencies'
* and will be loaded prior to starting/binding reveal.js.
* Some dependencies may have an 'async' flag, if so they
* will load after reveal.js has been started up.
*/
function load() {
var scripts = [],
scriptsAsync = [];
for( var i = 0, len = config.dependencies.length; i < len; i++ ) {
var s = config.dependencies[i];
// Load if there's no condition or the condition is truthy
if( !s.condition || s.condition() ) {
if( s.async ) {
scriptsAsync.push( s.src );
}
else {
scripts.push( s.src );
}
// Extension may contain callback functions
if( typeof s.callback === 'function' ) {
head.ready( s.src.match( /([\w\d_\-]*)\.?js$|[^\\\/]*$/i )[0], s.callback );
}
}
}
// Called once synchronous scritps finish loading
function proceed() {
if( scriptsAsync.length ) {
// Load asynchronous scripts
head.js.apply( null, scriptsAsync );
}
start();
}
if( scripts.length ) {
head.ready( proceed );
// Load synchronous scripts
head.js.apply( null, scripts );
}
else {
proceed();
}
}
/**
* Starts up reveal.js by binding input events and navigating
* to the current URL deeplink if there is one.
*/
function start() {
// Make sure we've got all the DOM elements we need
setupDOM();
// Subscribe to input
addEventListeners();
// Updates the presentation to match the current configuration values
configure();
// Force an initial layout, will thereafter be invoked as the window
// is resized
layout();
// Read the initial hash
readURL();
// Start auto-sliding if it's enabled
cueAutoSlide();
// Notify listeners that the presentation is ready but use a 1ms
// timeout to ensure it's not fired synchronously after #initialize()
setTimeout( function() {
dispatchEvent( 'ready', {
'indexh': indexh,
'indexv': indexv,
'currentSlide': currentSlide
} );
}, 1 );
}
/**
* Applies the configuration settings from the config object.
*/
function configure() {
if( supports3DTransforms === false ) {
config.transition = 'linear';
}
if( config.controls && dom.controls ) {
dom.controls.style.display = 'block';
}
if( config.progress && dom.progress ) {
dom.progress.style.display = 'block';
}
if( config.transition !== 'default' ) {
dom.wrapper.classList.add( config.transition );
}
if( config.rtl ) {
dom.wrapper.classList.add( 'rtl' );
}
if( config.center ) {
dom.wrapper.classList.add( 'center' );
}
if( config.mouseWheel ) {
document.addEventListener( 'DOMMouseScroll', onDocumentMouseScroll, false ); // FF
document.addEventListener( 'mousewheel', onDocumentMouseScroll, false );
}
// 3D links
if( config.rollingLinks ) {
linkify();
}
// Load the theme in the config, if it's not already loaded
if( config.theme && dom.theme ) {
var themeURL = dom.theme.getAttribute( 'href' );
var themeFinder = /[^\/]*?(?=\.css)/;
var themeName = themeURL.match(themeFinder)[0];
if( config.theme !== themeName ) {
themeURL = themeURL.replace(themeFinder, config.theme);
dom.theme.setAttribute( 'href', themeURL );
}
}
}
/**
* Binds all event listeners.
*/
function addEventListeners() {
window.addEventListener( 'hashchange', onWindowHashChange, false );
window.addEventListener( 'resize', onWindowResize, false );
if( config.touch ) {
document.addEventListener( 'touchstart', onDocumentTouchStart, false );
document.addEventListener( 'touchmove', onDocumentTouchMove, false );
document.addEventListener( 'touchend', onDocumentTouchEnd, false );
}
if( config.keyboard ) {
document.addEventListener( 'keydown', onDocumentKeyDown, false );
}
if ( config.progress && dom.progress ) {
dom.progress.addEventListener( 'click', preventAndForward( onProgressClick ), false );
}
if ( config.controls && dom.controls ) {
var actionEvent = 'ontouchstart' in window ? 'touchstart' : 'click';
dom.controlsLeft.forEach( function( el ) { el.addEventListener( actionEvent, preventAndForward( navigateLeft ), false ); } );
dom.controlsRight.forEach( function( el ) { el.addEventListener( actionEvent, preventAndForward( navigateRight ), false ); } );
dom.controlsUp.forEach( function( el ) { el.addEventListener( actionEvent, preventAndForward( navigateUp ), false ); } );
dom.controlsDown.forEach( function( el ) { el.addEventListener( actionEvent, preventAndForward( navigateDown ), false ); } );
dom.controlsPrev.forEach( function( el ) { el.addEventListener( actionEvent, preventAndForward( navigatePrev ), false ); } );
dom.controlsNext.forEach( function( el ) { el.addEventListener( actionEvent, preventAndForward( navigateNext ), false ); } );
}
}
/**
* Unbinds all event listeners.
*/
function removeEventListeners() {
document.removeEventListener( 'keydown', onDocumentKeyDown, false );
window.removeEventListener( 'hashchange', onWindowHashChange, false );
window.removeEventListener( 'resize', onWindowResize, false );
if( config.touch ) {
document.removeEventListener( 'touchstart', onDocumentTouchStart, false );
document.removeEventListener( 'touchmove', onDocumentTouchMove, false );
document.removeEventListener( 'touchend', onDocumentTouchEnd, false );
}
if ( config.progress && dom.progress ) {
dom.progress.removeEventListener( 'click', preventAndForward( onProgressClick ), false );
}
if ( config.controls && dom.controls ) {
var actionEvent = 'ontouchstart' in window ? 'touchstart' : 'click';
dom.controlsLeft.forEach( function( el ) { el.removeEventListener( actionEvent, preventAndForward( navigateLeft ), false ); } );
dom.controlsRight.forEach( function( el ) { el.removeEventListener( actionEvent, preventAndForward( navigateRight ), false ); } );
dom.controlsUp.forEach( function( el ) { el.removeEventListener( actionEvent, preventAndForward( navigateUp ), false ); } );
dom.controlsDown.forEach( function( el ) { el.removeEventListener( actionEvent, preventAndForward( navigateDown ), false ); } );
dom.controlsPrev.forEach( function( el ) { el.removeEventListener( actionEvent, preventAndForward( navigatePrev ), false ); } );
dom.controlsNext.forEach( function( el ) { el.removeEventListener( actionEvent, preventAndForward( navigateNext ), false ); } );
}
}
/**
* Extend object a with the properties of object b.
