/* * Copyright 2004 ThoughtWorks, Inc * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // TODO: stop navigating this.browserbot.document() ... it breaks encapsulation var storedVars = new Object(); function Selenium(browserbot) { /** * Defines an object that runs Selenium commands. * *
* Element Locators tell Selenium which HTML element a command refers to. * The format of a locator is:
** locatorType=argument ** *
* We support the following strategies for locating elements: *
* *The name may optionally be followed by one or more element-filters, separated from the name by whitespace. If the filterType is not specified, value is assumed.
* *Currently the css selector locator supports all css1, css2 and css3 selectors except namespace in css3, some pseudo classes(:nth-of-type, :nth-last-of-type, :first-of-type, :last-of-type, :only-of-type, :visited, :hover, :active, :focus, :indeterminate) and pseudo elements(::first-line, ::first-letter, ::selection, ::before, ::after).
** Without an explicit locator prefix, Selenium uses the following default * strategies: *
* *** *Element filters can be used with a locator to refine a list of candidate elements. They are currently used only in the 'name' element-locator.
*Filters look much like locators, ie.
** filterType=argument* *Supported element-filters are:
*value=valuePattern
** Matches elements based on their values. This is particularly useful for refining a list of similarly-named toggle-buttons.*index=index
** Selects a single element based on its position in the list (offset from zero).*
* Various Pattern syntaxes are available for matching string values: *
** If no pattern prefix is specified, Selenium assumes that it's a "glob" * pattern. *
** For commands that return multiple values (such as verifySelectOptions), * the string being matched is a comma-separated list of the return values, * where both commas and backslashes in the values are backslash-escaped. * When providing a pattern, the optional matching syntax (i.e. glob, * regexp, etc.) is specified once, as usual, at the beginning of the * pattern. *
*/ this.browserbot = browserbot; this.optionLocatorFactory = new OptionLocatorFactory(); // DGF for backwards compatibility this.page = function() { return browserbot; }; this.defaultTimeout = Selenium.DEFAULT_TIMEOUT; this.mouseSpeed = Selenium.DEFAULT_MOUSE_SPEED; } Selenium.DEFAULT_TIMEOUT = 30 * 1000; Selenium.DEFAULT_MOUSE_SPEED = 10; Selenium.RIGHT_MOUSE_CLICK = 2; Selenium.decorateFunctionWithTimeout = function(f, timeout, callback) { if (f == null) { return null; } var timeoutTime = getTimeoutTime(timeout); return function() { if (new Date().getTime() > timeoutTime) { if (callback != null) { callback(); } throw new SeleniumError("Timed out after " + timeout + "ms"); } return f(); }; } Selenium.createForWindow = function(window, proxyInjectionMode) { if (!window.location) { throw "error: not a window!"; } return new Selenium(BrowserBot.createForWindow(window, proxyInjectionMode)); }; Selenium.prototype.reset = function() { this.defaultTimeout = Selenium.DEFAULT_TIMEOUT; // todo: this.browserbot.reset() this.browserbot.selectWindow("null"); this.browserbot.resetPopups(); }; Selenium.prototype.doClick = function(locator) { /** * Clicks on a link, button, checkbox or radio button. If the click action * causes a new page to load (like a link usually does), call * waitForPageToLoad. * * @param locator an element locator * */ var element = this.browserbot.findElement(locator); var elementWithHref = getAncestorOrSelfWithJavascriptHref(element); if (browserVersion.isChrome && elementWithHref != null) { // SEL-621: Firefox chrome: Race condition bug in alert-handling code // // This appears to be because javascript href's are being executed in a // separate thread from the main thread when running in chrome mode. // // This workaround injects a callback into the executing href that // lowers a flag, which is initially raised. Execution of this click // command will wait for the flag to be lowered. var win = elementWithHref.ownerDocument.defaultView; var originalLocation = win.location.href.replace(/#.*/,""); var originalHref = elementWithHref.href; var newHref = 'javascript:try { ' + originalHref.replace(/^\s*javascript:/i, "") + ' } finally { window._executingJavascriptHref = undefined; }' ; elementWithHref.href = newHref; win._executingJavascriptHref = true; var savedEvent = null; var evtListener = function(evt) { savedEvent = evt; }; element.addEventListener("click", evtListener, false); this.browserbot.clickElement(element); element.removeEventListener("click", evtListener, false); // We're relying on javascript that's owned by // elementWithHref getting executed. It might not // get executed if: // 1) the click event was cancelled // 2) the page changed the href value on us // 3) the elementWithHref was removed from the document if (savedEvent && savedEvent.getPreventDefault()) { // click was canceled by event listener win._executingJavascriptHref = undefined; } else if (elementWithHref.href != newHref) { // the page changed the href value on us win._executingJavascriptHref = undefined; } else { // check that elementWithHref is still in the document var d = elementWithHref.ownerDocument; var html = d ? d.documentElement : null; var curElem = elementWithHref; while (curElem && html && !curElem.isSameNode(html)) { curElem = curElem.parentNode; } if (!html || !curElem) { win._executingJavascriptHref = undefined; } } return Selenium.decorateFunctionWithTimeout(function() { if (win.closed) { return true; } if (win.location.href.replace(/#.