module Faye module Engine class Memory include Timeouts def self.create(server, options) new(server, options) end def initialize(server, options) @server = server @options = options reset end def disconnect reset remove_all_timeouts end def reset @namespace = Namespace.new @clients = {} @channels = {} @messages = {} end def create_client(&callback) client_id = @namespace.generate @server.debug 'Created new client ?', client_id ping(client_id) @server.trigger(:handshake, client_id) callback.call(client_id) end def destroy_client(client_id, &callback) return unless @namespace.exists?(client_id) if @clients.has_key?(client_id) @clients[client_id].each { |channel| unsubscribe(client_id, channel) } end remove_timeout(client_id) @namespace.release(client_id) @messages.delete(client_id) @server.debug 'Destroyed client ?', client_id @server.trigger(:disconnect, client_id) @server.trigger(:close, client_id) callback.call if callback end def client_exists(client_id, &callback) callback.call(@namespace.exists?(client_id)) end def ping(client_id) timeout = @server.timeout return unless Numeric === timeout @server.debug 'Ping ?, ?', client_id, timeout remove_timeout(client_id) add_timeout(client_id, 2 * timeout) { destroy_client(client_id) } end def subscribe(client_id, channel, &callback) @clients[client_id] ||= Set.new should_trigger = @clients[client_id].add?(channel) @channels[channel] ||= Set.new @channels[channel].add(client_id) @server.debug 'Subscribed client ? to channel ?', client_id, channel @server.trigger(:subscribe, client_id, channel) if should_trigger callback.call(true) if callback end def unsubscribe(client_id, channel, &callback) if @clients.has_key?(client_id) should_trigger = @clients[client_id].delete?(channel) @clients.delete(client_id) if @clients[client_id].empty? end if @channels.has_key?(channel) @channels[channel].delete(client_id) @channels.delete(channel) if @channels[channel].empty? end @server.debug 'Unsubscribed client ? from channel ?', client_id, channel @server.trigger(:unsubscribe, client_id, channel) if should_trigger callback.call(true) if callback end def publish(message, channels) @server.debug 'Publishing message ?', message clients = Set.new channels.each do |channel| next unless subs = @channels[channel] subs.each(&clients.method(:add)) end clients.each do |client_id| @server.debug 'Queueing for client ?: ?', client_id, message @messages[client_id] ||= [] @messages[client_id] << Faye.copy_object(message) empty_queue(client_id) end @server.trigger(:publish, message['clientId'], message['channel'], message['data']) end def empty_queue(client_id) return unless @server.has_connection?(client_id) @server.deliver(client_id, @messages[client_id]) @messages.delete(client_id) end end end end