* If there's a conflict, object b takes precedence.
*/
function extend( a, b ) {
for( var i in b ) {
a[ i ] = b[ i ];
}
}
/**
* Converts the target object to an array.
*/
function toArray( o ) {
return Array.prototype.slice.call( o );
}
/**
* Measures the distance in pixels between point a
* and point b.
*
* @param {Object} a point with x/y properties
* @param {Object} b point with x/y properties
*/
function distanceBetween( a, b ) {
var dx = a.x - b.x,
dy = a.y - b.y;
return Math.sqrt( dx*dx + dy*dy );
}
/**
* Prevents an events defaults behavior calls the
* specified delegate.
*
* @param {Function} delegate The method to call
* after the wrapper has been executed
*/
function preventAndForward( delegate ) {
return function( event ) {
event.preventDefault();
delegate.call( null, event );
};
}
/**
* Causes the address bar to hide on mobile devices,
* more vertical space ftw.
*/
function removeAddressBar() {
setTimeout( function() {
window.scrollTo( 0, 1 );
}, 0 );
}
/**
* Dispatches an event of the specified type from the
* reveal DOM element.
*/
function dispatchEvent( type, properties ) {
var event = document.createEvent( "HTMLEvents", 1, 2 );
event.initEvent( type, true, true );
extend( event, properties );
dom.wrapper.dispatchEvent( event );
}
/**
* Wrap all links in 3D goodness.
*/
function linkify() {
if( supports3DTransforms && !( 'msPerspective' in document.body.style ) ) {
var nodes = document.querySelectorAll( SLIDES_SELECTOR + ' a:not(.image)' );
for( var i = 0, len = nodes.length; i < len; i++ ) {
var node = nodes[i];
if( node.textContent && !node.querySelector( '*' ) && ( !node.className || !node.classList.contains( node, 'roll' ) ) ) {
var span = document.createElement('span');
span.setAttribute('data-title', node.text);
span.innerHTML = node.innerHTML;
node.classList.add( 'roll' );
node.innerHTML = '';
node.appendChild(span);
}
}
}
}
/**
* Applies JavaScript-controlled layout rules to the
* presentation.
*/
function layout() {
if( config.center ) {
// Select all slides, vertical and horizontal
var slides = toArray( document.querySelectorAll( SLIDES_SELECTOR ) );
// Determine the minimum top offset for slides
var minTop = -dom.wrapper.offsetHeight / 2;
for( var i = 0, len = slides.length; i < len; i++ ) {
var slide = slides[ i ];
// Don't bother updating invisible slides
if( slide.style.display === 'none' ) {
continue;
}
// Vertical stacks are not centered since their section
// children will be
if( slide.classList.contains( 'stack' ) ) {
slide.style.top = 0;
}
else {
slide.style.top = Math.max( - ( slide.offsetHeight / 2 ) - 20, minTop ) + 'px';
}
}
}
}
/**
* Stores the vertical index of a stack so that the same
* vertical slide can be selected when navigating to and
* from the stack.
*
* @param {HTMLElement} stack The vertical stack element
* @param {int} v Index to memorize
*/
function setPreviousVerticalIndex( stack, v ) {
if( stack ) {
stack.setAttribute( 'data-previous-indexv', v || 0 );
}
}
/**
* Retrieves the vertical index which was stored using
* #setPreviousVerticalIndex() or 0 if no previous index
* exists.
*
* @param {HTMLElement} stack The vertical stack element
*/
function getPreviousVerticalIndex( stack ) {
if( stack && stack.classList.contains( 'stack' ) ) {
return parseInt( stack.getAttribute( 'data-previous-indexv' ) || 0, 10 );
}
return 0;
}
/**
* Displays the overview of slides (quick nav) by
* scaling down and arranging all slide elements.
*
* Experimental feature, might be dropped if perf
* can't be improved.
*/
function activateOverview() {
// Only proceed if enabled in config
if( config.overview ) {
var wasActive = dom.wrapper.classList.contains( 'overview' );
dom.wrapper.classList.add( 'overview' );
dom.wrapper.classList.remove( 'exit-overview' );
clearTimeout( activateOverviewTimeout );
clearTimeout( deactivateOverviewTimeout );
// Not the pretties solution, but need to let the overview
// class apply first so that slides are measured accurately
// before we can position them
activateOverviewTimeout = setTimeout( function(){
var horizontalSlides = document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR );
for( var i = 0, len1 = horizontalSlides.length; i < len1; i++ ) {
var hslide = horizontalSlides[i],
htransform = 'translateZ(-2500px) translate(' + ( ( i - indexh ) * 105 ) + '%, 0%)';
hslide.setAttribute( 'data-index-h', i );
hslide.style.display = 'block';
hslide.style.WebkitTransform = htransform;
hslide.style.MozTransform = htransform;
hslide.style.msTransform = htransform;
hslide.style.OTransform = htransform;
hslide.style.transform = htransform;
if( hslide.classList.contains( 'stack' ) ) {
var verticalSlides = hslide.querySelectorAll( 'section' );
for( var j = 0, len2 = verticalSlides.length; j < len2; j++ ) {
var verticalIndex = i === indexh ? indexv : getPreviousVerticalIndex( hslide );
var vslide = verticalSlides[j],
vtransform = 'translate(0%, ' + ( ( j - verticalIndex ) * 105 ) + '%)';
vslide.setAttribute( 'data-index-h', i );
vslide.setAttribute( 'data-index-v', j );
vslide.style.display = 'block';
vslide.style.WebkitTransform = vtransform;
vslide.style.MozTransform = vtransform;
vslide.style.msTransform = vtransform;
vslide.style.OTransform = vtransform;
vslide.style.transform = vtransform;
// Navigate to this slide on click
vslide.addEventListener( 'click', onOverviewSlideClicked, true );
}
}
else {
// Navigate to this slide on click
hslide.addEventListener( 'click', onOverviewSlideClicked, true );
}
}
layout();
if( !wasActive ) {
// Notify observers of the overview showing
dispatchEvent( 'overviewshown', {
'indexh': indexh,
'indexv': indexv,
'currentSlide': currentSlide
} );
}
}, 10 );
}
}
/**
* Exits the slide overview and enters the currently
* active slide.