*/,"") != originalLocation) { // navigated to some other page ... javascript from previous // page can't still be executing! return true; } if (! win._executingJavascriptHref) { try { elementWithHref.href = originalHref; } catch (e) { // maybe the javascript removed the element ... should be // no danger in not reverting its href attribute } return true; } return false; }, this.defaultTimeout); } this.browserbot.clickElement(element); }; Selenium.prototype.doDoubleClick = function(locator) { /** * Double clicks on a link, button, checkbox or radio button. If the double click action * causes a new page to load (like a link usually does), call * waitForPageToLoad. * * @param locator an element locator * */ var element = this.browserbot.findElement(locator); this.browserbot.doubleClickElement(element); }; Selenium.prototype.doContextMenu = function(locator) { /** * Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element). * * @param locator an element locator * */ var element = this.browserbot.findElement(locator); this.browserbot.contextMenuOnElement(element); }; Selenium.prototype.doClickAt = function(locator, coordString) { /** * Clicks on a link, button, checkbox or radio button. If the click action * causes a new page to load (like a link usually does), call * waitForPageToLoad. * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. * */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.doMouseMove(locator); this.doMouseDown(locator); this.browserbot.clickElement(element, clientXY[0], clientXY[1]); this.doMouseUp(locator); }; Selenium.prototype.doDoubleClickAt = function(locator, coordString) { /** * Doubleclicks on a link, button, checkbox or radio button. If the action * causes a new page to load (like a link usually does), call * waitForPageToLoad. * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. * */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.doMouseMove(locator); this.doMouseDown(locator); this.browserbot.doubleClickElement(element, clientXY[0], clientXY[1]); this.doMouseUp(locator); }; Selenium.prototype.doContextMenuAt = function(locator, coordString) { /** * Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element). * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. * */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.browserbot.contextMenuOnElement(element, clientXY[0], clientXY[1]); }; Selenium.prototype.doFireEvent = function(locator, eventName) { /** * Explicitly simulate an event, to trigger the corresponding "onevent" * handler. * * @param locator an element locator * @param eventName the event name, e.g. "focus" or "blur" */ var element = this.browserbot.findElement(locator); triggerEvent(element, eventName, false); }; Selenium.prototype.doFocus = function(locator) { /** Move the focus to the specified element; for example, if the element is an input field, move the cursor to that field. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); if (element.focus) { element.focus(); } else { triggerEvent(element, "focus", false); } } Selenium.prototype.doKeyPress = function(locator, keySequence) { /** * Simulates a user pressing and releasing a key. * * @param locator an element locator * @param keySequence Either be a string("\" followed by the numeric keycode * of the key to be pressed, normally the ASCII value of that key), or a single * character. For example: "w", "\119". */ var element = this.browserbot.findElement(locator); triggerKeyEvent(element, 'keypress', keySequence, true, this.browserbot.controlKeyDown, this.browserbot.altKeyDown, this.browserbot.shiftKeyDown, this.browserbot.metaKeyDown); }; Selenium.prototype.doShiftKeyDown = function() { /** * Press the shift key and hold it down until doShiftUp() is called or a new page is loaded. * */ this.browserbot.shiftKeyDown = true; }; Selenium.prototype.doShiftKeyUp = function() { /** * Release the shift key. * */ this.browserbot.shiftKeyDown = false; }; Selenium.prototype.doMetaKeyDown = function() { /** * Press the meta key and hold it down until doMetaUp() is called or a new page is loaded. * */ this.browserbot.metaKeyDown = true; }; Selenium.prototype.doMetaKeyUp = function() { /** * Release the meta key. * */ this.browserbot.metaKeyDown = false; }; Selenium.prototype.doAltKeyDown = function() { /** * Press the alt key and hold it down until doAltUp() is called or a new page is loaded. * */ this.browserbot.altKeyDown = true; }; Selenium.prototype.doAltKeyUp = function() { /** * Release the alt key. * */ this.browserbot.altKeyDown = false; }; Selenium.prototype.doControlKeyDown = function() { /** * Press the control key and hold it down until doControlUp() is called or a new page is loaded. * */ this.browserbot.controlKeyDown = true; }; Selenium.prototype.doControlKeyUp = function() { /** * Release the control key. * */ this.browserbot.controlKeyDown = false; }; Selenium.prototype.doKeyDown = function(locator, keySequence) { /** * Simulates a user pressing a key (without releasing it yet). * * @param locator an element locator * @param keySequence Either be a string("\" followed by the numeric keycode * of the key to be pressed, normally the ASCII value of that key), or a single * character. For example: "w", "\119". */ var element = this.browserbot.findElement(locator); triggerKeyEvent(element, 'keydown', keySequence, true, this.browserbot.controlKeyDown, this.browserbot.altKeyDown, this.browserbot.shiftKeyDown, this.browserbot.metaKeyDown); }; Selenium.prototype.doKeyUp = function(locator, keySequence) { /** * Simulates a user releasing a key. * * @param locator an element locator * @param keySequence Either be a string("\" followed by the numeric keycode * of the key to be pressed, normally the ASCII value of that key), or a single * character. For example: "w", "\119". */ var element = this.browserbot.findElement(locator); triggerKeyEvent(element, 'keyup', keySequence, true, this.browserbot.controlKeyDown, this.browserbot.altKeyDown, this.browserbot.shiftKeyDown, this.browserbot.metaKeyDown); }; function getClientXY(element, coordString) { // Parse coordString var coords = null; var x; var y; if (coordString) { coords = coordString.split(/,/); x = Number(coords[0]); y = Number(coords[1]); } else { x = y = 0; } // Get position of element, // Return 2 item array with clientX and clientY return [Selenium.prototype.getElementPositionLeft(element) + x, Selenium.prototype.getElementPositionTop(element) + y]; } Selenium.prototype.doMouseOver = function(locator) { /** * Simulates a user hovering a mouse over the specified element. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.triggerMouseEvent(element, 'mouseover', true); }; Selenium.prototype.doMouseOut = function(locator) { /** * Simulates a user moving the mouse pointer away from the specified element. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.triggerMouseEvent(element, 'mouseout', true); }; Selenium.prototype.doMouseDown = function(locator) { /** * Simulates a user pressing the left mouse button (without releasing it yet) on * the specified element. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.triggerMouseEvent(element, 'mousedown', true); }; Selenium.prototype.doMouseDownRight = function(locator) { /** * Simulates a user pressing the right mouse button (without releasing it yet) on * the specified element. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.triggerMouseEvent(element, 'mousedown', true, undefined, undefined, Selenium.RIGHT_MOUSE_CLICK); }; Selenium.prototype.doMouseDownAt = function(locator, coordString) { /** * Simulates a user pressing the left mouse button (without releasing it yet) at * the specified location. * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.browserbot.triggerMouseEvent(element, 'mousedown', true, clientXY[0], clientXY[1]); }; Selenium.prototype.doMouseDownRightAt = function(locator, coordString) { /** * Simulates a user pressing the right mouse button (without releasing it yet) at * the specified location. * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.browserbot.triggerMouseEvent(element, 'mousedown', true, clientXY[0], clientXY[1], Selenium.RIGHT_MOUSE_CLICK); }; Selenium.prototype.doMouseUp = function(locator) { /** * Simulates the event that occurs when the user releases the mouse button (i.e., stops * holding the button down) on the specified element. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.triggerMouseEvent(element, 'mouseup', true); }; Selenium.prototype.doMouseUpRight = function(locator) { /** * Simulates the event that occurs when the user releases the right mouse button (i.e., stops * holding the button down) on the specified element. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.triggerMouseEvent(element, 'mouseup', true, undefined, undefined, Selenium.RIGHT_MOUSE_CLICK); }; Selenium.prototype.doMouseUpAt = function(locator, coordString) { /** * Simulates the event that occurs when the user releases the mouse button (i.e., stops * holding the button down) at the specified location. * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.browserbot.triggerMouseEvent(element, 'mouseup', true, clientXY[0], clientXY[1]); }; Selenium.prototype.doMouseUpRightAt = function(locator, coordString) { /** * Simulates the event that occurs when the user releases the right mouse button (i.e., stops * holding the button down) at the specified location. * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.browserbot.triggerMouseEvent(element, 'mouseup', true, clientXY[0], clientXY[1], Selenium.RIGHT_MOUSE_CLICK); }; Selenium.prototype.doMouseMove = function(locator) { /** * Simulates a user pressing the mouse button (without releasing it yet) on * the specified element. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.triggerMouseEvent(element, 'mousemove', true); }; Selenium.prototype.doMouseMoveAt = function(locator, coordString) { /** * Simulates a user pressing the mouse button (without releasing it yet) on * the specified element. * * @param locator an element locator * @param coordString specifies the x,y position (i.e. - 10,20) of the mouse * event relative to the element returned by the locator. */ var element = this.browserbot.findElement(locator); var clientXY = getClientXY(element, coordString) this.browserbot.triggerMouseEvent(element, 'mousemove', true, clientXY[0], clientXY[1]); }; Selenium.prototype.doType = function(locator, value) { /** * Sets the value of an input field, as though you typed it in. * *Can also be used to set the value of combo boxes, check boxes, etc. In these cases, * value should be the value of the option selected, not the visible text.
* * @param locator an element locator * @param value the value to type */ if (this.browserbot.controlKeyDown || this.browserbot.altKeyDown || this.browserbot.metaKeyDown) { throw new SeleniumError("type not supported immediately after call to controlKeyDown() or altKeyDown() or metaKeyDown()"); } // TODO fail if it can't be typed into. var element = this.browserbot.findElement(locator); if (this.browserbot.shiftKeyDown) { value = new String(value).toUpperCase(); } this.browserbot.replaceText(element, value); }; Selenium.prototype.doTypeKeys = function(locator, value) { /** * Simulates keystroke events on the specified element, as though you typed the value key-by-key. * *This is a convenience method for calling keyDown, keyUp, keyPress for every character in the specified string; * this is useful for dynamic UI widgets (like auto-completing combo boxes) that require explicit key events.
* *Unlike the simple "type" command, which forces the specified value into the page directly, this command * may or may not have any visible effect, even in cases where typing keys would normally have a visible effect. * For example, if you use "typeKeys" on a form element, you may or may not see the results of what you typed in * the field.
*In some cases, you may need to use the simple "type" command to set the value of the field and then the "typeKeys" command to * send the keystroke events corresponding to what you just typed.
* * @param locator an element locator * @param value the value to type */ var keys = new String(value).split(""); for (var i = 0; i < keys.length; i++) { var c = keys[i]; this.doKeyDown(locator, c); this.doKeyUp(locator, c); this.doKeyPress(locator, c); } }; Selenium.prototype.doSetSpeed = function(value) { /** * Set execution speed (i.e., set the millisecond length of a delay which will follow each selenium operation). By default, there is no such delay, i.e., * the delay is 0 milliseconds. * * @param value the number of milliseconds to pause after operation */ throw new SeleniumError("this operation is only implemented in selenium-rc, and should never result in a request making it across the wire"); }; Selenium.prototype.getSpeed = function() { /** * Get execution speed (i.e., get the millisecond length of the delay following each selenium operation). By default, there is no such delay, i.e., * the delay is 0 milliseconds. * * See also setSpeed. * * @return string the execution speed in milliseconds. */ throw new SeleniumError("this operation is only implemented in selenium-rc, and should never result in a request making it across the wire"); }; Selenium.prototype.findToggleButton = function(locator) { var element = this.browserbot.findElement(locator); if (element.checked == null) { Assert.fail("Element " + locator + " is not a toggle-button."); } return element; } Selenium.prototype.doCheck = function(locator) { /** * Check a toggle-button (checkbox/radio) * * @param locator an element locator */ this.findToggleButton(locator).checked = true; }; Selenium.prototype.doUncheck = function(locator) { /** * Uncheck a toggle-button (checkbox/radio) * * @param locator an element locator */ this.findToggleButton(locator).checked = false; }; Selenium.prototype.doSelect = function(selectLocator, optionLocator) { /** * Select an option from a drop-down using an option locator. * ** Option locators provide different ways of specifying options of an HTML * Select element (e.g. for selecting a specific option, or for asserting * that the selected option satisfies a specification). There are several * forms of Select Option Locator. *
** If no option locator prefix is provided, the default behaviour is to match on label. *
* * * @param selectLocator an element locator identifying a drop-down menu * @param optionLocator an option locator (a label by default) */ var element = this.browserbot.findElement(selectLocator); if (!("options" in element)) { throw new SeleniumError("Specified element is not a Select (has no options)"); } var locator = this.optionLocatorFactory.fromLocatorString(optionLocator); var option = locator.findOption(element); this.browserbot.selectOption(element, option); }; Selenium.prototype.doAddSelection = function(locator, optionLocator) { /** * Add a selection to the set of selected options in a multi-select element using an option locator. * * @see #doSelect for details of option locators * * @param locator an element locator identifying a multi-select box * @param optionLocator an option locator (a label by default) */ var element = this.browserbot.findElement(locator); if (!("options" in element)) { throw new SeleniumError("Specified element is not a Select (has no options)"); } var locator = this.optionLocatorFactory.fromLocatorString(optionLocator); var option = locator.findOption(element); this.browserbot.addSelection(element, option); }; Selenium.prototype.doRemoveSelection = function(locator, optionLocator) { /** * Remove a selection from the set of selected options in a multi-select element using an option locator. * * @see #doSelect for details of option locators * * @param locator an element locator identifying a multi-select box * @param optionLocator an option locator (a label by default) */ var element = this.browserbot.findElement(locator); if (!("options" in element)) { throw new SeleniumError("Specified element is not a Select (has no options)"); } var locator = this.optionLocatorFactory.fromLocatorString(optionLocator); var option = locator.findOption(element); this.browserbot.removeSelection(element, option); }; Selenium.prototype.doRemoveAllSelections = function(locator) { /** * Unselects all of the selected options in a multi-select element. * * @param locator an element locator identifying a multi-select box */ var element = this.browserbot.findElement(locator); if (!("options" in element)) { throw new SeleniumError("Specified element is not a Select (has no options)"); } for (var i = 0; i < element.options.length; i++) { this.browserbot.removeSelection(element, element.options[i]); } } Selenium.prototype.doSubmit = function(formLocator) { /** * Submit the specified form. This is particularly useful for forms without * submit buttons, e.g. single-input "Search" forms. * * @param formLocator an element locator for the form you want to submit */ var form = this.browserbot.findElement(formLocator); return this.browserbot.submit(form); }; Selenium.prototype.makePageLoadCondition = function(timeout) { if (timeout == null) { timeout = this.defaultTimeout; } // if the timeout is zero, we won't wait for the page to load before returning if (timeout == 0) { // abort XHR request this._abortXhrRequest(); return; } return Selenium.decorateFunctionWithTimeout(fnBind(this._isNewPageLoaded, this), timeout, fnBind(this._abortXhrRequest, this)); }; Selenium.prototype.doOpen = function(url, ignoreResponseCode) { /** * Opens an URL in the test frame. This accepts both relative and absolute * URLs. * * The "open" command waits for the page to load before proceeding, * ie. the "AndWait" suffix is implicit. * * Note: The URL must be on the same domain as the runner HTML * due to security restrictions in the browser (Same Origin Policy). If you * need to open an URL on another domain, use the Selenium Server to start a * new browser session on that domain. * * @param url the URL to open; may be relative or absolute * @param ignoreResponseCode (optional) turn off ajax head request functionality * */ if (ignoreResponseCode == null) { this.browserbot.ignoreResponseCode = false; } else if (ignoreResponseCode.toLowerCase() == "true") { this.browserbot.ignoreResponseCode = true; } else { this.browserbot.ignoreResponseCode = false; } this.browserbot.openLocation(url); if (window["proxyInjectionMode"] == null || !window["proxyInjectionMode"]) { return this.makePageLoadCondition(); } // in PI mode, just return "OK"; the server will waitForLoad }; Selenium.prototype.doOpenWindow = function(url, windowID) { /** * Opens a popup window (if a window with that ID isn't already open). * After opening the window, you'll need to select it using the selectWindow * command. * *This command can also be a useful workaround for bug SEL-339. In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example). * In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using * an empty (blank) url, like this: openWindow("", "myFunnyWindow").
* * @param url the URL to open, which can be blank * @param windowID the JavaScript window ID of the window to select */ this.browserbot.openWindow(url, windowID); }; Selenium.prototype.doSelectWindow = function(windowID) { /** * Selects a popup window using a window locator; once a popup window has been selected, all * commands go to that window. To select the main window again, use null * as the target. * ** * Window locators provide different ways of specifying the window object: * by title, by internal JavaScript "name," or by JavaScript variable. *
** If no window locator prefix is provided, we'll try to guess what you mean like this:
*1.) if windowID is null, (or the string "null") then it is assumed the user is referring to the original window instantiated by the browser).
*2.) if the value of the "windowID" parameter is a JavaScript variable name in the current application window, then it is assumed * that this variable contains the return value from a call to the JavaScript window.open() method.
*3.) Otherwise, selenium looks in a hash it maintains that maps string names to window "names".
*4.) If that fails, we'll try looping over all of the known windows to try to find the appropriate "title". * Since "title" is not necessarily unique, this may have unexpected behavior.