*/
function deactivateOverview() {
// Only proceed if enabled in config
if( config.overview ) {
clearTimeout( activateOverviewTimeout );
clearTimeout( deactivateOverviewTimeout );
dom.wrapper.classList.remove( 'overview' );
// Temporarily add a class so that transitions can do different things
// depending on whether they are exiting/entering overview, or just
// moving from slide to slide
dom.wrapper.classList.add( 'exit-overview' );
deactivateOverviewTimeout = setTimeout( function () {
dom.wrapper.classList.remove( 'exit-overview' );
}, 10);
// Select all slides
var slides = toArray( document.querySelectorAll( SLIDES_SELECTOR ) );
for( var i = 0, len = slides.length; i < len; i++ ) {
var element = slides[i];
element.style.display = '';
// Resets all transforms to use the external styles
element.style.WebkitTransform = '';
element.style.MozTransform = '';
element.style.msTransform = '';
element.style.OTransform = '';
element.style.transform = '';
element.removeEventListener( 'click', onOverviewSlideClicked, true );
}
slide( indexh, indexv );
// Notify observers of the overview hiding
dispatchEvent( 'overviewhidden', {
'indexh': indexh,
'indexv': indexv,
'currentSlide': currentSlide
} );
}
}
/**
* Toggles the slide overview mode on and off.
*
* @param {Boolean} override Optional flag which overrides the
* toggle logic and forcibly sets the desired state. True means
* overview is open, false means it's closed.
*/
function toggleOverview( override ) {
if( typeof override === 'boolean' ) {
override ? activateOverview() : deactivateOverview();
}
else {
isOverviewActive() ? deactivateOverview() : activateOverview();
}
}
/**
* Checks if the overview is currently active.
*
* @return {Boolean} true if the overview is active,
* false otherwise
*/
function isOverviewActive() {
return dom.wrapper.classList.contains( 'overview' );
}
/**
* Handling the fullscreen functionality via the fullscreen API
*
* @see http://fullscreen.spec.whatwg.org/
* @see https://developer.mozilla.org/en-US/docs/DOM/Using_fullscreen_mode
*/
function enterFullscreen() {
var element = document.body;
// Check which implementation is available
var requestMethod = element.requestFullScreen ||
element.webkitRequestFullScreen ||
element.mozRequestFullScreen ||
element.msRequestFullScreen;
if( requestMethod ) {
requestMethod.apply( element );
}
}
/**
* Enters the paused mode which fades everything on screen to
* black.
*/
function pause() {
dom.wrapper.classList.add( 'paused' );
}
/**
* Exits from the paused mode.
*/
function resume() {
dom.wrapper.classList.remove( 'paused' );
}
/**
* Toggles the paused mode on and off.
*/
function togglePause() {
if( isPaused() ) {
resume();
}
else {
pause();
}
}
/**
* Checks if we are currently in the paused mode.
*/
function isPaused() {
return dom.wrapper.classList.contains( 'paused' );
}
/**
* Steps from the current point in the presentation to the
* slide which matches the specified horizontal and vertical
* indices.