* *If you're having trouble figuring out the name of a window that you want to manipulate, look at the Selenium log messages * which identify the names of windows created via window.open (and therefore intercepted by Selenium). You will see messages * like the following for each window as it is opened:
* *debug: window.open call intercepted; window ID (which you can use with selectWindow()) is "myNewWindow"
In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example). * (This is bug SEL-339.) In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using * an empty (blank) url, like this: openWindow("", "myFunnyWindow").
* * @param windowID the JavaScript window ID of the window to select */ this.browserbot.selectWindow(windowID); }; Selenium.prototype.doSelectPopUp = function(windowID) { /** * Simplifies the process of selecting a popup window (and does not offer * functionality beyond whatselectWindow()
already provides).
* windowID
is either not specified, or specified as
* "null", the first non-top window is selected. The top window is the one
* that would be selected by selectWindow()
without providing a
* windowID
. This should not be used when more than one popup
* window is in play.windowID
as the following in order: 1) the "name" of the
* window, as specified to window.open()
; 2) a javascript
* variable which is a reference to a window; and 3) the title of the
* window. This is the same ordered lookup performed by
* selectWindow
.selectWindow()
and specifying no value for
* windowID
.
*/
this.browserbot.selectWindow();
}
Selenium.prototype.doSelectFrame = function(locator) {
/**
* Selects a frame within the current window. (You may invoke this command
* multiple times to select nested frames.) To select the parent frame, use
* "relative=parent" as a locator; to select the top frame, use "relative=top".
* You can also select a frame by its 0-based index number; select the first frame with
* "index=0", or the third frame with "index=2".
*
* You may also use a DOM expression to identify the frame you want directly,
* like this: dom=frames["main"].frames["subframe"]
This is useful in proxy injection mode, where this code runs in every * browser frame and window, and sometimes the selenium server needs to identify * the "current" frame. In this case, when the test calls selectFrame, this * routine is called for each frame to figure out which one has been selected. * The selected frame will return true, while all others will return false.
* * @param currentFrameString starting frame * @param target new frame (which might be relative to the current one) * @return boolean true if the new frame is this code's window */ return this.browserbot.doesThisFrameMatchFrameExpression(currentFrameString, target); }; Selenium.prototype.getWhetherThisWindowMatchWindowExpression = function(currentWindowString, target) { /** * Determine whether currentWindowString plus target identify the window containing this running code. * *This is useful in proxy injection mode, where this code runs in every * browser frame and window, and sometimes the selenium server needs to identify * the "current" window. In this case, when the test calls selectWindow, this * routine is called for each window to figure out which one has been selected. * The selected window will return true, while all others will return false.
* * @param currentWindowString starting window * @param target new window (which might be relative to the current one, e.g., "_parent") * @return boolean true if the new window is this code's window */ if (window.opener!=null && window.opener[target]!=null && window.opener[target]==window) { return true; } return false; }; Selenium.prototype.doWaitForPopUp = function(windowID, timeout) { /** * Waits for a popup window to appear and load up. * * @param windowID the JavaScript window "name" of the window that will appear (not the text of the title bar) * If unspecified, or specified as "null", this command will * wait for the first non-top window to appear (don't rely * on this if you are working with multiple popups * simultaneously). * @param timeout a timeout in milliseconds, after which the action will return with an error. * If this value is not specified, the default Selenium * timeout will be used. See the setTimeout() command. */ if (! timeout) { var timeout = this.defaultTimeout; } var timeoutTime = getTimeoutTime(timeout); var popupLoadedPredicate = function () { var targetWindow; try { if (windowID && windowID != 'null') { targetWindow = selenium.browserbot.getWindowByName(windowID, true); } else { var names = selenium.browserbot.getNonTopWindowNames(); targetWindow = selenium.browserbot.getWindowByName(names[0], true); } } catch (e) { if (new Date().getTime() > timeoutTime) { throw e; } } if (!targetWindow) return false; if (!targetWindow.location) return false; if ("about:blank" == targetWindow.location) return false; if (browserVersion.isKonqueror) { if ("/" == targetWindow.location.href) { // apparently Konqueror uses this as the temporary location, instead of about:blank return false; } } if (browserVersion.isSafari) { if(targetWindow.location.href == selenium.browserbot.buttonWindow.location.href) { // Apparently Safari uses this as the temporary location, instead of about:blank // what a world! LOG.debug("DGF what a world!"); return false; } } if (!targetWindow.document) return false; if (!selenium.browserbot.getCurrentWindow().document.readyState) { // This is Firefox, with no readyState extension return true; } if ('complete' != targetWindow.document.readyState) return false; return true; }; return Selenium.decorateFunctionWithTimeout(popupLoadedPredicate, timeout); } Selenium.prototype.doWaitForPopUp.dontCheckAlertsAndConfirms = true; Selenium.prototype.doChooseCancelOnNextConfirmation = function() { /** ** By default, Selenium's overridden window.confirm() function will * return true, as if the user had manually clicked OK; after running * this command, the next call to confirm() will return false, as if * the user had clicked Cancel. Selenium will then resume using the * default behavior for future confirmations, automatically returning * true (OK) unless/until you explicitly call this command for each * confirmation. *
** Take note - every time a confirmation comes up, you must * consume it with a corresponding getConfirmation, or else * the next selenium operation will fail. *
*/ this.browserbot.cancelNextConfirmation(false); }; Selenium.prototype.doChooseOkOnNextConfirmation = function() { /** ** Undo the effect of calling chooseCancelOnNextConfirmation. Note * that Selenium's overridden window.confirm() function will normally automatically * return true, as if the user had manually clicked OK, so you shouldn't * need to use this command unless for some reason you need to change * your mind prior to the next confirmation. After any confirmation, Selenium will resume using the * default behavior for future confirmations, automatically returning * true (OK) unless/until you explicitly call chooseCancelOnNextConfirmation for each * confirmation. *
** Take note - every time a confirmation comes up, you must * consume it with a corresponding getConfirmation, or else * the next selenium operation will fail. *
* */ this.browserbot.cancelNextConfirmation(true); }; Selenium.prototype.doAnswerOnNextPrompt = function(answer) { /** * Instructs Selenium to return the specified answer string in response to * the next JavaScript prompt [window.prompt()]. * * * @param answer the answer to give in response to the prompt pop-up */ this.browserbot.setNextPromptResult(answer); }; Selenium.prototype.doGoBack = function() { /** * Simulates the user clicking the "back" button on their browser. * */ this.browserbot.goBack(); }; Selenium.prototype.doRefresh = function() { /** * Simulates the user clicking the "Refresh" button on their browser. * */ this.browserbot.refresh(); }; Selenium.prototype.doClose = function() { /** * Simulates the user clicking the "close" button in the titlebar of a popup * window or tab. */ this.browserbot.close(); }; Selenium.prototype.ensureNoUnhandledPopups = function() { if (this.browserbot.hasAlerts()) { throw new SeleniumError("There was an unexpected Alert! [" + this.browserbot.getNextAlert() + "]"); } if ( this.browserbot.hasConfirmations() ) { throw new SeleniumError("There was an unexpected Confirmation! [" + this.browserbot.getNextConfirmation() + "]"); } }; Selenium.prototype.isAlertPresent = function() { /** * Has an alert occurred? * ** This function never throws an exception *
* @return boolean true if there is an alert */ return this.browserbot.hasAlerts(); }; Selenium.prototype.isPromptPresent = function() { /** * Has a prompt occurred? * ** This function never throws an exception *
* @return boolean true if there is a pending prompt */ return this.browserbot.hasPrompts(); }; Selenium.prototype.isConfirmationPresent = function() { /** * Has confirm() been called? * ** This function never throws an exception *
* @return boolean true if there is a pending confirmation */ return this.browserbot.hasConfirmations(); }; Selenium.prototype.getAlert = function() { /** * Retrieves the message of a JavaScript alert generated during the previous action, or fail if there were no alerts. * *Getting an alert has the same effect as manually clicking OK. If an * alert is generated but you do not consume it with getAlert, the next Selenium action * will fail.
* *Under Selenium, JavaScript alerts will NOT pop up a visible alert * dialog.
* *Selenium does NOT support JavaScript alerts that are generated in a * page's onload() event handler. In this case a visible dialog WILL be * generated and Selenium will hang until someone manually clicks OK.
* @return string The message of the most recent JavaScript alert */ if (!this.browserbot.hasAlerts()) { Assert.fail("There were no alerts"); } return this.browserbot.getNextAlert(); }; Selenium.prototype.getAlert.dontCheckAlertsAndConfirms = true; Selenium.prototype.getConfirmation = function() { /** * Retrieves the message of a JavaScript confirmation dialog generated during * the previous action. * ** By default, the confirm function will return true, having the same effect * as manually clicking OK. This can be changed by prior execution of the * chooseCancelOnNextConfirmation command. *
** If an confirmation is generated but you do not consume it with getConfirmation, * the next Selenium action will fail. *
* ** NOTE: under Selenium, JavaScript confirmations will NOT pop up a visible * dialog. *
* ** NOTE: Selenium does NOT support JavaScript confirmations that are * generated in a page's onload() event handler. In this case a visible * dialog WILL be generated and Selenium will hang until you manually click * OK. *
* * @return string the message of the most recent JavaScript confirmation dialog */ if (!this.browserbot.hasConfirmations()) { Assert.fail("There were no confirmations"); } return this.browserbot.getNextConfirmation(); }; Selenium.prototype.getConfirmation.dontCheckAlertsAndConfirms = true; Selenium.prototype.getPrompt = function() { /** * Retrieves the message of a JavaScript question prompt dialog generated during * the previous action. * *Successful handling of the prompt requires prior execution of the * answerOnNextPrompt command. If a prompt is generated but you * do not get/verify it, the next Selenium action will fail.
* *NOTE: under Selenium, JavaScript prompts will NOT pop up a visible * dialog.
* *NOTE: Selenium does NOT support JavaScript prompts that are generated in a * page's onload() event handler. In this case a visible dialog WILL be * generated and Selenium will hang until someone manually clicks OK.
* @return string the message of the most recent JavaScript question prompt */ if (! this.browserbot.hasPrompts()) { Assert.fail("There were no prompts"); } return this.browserbot.getNextPrompt(); }; Selenium.prototype.getLocation = function() { /** Gets the absolute URL of the current page. * * @return string the absolute URL of the current page */ return this.browserbot.getCurrentWindow().location.href; }; Selenium.prototype.getTitle = function() { /** Gets the title of the current page. * * @return string the title of the current page */ return this.browserbot.getTitle(); }; Selenium.prototype.getBodyText = function() { /** * Gets the entire text of the page. * @return string the entire text of the page */ return this.browserbot.bodyText(); }; Selenium.prototype.getValue = function(locator) { /** * Gets the (whitespace-trimmed) value of an input field (or anything else with a value parameter). * For checkbox/radio elements, the value will be "on" or "off" depending on * whether the element is checked or not. * * @param locator an element locator * @return string the element value, or "on/off" for checkbox/radio elements */ var element = this.browserbot.findElement(locator) return getInputValue(element).trim(); } Selenium.prototype.getText = function(locator) { /** * Gets the text of an element. This works for any element that contains * text. This command uses either the textContent (Mozilla-like browsers) or * the innerText (IE-like browsers) of the element, which is the rendered * text shown to the user. * * @param locator an element locator * @return string the text of the element */ var element = this.browserbot.findElement(locator); return getText(element).trim(); }; Selenium.prototype.doHighlight = function(locator) { /** * Briefly changes the backgroundColor of the specified element yellow. Useful for debugging. * * @param locator an element locator */ var element = this.browserbot.findElement(locator); this.browserbot.highlight(element, true); }; Selenium.prototype.getEval = function(script) { /** Gets the result of evaluating the specified JavaScript snippet. The snippet may * have multiple lines, but only the result of the last line will be returned. * *Note that, by default, the snippet will run in the context of the "selenium"
* object itself, so this
will refer to the Selenium object. Use window
to
* refer to the window of your application, e.g. window.document.getElementById('foo')
If you need to use
* a locator to refer to a single element in your application page, you can
* use this.browserbot.findElement("id=foo")
where "id=foo" is your locator.