*
* @param {int} h Horizontal index of the target slide
* @param {int} v Vertical index of the target slide
* @param {int} f Optional index of a fragment within the
* target slide to activate
*/
function slide( h, v, f ) {
// Remember where we were at before
previousSlide = currentSlide;
// Query all horizontal slides in the deck
var horizontalSlides = document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR );
// If no vertical index is specified and the upcoming slide is a
// stack, resume at its previous vertical index
if( v === undefined ) {
v = getPreviousVerticalIndex( horizontalSlides[ h ] );
}
// If we were on a vertical stack, remember what vertical index
// it was on so we can resume at the same position when returning
if( previousSlide && previousSlide.parentNode && previousSlide.parentNode.classList.contains( 'stack' ) ) {
setPreviousVerticalIndex( previousSlide.parentNode, indexv );
}
// Remember the state before this slide
var stateBefore = state.concat();
// Reset the state array
state.length = 0;
var indexhBefore = indexh,
indexvBefore = indexv;
// Activate and transition to the new slide
indexh = updateSlides( HORIZONTAL_SLIDES_SELECTOR, h === undefined ? indexh : h );
indexv = updateSlides( VERTICAL_SLIDES_SELECTOR, v === undefined ? indexv : v );
layout();
// Apply the new state
stateLoop: for( var i = 0, len = state.length; i < len; i++ ) {
// Check if this state existed on the previous slide. If it
// did, we will avoid adding it repeatedly
for( var j = 0; j < stateBefore.length; j++ ) {
if( stateBefore[j] === state[i] ) {
stateBefore.splice( j, 1 );
continue stateLoop;
}
}
document.documentElement.classList.add( state[i] );
// Dispatch custom event matching the state's name
dispatchEvent( state[i] );
}
// Clean up the remains of the previous state
while( stateBefore.length ) {
document.documentElement.classList.remove( stateBefore.pop() );
}
// If the overview is active, re-activate it to update positions
if( isOverviewActive() ) {
activateOverview();
}
// Update the URL hash after a delay since updating it mid-transition
// is likely to cause visual lag
writeURL( 1500 );
// Find the current horizontal slide and any possible vertical slides
// within it
var currentHorizontalSlide = horizontalSlides[ indexh ],
currentVerticalSlides = currentHorizontalSlide.querySelectorAll( 'section' );
// Store references to the previous and current slides
currentSlide = currentVerticalSlides[ indexv ] || currentHorizontalSlide;
// Show fragment, if specified
if( typeof f !== 'undefined' ) {
var fragments = currentSlide.querySelectorAll( '.fragment' );
toArray( fragments ).forEach( function( fragment, indexf ) {
if( indexf < f ) {
fragment.classList.add( 'visible' );
}
else {
fragment.classList.remove( 'visible' );
}
} );
}
// Dispatch an event if the slide changed
if( indexh !== indexhBefore || indexv !== indexvBefore ) {
dispatchEvent( 'slidechanged', {
'indexh': indexh,
'indexv': indexv,
'previousSlide': previousSlide,
'currentSlide': currentSlide
} );
}
else {
// Ensure that the previous slide is never the same as the current
previousSlide = null;
}
// Solves an edge case where the previous slide maintains the
// 'present' class when navigating between adjacent vertical
// stacks
if( previousSlide ) {
previousSlide.classList.remove( 'present' );
// Reset all slides upon navigate to home
// Issue: #285
if ( document.querySelector( HOME_SLIDE_SELECTOR ).classList.contains( 'present' ) ) {
// Launch async task
setTimeout( function () {
var slides = toArray( document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR + '.stack') ), i;
for( i in slides ) {
if( slides[i] ) {
// Reset stack
setPreviousVerticalIndex( slides[i], 0 );
}
}
}, 0 );
}
}
updateControls();
updateProgress();
}
/**
* Updates one dimension of slides by showing the slide
* with the specified index.
*
* @param {String} selector A CSS selector that will fetch
* the group of slides we are working with
* @param {Number} index The index of the slide that should be
* shown
*
* @return {Number} The index of the slide that is now shown,
* might differ from the passed in index if it was out of
* bounds.
*/
function updateSlides( selector, index ) {
// Select all slides and convert the NodeList result to
// an array
var slides = toArray( document.querySelectorAll( selector ) ),
slidesLength = slides.length;
if( slidesLength ) {
// Should the index loop?
if( config.loop ) {
index %= slidesLength;
if( index < 0 ) {
index = slidesLength + index;
}
}
// Enforce max and minimum index bounds
index = Math.max( Math.min( index, slidesLength - 1 ), 0 );
for( var i = 0; i < slidesLength; i++ ) {
var element = slides[i];
// Optimization; hide all slides that are three or more steps
// away from the present slide
if( isOverviewActive() === false ) {
// The distance loops so that it measures 1 between the first
// and last slides
var distance = Math.abs( ( index - i ) % ( slidesLength - 3 ) ) || 0;
element.style.display = distance > 3 ? 'none' : 'block';
}
slides[i].classList.remove( 'past' );
slides[i].classList.remove( 'present' );
slides[i].classList.remove( 'future' );
if( i < index ) {
// Any element previous to index is given the 'past' class
slides[i].classList.add( 'past' );
}
else if( i > index ) {
// Any element subsequent to index is given the 'future' class
slides[i].classList.add( 'future' );
}
// If this element contains vertical slides
if( element.querySelector( 'section' ) ) {
slides[i].classList.add( 'stack' );
}
}
// Mark the current slide as present
slides[index].classList.add( 'present' );
// If this slide has a state associated with it, add it
// onto the current state of the deck
var slideState = slides[index].getAttribute( 'data-state' );
if( slideState ) {
state = state.concat( slideState.split( ' ' ) );
}
// If this slide has a data-autoslide attribtue associated use this as
// autoSlide value otherwise use the global configured time
var slideAutoSlide = slides[index].getAttribute( 'data-autoslide' );
if( slideAutoSlide ) {
autoSlide = parseInt( slideAutoSlide, 10 );
}
else {
autoSlide = config.autoSlide;
}
}
else {
// Since there are no slides we can't be anywhere beyond the
// zeroth index
index = 0;
}
return index;
}
/**
* Updates the progress bar to reflect the current slide.
*/
function updateProgress() {
// Update progress if enabled
if( config.progress && dom.progress ) {
var horizontalSlides = toArray( document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR ) );
// The number of past and total slides
var totalCount = document.querySelectorAll( SLIDES_SELECTOR + ':not(.stack)' ).length;
var pastCount = 0;
// Step through all slides and count the past ones
mainLoop: for( var i = 0; i < horizontalSlides.length; i++ ) {
var horizontalSlide = horizontalSlides[i];
var verticalSlides = toArray( horizontalSlide.querySelectorAll( 'section' ) );
for( var j = 0; j < verticalSlides.length; j++ ) {
// Stop as soon as we arrive at the present
if( verticalSlides[j].classList.contains( 'present' ) ) {
break mainLoop;
}
pastCount++;
}
// Stop as soon as we arrive at the present
if( horizontalSlide.classList.contains( 'present' ) ) {
break;
}
// Don't count the wrapping section for vertical slides
if( horizontalSlide.classList.contains( 'stack' ) === false ) {
pastCount++;
}
}
dom.progressbar.style.width = ( pastCount / ( totalCount - 1 ) ) * window.innerWidth + 'px';
}
}
/**
* Updates the state of all control/navigation arrows.