If a given button has no ID, it will appear as "" in this array.
* * @return string[] the IDs of all buttons on the page */ return this.browserbot.getAllButtons(); }; Selenium.prototype.getAllLinks = function() { /** Returns the IDs of all links on the page. * *If a given link has no ID, it will appear as "" in this array.
* * @return string[] the IDs of all links on the page */ return this.browserbot.getAllLinks(); }; Selenium.prototype.getAllFields = function() { /** Returns the IDs of all input fields on the page. * *If a given field has no ID, it will appear as "" in this array.
* * @return string[] the IDs of all field on the page */ return this.browserbot.getAllFields(); }; Selenium.prototype.getAttributeFromAllWindows = function(attributeName) { /** Returns an array of JavaScript property values from all known windows having one. * * @param attributeName name of an attribute on the windows * @return string[] the set of values of this attribute from all known windows. */ var attributes = new Array(); var win = selenium.browserbot.topWindow; // DGF normally you should use []s instead of eval "win."+attributeName // but in this case, attributeName may contain dots (e.g. document.title) // in that case, we have no choice but to use eval... attributes.push(eval("win."+attributeName)); for (var windowName in this.browserbot.openedWindows) { try { win = selenium.browserbot.openedWindows[windowName]; attributes.push(eval("win."+attributeName)); } catch (e) {} // DGF If we miss one... meh. It's probably closed or inaccessible anyway. } return attributes; }; Selenium.prototype.findWindow = function(soughtAfterWindowPropertyValue) { var targetPropertyName = "name"; if (soughtAfterWindowPropertyValue.match("^title=")) { targetPropertyName = "document.title"; soughtAfterWindowPropertyValue = soughtAfterWindowPropertyValue.replace(/^title=/, ""); } else { // matching "name": // If we are not in proxy injection mode, then the top-level test window will be named selenium_myiframe. // But as far as the interface goes, we are expected to match a blank string to this window, if // we are searching with respect to the widow name. // So make a special case so that this logic will work: if (PatternMatcher.matches(soughtAfterWindowPropertyValue, "")) { return this.browserbot.getCurrentWindow(); } } // DGF normally you should use []s instead of eval "win."+attributeName // but in this case, attributeName may contain dots (e.g. document.title) // in that case, we have no choice but to use eval... if (PatternMatcher.matches(soughtAfterWindowPropertyValue, eval("this.browserbot.topWindow." + targetPropertyName))) { return this.browserbot.topWindow; } for (windowName in selenium.browserbot.openedWindows) { var openedWindow = selenium.browserbot.openedWindows[windowName]; if (PatternMatcher.matches(soughtAfterWindowPropertyValue, eval("openedWindow." + targetPropertyName))) { return openedWindow; } } throw new SeleniumError("could not find window with property " + targetPropertyName + " matching " + soughtAfterWindowPropertyValue); }; Selenium.prototype.doDragdrop = function(locator, movementsString) { /** deprecated - use dragAndDrop instead * * @param locator an element locator * @param movementsString offset in pixels from the current location to which the element should be moved, e.g., "+70,-300" */ this.doDragAndDrop(locator, movementsString); }; Selenium.prototype.doSetMouseSpeed = function(pixels) { /** Configure the number of pixels between "mousemove" events during dragAndDrop commands (default=10). *Setting this value to 0 means that we'll send a "mousemove" event to every single pixel * in between the start location and the end location; that can be very slow, and may * cause some browsers to force the JavaScript to timeout.
* *If the mouse speed is greater than the distance between the two dragged objects, we'll * just send one "mousemove" at the start location and then one final one at the end location.