*/
function updateControls() {
if ( config.controls && dom.controls ) {
var routes = availableRoutes();
// Remove the 'enabled' class from all directions
dom.controlsLeft.concat( dom.controlsRight )
.concat( dom.controlsUp )
.concat( dom.controlsDown )
.concat( dom.controlsPrev )
.concat( dom.controlsNext ).forEach( function( node ) {
node.classList.remove( 'enabled' );
} );
// Add the 'enabled' class to the available routes
if( routes.left ) dom.controlsLeft.forEach( function( el ) { el.classList.add( 'enabled' ); } );
if( routes.right ) dom.controlsRight.forEach( function( el ) { el.classList.add( 'enabled' ); } );
if( routes.up ) dom.controlsUp.forEach( function( el ) { el.classList.add( 'enabled' ); } );
if( routes.down ) dom.controlsDown.forEach( function( el ) { el.classList.add( 'enabled' ); } );
// Prev/next buttons
if( routes.left || routes.up ) dom.controlsPrev.forEach( function( el ) { el.classList.add( 'enabled' ); } );
if( routes.right || routes.down ) dom.controlsNext.forEach( function( el ) { el.classList.add( 'enabled' ); } );
}
}
/**
* Determine what available routes there are for navigation.
*
* @return {Object} containing four booleans: left/right/up/down
*/
function availableRoutes() {
var horizontalSlides = document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR ),
verticalSlides = document.querySelectorAll( VERTICAL_SLIDES_SELECTOR );
return {
left: indexh > 0,
right: indexh < horizontalSlides.length - 1,
up: indexv > 0,
down: indexv < verticalSlides.length - 1
};
}
/**
* Reads the current URL (hash) and navigates accordingly.
*/
function readURL() {
var hash = window.location.hash;
// Attempt to parse the hash as either an index or name
var bits = hash.slice( 2 ).split( '/' ),
name = hash.replace( /#|\//gi, '' );
// If the first bit is invalid and there is a name we can
// assume that this is a named link
if( isNaN( parseInt( bits[0], 10 ) ) && name.length ) {
// Find the slide with the specified name
var element = document.querySelector( '#' + name );
if( element ) {
// Find the position of the named slide and navigate to it
var indices = Reveal.getIndices( element );
slide( indices.h, indices.v );
}
// If the slide doesn't exist, navigate to the current slide
else {
slide( indexh, indexv );
}
}
else {
// Read the index components of the hash
var h = parseInt( bits[0], 10 ) || 0,
v = parseInt( bits[1], 10 ) || 0;
slide( h, v );
}
}
/**
* Updates the page URL (hash) to reflect the current
* state.
*
* @param {Number} delay The time in ms to wait before
* writing the hash
*/
function writeURL( delay ) {
if( config.history ) {
// Make sure there's never more than one timeout running
clearTimeout( writeURLTimeout );
// If a delay is specified, timeout this call
if( typeof delay === 'number' ) {
writeURLTimeout = setTimeout( writeURL, delay );
}
else {
var url = '/';
// If the current slide has an ID, use that as a named link
if( currentSlide && typeof currentSlide.getAttribute( 'id' ) === 'string' ) {
url = '/' + currentSlide.getAttribute( 'id' );
}
// Otherwise use the /h/v index
else {
if( indexh > 0 || indexv > 0 ) url += indexh;
if( indexv > 0 ) url += '/' + indexv;
}
window.location.hash = url;
}
}
}
/**
* Retrieves the h/v location of the current, or specified,
* slide.
*
* @param {HTMLElement} slide If specified, the returned
* index will be for this slide rather than the currently
* active one
*
* @return {Object} { h: , v: }
*/
function getIndices( slide ) {
// By default, return the current indices
var h = indexh,
v = indexv;
// If a slide is specified, return the indices of that slide
if( slide ) {
var isVertical = !!slide.parentNode.nodeName.match( /section/gi );
var slideh = isVertical ? slide.parentNode : slide;
// Select all horizontal slides
var horizontalSlides = toArray( document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR ) );
// Now that we know which the horizontal slide is, get its index
h = Math.max( horizontalSlides.indexOf( slideh ), 0 );
// If this is a vertical slide, grab the vertical index
if( isVertical ) {
v = Math.max( toArray( slide.parentNode.querySelectorAll( 'section' ) ).indexOf( slide ), 0 );
}
}
return { h: h, v: v };
}
/**
* Navigate to the next slide fragment.
*
* @return {Boolean} true if there was a next fragment,
* false otherwise
*/
function nextFragment() {
// Vertical slides:
if( document.querySelector( VERTICAL_SLIDES_SELECTOR + '.present' ) ) {
var verticalFragments = document.querySelectorAll( VERTICAL_SLIDES_SELECTOR + '.present .fragment:not(.visible)' );
if( verticalFragments.length ) {
verticalFragments[0].classList.add( 'visible' );
// Notify subscribers of the change
dispatchEvent( 'fragmentshown', { fragment: verticalFragments[0] } );
return true;
}
}
// Horizontal slides:
else {
var horizontalFragments = document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR + '.present .fragment:not(.visible)' );
if( horizontalFragments.length ) {
horizontalFragments[0].classList.add( 'visible' );
// Notify subscribers of the change
dispatchEvent( 'fragmentshown', { fragment: horizontalFragments[0] } );
return true;
}
}
return false;
}
/**
* Navigate to the previous slide fragment.
*
* @return {Boolean} true if there was a previous fragment,
* false otherwise
*/
function previousFragment() {
// Vertical slides:
if( document.querySelector( VERTICAL_SLIDES_SELECTOR + '.present' ) ) {
var verticalFragments = document.querySelectorAll( VERTICAL_SLIDES_SELECTOR + '.present .fragment.visible' );
if( verticalFragments.length ) {
verticalFragments[ verticalFragments.length - 1 ].classList.remove( 'visible' );
// Notify subscribers of the change
dispatchEvent( 'fragmenthidden', { fragment: verticalFragments[ verticalFragments.length - 1 ] } );
return true;
}
}
// Horizontal slides:
else {
var horizontalFragments = document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR + '.present .fragment.visible' );
if( horizontalFragments.length ) {
horizontalFragments[ horizontalFragments.length - 1 ].classList.remove( 'visible' );
// Notify subscribers of the change
dispatchEvent( 'fragmenthidden', { fragment: horizontalFragments[ horizontalFragments.length - 1 ] } );
return true;
}
}
return false;
}
/**
* Cues a new automated slide if enabled in the config.
*/
function cueAutoSlide() {
clearTimeout( autoSlideTimeout );
// Cue the next auto-slide if enabled
if( autoSlide ) {
autoSlideTimeout = setTimeout( navigateNext, autoSlide );
}
}
function navigateLeft() {
// Prioritize hiding fragments
if( availableRoutes().left && isOverviewActive() || previousFragment() === false ) {
slide( indexh - 1 );
}
}
function navigateRight() {
// Prioritize revealing fragments
if( availableRoutes().right && isOverviewActive() || nextFragment() === false ) {
slide( indexh + 1 );
}
}
function navigateUp() {
// Prioritize hiding fragments
if( availableRoutes().up && isOverviewActive() || previousFragment() === false ) {
slide( indexh, indexv - 1 );
}
}
function navigateDown() {
// Prioritize revealing fragments
if( availableRoutes().down && isOverviewActive() || nextFragment() === false ) {
slide( indexh, indexv + 1 );
}
}
/**
* Navigates backwards, prioritized in the following order:
* 1) Previous fragment
* 2) Previous vertical slide
* 3) Previous horizontal slide
*/
function navigatePrev() {
// Prioritize revealing fragments
if( previousFragment() === false ) {
if( availableRoutes().up ) {
navigateUp();
}
else {
// Fetch the previous horizontal slide, if there is one
var previousSlide = document.querySelector( HORIZONTAL_SLIDES_SELECTOR + '.past:nth-child(' + indexh + ')' );
if( previousSlide ) {
indexv = ( previousSlide.querySelectorAll( 'section' ).length + 1 ) || undefined;
indexh --;
slide();
}
}
}
}
/**
* Same as #navigatePrev() but navigates forwards.
*/
function navigateNext() {
// Prioritize revealing fragments
if( nextFragment() === false ) {
availableRoutes().down ? navigateDown() : navigateRight();
}
// If auto-sliding is enabled we need to cue up
// another timeout
cueAutoSlide();
}
// --------------------------------------------------------------------//
// ----------------------------- EVENTS -------------------------------//
// --------------------------------------------------------------------//
/**
* Handler for the document level 'keydown' event.
*
* @param {Object} event
*/
function onDocumentKeyDown( event ) {
// Check if there's a focused element that could be using
// the keyboard
var activeElement = document.activeElement;
var hasFocus = !!( document.activeElement && ( document.activeElement.type || document.activeElement.href || document.activeElement.contentEditable !== 'inherit' ) );
// Disregard the event if there's a focused element or a
// keyboard modifier key is present
if ( hasFocus || event.shiftKey || event.altKey || event.ctrlKey || event.metaKey ) return;
var triggered = true;
switch( event.keyCode ) {
// p, page up
case 80: case 33: navigatePrev(); break;
// n, page down
case 78: case 34: navigateNext(); break;
// h, left
case 72: case 37: navigateLeft(); break;
// l, right
case 76: case 39: navigateRight(); break;
// k, up
case 75: case 38: navigateUp(); break;
// j, down
case 74: case 40: navigateDown(); break;
// home
case 36: slide( 0 ); break;
// end
case 35: slide( Number.MAX_VALUE ); break;
// space
case 32: isOverviewActive() ? deactivateOverview() : navigateNext(); break;
// return
case 13: isOverviewActive() ? deactivateOverview() : triggered = false; break;
// b, period, Logitech presenter tools "black screen" button
case 66: case 190: case 191: togglePause(); break;
// f
case 70: enterFullscreen(); break;
default:
triggered = false;
}
// If the input resulted in a triggered action we should prevent
// the browsers default behavior
if( triggered ) {
event.preventDefault();
}
else if ( event.keyCode === 27 && supports3DTransforms ) {
toggleOverview();
event.preventDefault();
}
// If auto-sliding is enabled we need to cue up
// another timeout
cueAutoSlide();
}
/**
* Handler for the document level 'touchstart' event,
* enables support for swipe and pinch gestures.
*/
function onDocumentTouchStart( event ) {
touch.startX = event.touches[0].clientX;
touch.startY = event.touches[0].clientY;
touch.startCount = event.touches.length;
// If there's two touches we need to memorize the distance
// between those two points to detect pinching
if( event.touches.length === 2 && config.overview ) {
touch.startSpan = distanceBetween( {
x: event.touches[1].clientX,
y: event.touches[1].clientY
}, {
x: touch.startX,
y: touch.startY
} );
}
}
/**
* Handler for the document level 'touchmove' event.
*/
function onDocumentTouchMove( event ) {
// Each touch should only trigger one action
if( !touch.handled ) {
var currentX = event.touches[0].clientX;
var currentY = event.touches[0].clientY;
// If the touch started off with two points and still has
// two active touches; test for the pinch gesture
if( event.touches.length === 2 && touch.startCount === 2 && config.overview ) {
// The current distance in pixels between the two touch points
var currentSpan = distanceBetween( {
x: event.touches[1].clientX,
y: event.touches[1].clientY
}, {
x: touch.startX,
y: touch.startY
} );
// If the span is larger than the desire amount we've got
// ourselves a pinch
if( Math.abs( touch.startSpan - currentSpan ) > touch.threshold ) {
touch.handled = true;
if( currentSpan < touch.startSpan ) {
activateOverview();
}
else {
deactivateOverview();
}
}
event.preventDefault();
}
// There was only one touch point, look for a swipe
else if( event.touches.length === 1 && touch.startCount !== 2 ) {
var deltaX = currentX - touch.startX,
deltaY = currentY - touch.startY;
if( deltaX > touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
touch.handled = true;
navigateLeft();
}
else if( deltaX < -touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
touch.handled = true;
navigateRight();
}
else if( deltaY > touch.threshold ) {
touch.handled = true;
navigateUp();
}
else if( deltaY < -touch.threshold ) {
touch.handled = true;
navigateDown();
}
event.preventDefault();
}
}
// There's a bug with swiping on some Android devices unless
// the default action is always prevented
else if( navigator.userAgent.match( /android/gi ) ) {
event.preventDefault();
}
}
/**
* Handler for the document level 'touchend' event.
*/
function onDocumentTouchEnd( event ) {
touch.handled = false;
}
/**
* Handles mouse wheel scrolling, throttled to avoid skipping
* multiple slides.
*/
function onDocumentMouseScroll( event ) {
clearTimeout( mouseWheelTimeout );
mouseWheelTimeout = setTimeout( function() {
var delta = event.detail || -event.wheelDelta;
if( delta > 0 ) {
navigateNext();
}
else {
navigatePrev();
}
}, 100 );
}
/**
* Clicking on the progress bar results in a navigation to the
* closest approximate horizontal slide using this equation:
*
* ( clickX / presentationWidth ) * numberOfSlides
*/
function onProgressClick( event ) {
var slidesTotal = toArray( document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR ) ).length;
var slideIndex = Math.floor( ( event.clientX / dom.wrapper.offsetWidth ) * slidesTotal );
slide( slideIndex );
}
/**
* Handler for the window level 'hashchange' event.
*/
function onWindowHashChange( event ) {
readURL();
}
/**
* Handler for the window level 'resize' event.
*/
function onWindowResize( event ) {
layout();
}
/**
* Invoked when a slide is and we're in the overview.
*/
function onOverviewSlideClicked( event ) {
// TODO There's a bug here where the event listeners are not
// removed after deactivating the overview.
if( isOverviewActive() ) {
event.preventDefault();
deactivateOverview();
var element = event.target;
while( element && !element.nodeName.match( /section/gi ) ) {
element = element.parentNode;
}
if( element.nodeName.match( /section/gi ) ) {
var h = parseInt( element.getAttribute( 'data-index-h' ), 10 ),
v = parseInt( element.getAttribute( 'data-index-v' ), 10 );
slide( h, v );
}
}
}
// --------------------------------------------------------------------//
// ------------------------------- API --------------------------------//
// --------------------------------------------------------------------//
return {
initialize: initialize,
// Navigation methods
slide: slide,
left: navigateLeft,
right: navigateRight,
up: navigateUp,
down: navigateDown,
prev: navigatePrev,
next: navigateNext,
prevFragment: previousFragment,
nextFragment: nextFragment,
// Deprecated aliases
navigateTo: slide,
navigateLeft: navigateLeft,
navigateRight: navigateRight,
navigateUp: navigateUp,
navigateDown: navigateDown,
navigatePrev: navigatePrev,
navigateNext: navigateNext,
// Forces an update in slide layout
layout: layout,
// Toggles the overview mode on/off
toggleOverview: toggleOverview,
// Toggles the "black screen" mode on/off
togglePause: togglePause,
// Adds or removes all internal event listeners (such as keyboard)
addEventListeners: addEventListeners,
removeEventListeners: removeEventListeners,
// Returns the indices of the current, or specified, slide
getIndices: getIndices,
// Returns the previous slide element, may be null
getPreviousSlide: function() {
return previousSlide;
},
// Returns the current slide element
getCurrentSlide: function() {
return currentSlide;
},
// Helper method, retrieves query string as a key/value hash
getQueryHash: function() {
var query = {};
location.search.replace( /[A-Z0-9]+?=(\w*)/gi, function(a) {
query[ a.split( '=' ).shift() ] = a.split( '=' ).pop();
} );
return query;
},
// Forward event binding to the reveal DOM element
addEventListener: function( type, listener, useCapture ) {
if( 'addEventListener' in window ) {
( dom.wrapper || document.querySelector( '.reveal' ) ).addEventListener( type, listener, useCapture );
}
},
removeEventListener: function( type, listener, useCapture ) {
if( 'addEventListener' in window ) {
( dom.wrapper || document.querySelector( '.reveal' ) ).removeEventListener( type, listener, useCapture );
}
}
};
})();
(function() {
window.HelpModal = (function() {
HelpModal.prototype.shortcuts = [
{
key: 'F',
desc: 'Enter full screen mode'
}, {
key: 'S',
desc: 'Open the notes window'
}, {
key: 'Esc',
desc: 'Zoom to the overview screen'
}, {
key: 'Return',
desc: 'Select slide from overview screen'
}, {
key: 'Space',
desc: 'Next slide or select slide from overview screen'
}, {
key: '.',
desc: 'Pause the presentation',
key_alt: 'b'
}, {
key: '→',
desc: 'Navigate right',
key_alt: 'l'
}, {
key: '←',
desc: 'Navigate left',
key_alt: 'h'
}, {
key: '↑',
desc: 'Navigate up',
key_alt: 'k'
}, {
key: '↓',
desc: 'Navigate down',
key_alt: 'j'
}, {
key: 'p',
desc: 'Previous slide',
key_alt: 'Page Up'
}, {
key: 'n',
desc: 'Next slide',
key_alt: 'Page Down'
}, {
key: 'home',
desc: 'Jump to first slide'
}, {
key: 'end',
desc: 'Jump to last slide'
}, {
key: '?',
desc: 'Toggles the help modal'
}
];
function HelpModal(reveal) {
var _this = this;
this.reveal = reveal;
this.help = null;
this.is_active = false;
document.addEventListener('keydown', function() {
return _this.keyed.apply(_this, arguments);
});
}
HelpModal.prototype.keyed = function(e) {
if (e.shiftKey && e.keyCode === 191) {
if (this.is_active) {
return this.remove();
} else {
return this.add();
}
}
};
HelpModal.prototype.add = function() {
this.is_active = true;
if (!this.help) {
this.render();
}
return document.body.appendChild(this.help);
};
HelpModal.prototype.remove = function() {
this.is_active = false;
return document.body.removeChild(this.help);
};
HelpModal.prototype.render = function() {
var div;
div = document.createElement('div');
div.className = 'help-modal';
div.innerHTML = this.markup();
return this.help = document.body.appendChild(div);
};
HelpModal.prototype.markup = function() {
var html, shortcut;
html = "Keyboard Shortcuts
\n" + ((function() {
var _i, _len, _ref, _results;
_ref = this.shortcuts;
_results = [];
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
shortcut = _ref[_i];
_results.push(this.row(shortcut));
}
return _results;
}).call(this));
return html.replace(/\,/g, '');
};
HelpModal.prototype.row = function(shortcut) {
return "\n " + shortcut.desc + "\n " + shortcut.key + "
\n " + (shortcut.key_alt ? ' or ' + shortcut.key_alt + '
' : '') + "\n
";
};
return HelpModal;
})();
}).call(this);
(function() {
window.PageTitle = (function() {
function PageTitle(reveal, prefix) {
var _ref,
_this = this;
this.reveal = reveal;
this.prefix = prefix;
this.title = document.querySelector('title');
if ((_ref = this.prefix) == null) {
this.prefix = this.title.innerHTML;
}
this.total = document.querySelectorAll(".reveal .slides > section:not(.stack)").length;
this.reveal.addEventListener('slidechanged', function() {
return _this.render.apply(_this, arguments);
});
this.render({
indexh: this.reveal.getIndices().h
});
}
PageTitle.prototype.render = function(e) {
return this.title.innerHTML = "" + this.prefix + ": " + e.indexh + " of " + this.total;
};
return PageTitle;
})();
}).call(this);
(function() {
var __slice = [].slice;
window.ResponsiveFrame = (function() {
function ResponsiveFrame(reveal) {
var _this = this;
this.reveal = reveal;
this.frames = document.querySelectorAll('.media-template > iframe');
if (!this.frames.length) {
return;
}
_.defer(function() {
return _this.initialize();
});
}
ResponsiveFrame.prototype.initialize = function() {
this.sample_media = document.querySelector('.media-template > img') || this.frames[0];
this.sample_parent = this.sample_media.parentNode;
this.setRatios();
this.addListeners();
return this.resize();
};
ResponsiveFrame.prototype.resize = function(e) {
var frame, hv, percent, ratio, wv, _i, _len, _ref, _results;
percent = this.sample_media.offsetWidth / this.sample_parent.offsetWidth;
if (_.isNaN(percent)) {
return;
}
_ref = this.frames;
_results = [];
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
frame = _ref[_i];
ratio = frame.getAttribute('data-ratio');
wv = Math.round(frame.parentNode.offsetWidth * percent);
hv = Math.round(wv * ratio);
frame.setAttribute('width', wv);
_results.push(frame.setAttribute('height', hv));
}
return _results;
};
ResponsiveFrame.prototype.addListeners = function() {
var _this = this;
window.addEventListener('resize', function() {
return _this.resize.apply(_this, __slice.call(arguments).concat([false]));
});
return this.reveal.addEventListener('slidechanged', function() {
return _this.resize.apply(_this, arguments);
});
};
ResponsiveFrame.prototype.setRatios = function() {
var frame, hv, ratio, wv, _i, _len, _ref, _results;
_ref = this.frames;
_results = [];
for (_i = 0, _len = _ref.length; _i < _len; _i++) {
frame = _ref[_i];
wv = frame.getAttribute('width') || frame.offsetWidth;
hv = frame.getAttribute('height') || frame.offsetHeight;
ratio = hv / wv;
_results.push(frame.setAttribute('data-ratio', ratio));
}
return _results;
};
return ResponsiveFrame;
})();
}).call(this);
(function() {
window.SlideHeading = (function() {
function SlideHeading(reveal) {
var _this = this;
this.reveal = reveal;
this.header = document.querySelector('#main_heading');
this.heading = this.header.querySelector('h1');
this.reveal.addEventListener('slidechanged', function() {
return _this.render.apply(_this, arguments);
});
this.render({
currentSlide: _.last(document.querySelectorAll('.present'))
});
}
SlideHeading.prototype.render = function(e) {
var markup, method, slide;
slide = e.currentSlide;
markup = this.title(slide);
markup += this.link(slide);
method = _.isEmpty(markup) ? 'remove' : 'add';
this.heading.innerHTML = markup;
return this.header.classList[method]('in');
};
SlideHeading.prototype.title = function(slide) {
return slide.getAttribute('data-heading') || '';
};
SlideHeading.prototype.link = function(slide) {
var link, src;
link = slide.getAttribute('data-link');
if (!link) {
return '';
}
src = slide.getAttribute('data-src') || "#";
return "" + link + "";
};
return SlideHeading;
})();
}).call(this);
(function() {
}).call(this);
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_version; F"%6776f581a4329e299531e1d52aa59832