* @param pixels the number of pixels between "mousemove" events */ var intValue = new Number(pixels); if (intValue.constructor != Number || intValue < 0 ) { this.mouseSpeed = Selenium.DEFAULT_MOUSE_SPEED; } else { this.mouseSpeed = pixels; } } Selenium.prototype.getMouseSpeed = function() { /** Returns the number of pixels between "mousemove" events during dragAndDrop commands (default=10). * * @return number the number of pixels between "mousemove" events during dragAndDrop commands (default=10) */ return this.mouseSpeed; } Selenium.prototype.doDragAndDrop = function(locator, movementsString) { /** Drags an element a certain distance and then drops it * @param locator an element locator * @param movementsString offset in pixels from the current location to which the element should be moved, e.g., "+70,-300" */ var element = this.browserbot.findElement(locator); var clientStartXY = getClientXY(element) var clientStartX = clientStartXY[0]; var clientStartY = clientStartXY[1]; var movements = movementsString.split(/,/); var movementX = Number(movements[0]); var movementY = Number(movements[1]); var clientFinishX = ((clientStartX + movementX) < 0) ? 0 : (clientStartX + movementX); var clientFinishY = ((clientStartY + movementY) < 0) ? 0 : (clientStartY + movementY); var mouseSpeed = this.mouseSpeed; var move = function(current, dest) { if (current == dest) return current; if (Math.abs(current - dest) < mouseSpeed) return dest; return (current < dest) ? current + mouseSpeed : current - mouseSpeed; } this.browserbot.triggerMouseEvent(element, 'mousedown', true, clientStartX, clientStartY); this.browserbot.triggerMouseEvent(element, 'mousemove', true, clientStartX, clientStartY); var clientX = clientStartX; var clientY = clientStartY; while ((clientX != clientFinishX) || (clientY != clientFinishY)) { clientX = move(clientX, clientFinishX); clientY = move(clientY, clientFinishY); this.browserbot.triggerMouseEvent(element, 'mousemove', true, clientX, clientY); } this.browserbot.triggerMouseEvent(element, 'mousemove', true, clientFinishX, clientFinishY); this.browserbot.triggerMouseEvent(element, 'mouseup', true, clientFinishX, clientFinishY); }; Selenium.prototype.doDragAndDropToObject = function(locatorOfObjectToBeDragged, locatorOfDragDestinationObject) { /** Drags an element and drops it on another element * * @param locatorOfObjectToBeDragged an element to be dragged * @param locatorOfDragDestinationObject an element whose location (i.e., whose center-most pixel) will be the point where locatorOfObjectToBeDragged is dropped */ var startX = this.getElementPositionLeft(locatorOfObjectToBeDragged); var startY = this.getElementPositionTop(locatorOfObjectToBeDragged); var destinationLeftX = this.getElementPositionLeft(locatorOfDragDestinationObject); var destinationTopY = this.getElementPositionTop(locatorOfDragDestinationObject); var destinationWidth = this.getElementWidth(locatorOfDragDestinationObject); var destinationHeight = this.getElementHeight(locatorOfDragDestinationObject); var endX = Math.round(destinationLeftX + (destinationWidth / 2)); var endY = Math.round(destinationTopY + (destinationHeight / 2)); var deltaX = endX - startX; var deltaY = endY - startY; var movementsString = "" + deltaX + "," + deltaY; this.doDragAndDrop(locatorOfObjectToBeDragged, movementsString); }; Selenium.prototype.doWindowFocus = function() { /** Gives focus to the currently selected window * */ this.browserbot.getCurrentWindow().focus(); }; Selenium.prototype.doWindowMaximize = function() { /** Resize currently selected window to take up the entire screen * */ var window = this.browserbot.getCurrentWindow(); if (window!=null && window.screen) { window.moveTo(0,0); window.resizeTo(screen.availWidth, screen.availHeight); } }; Selenium.prototype.getAllWindowIds = function() { /** Returns the IDs of all windows that the browser knows about in an array. * * @return string[] Array of identifiers of all windows that the browser knows about. */ return this.getAttributeFromAllWindows("id"); }; Selenium.prototype.getAllWindowNames = function() { /** Returns the names of all windows that the browser knows about in an array. * * @return string[] Array of names of all windows that the browser knows about. */ return this.getAttributeFromAllWindows("name"); }; Selenium.prototype.getAllWindowTitles = function() { /** Returns the titles of all windows that the browser knows about in an array. * * @return string[] Array of titles of all windows that the browser knows about. */ return this.getAttributeFromAllWindows("document.title"); }; Selenium.prototype.getHtmlSource = function() { /** Returns the entire HTML source between the opening and * closing "html" tags. * * @return string the entire HTML source */ return this.browserbot.getDocument().getElementsByTagName("html")[0].innerHTML; }; Selenium.prototype.doSetCursorPosition = function(locator, position) { /** * Moves the text cursor to the specified position in the given input element or textarea. * This method will fail if the specified element isn't an input element or textarea. * * @param locator an element locator pointing to an input element or textarea * @param position the numerical position of the cursor in the field; position should be 0 to move the position to the beginning of the field. You can also set the cursor to -1 to move it to the end of the field. */ var element = this.browserbot.findElement(locator); if (element.value == undefined) { Assert.fail("Element " + locator + " is not an input."); } if (position == -1) { position = element.value.length; } if( element.setSelectionRange && !browserVersion.isOpera) { element.focus(); element.setSelectionRange(/*start*/position,/*end*/position); } else if( element.createTextRange ) { triggerEvent(element, 'focus', false); var range = element.createTextRange(); range.collapse(true); range.moveEnd('character',position); range.moveStart('character',position); range.select(); } } Selenium.prototype.getElementIndex = function(locator) { /** * Get the relative index of an element to its parent (starting from 0). The comment node and empty text node * will be ignored. * * @param locator an element locator pointing to an element * @return number of relative index of the element to its parent (starting from 0) */ var element = this.browserbot.findElement(locator); var previousSibling; var index = 0; while ((previousSibling = element.previousSibling) != null) { if (!this._isCommentOrEmptyTextNode(previousSibling)) { index++; } element = previousSibling; } return index; } Selenium.prototype.isOrdered = function(locator1, locator2) { /** * Check if these two elements have same parent and are ordered siblings in the DOM. Two same elements will * not be considered ordered. * * @param locator1 an element locator pointing to the first element * @param locator2 an element locator pointing to the second element * @return boolean true if element1 is the previous sibling of element2, false otherwise */ var element1 = this.browserbot.findElement(locator1); var element2 = this.browserbot.findElement(locator2); if (element1 === element2) return false; var previousSibling; while ((previousSibling = element2.previousSibling) != null) { if (previousSibling === element1) { return true; } element2 = previousSibling; } return false; } Selenium.prototype._isCommentOrEmptyTextNode = function(node) { return node.nodeType == 8 || ((node.nodeType == 3) && !(/[^\t\n\r ]/.test(node.data))); } Selenium.prototype.getElementPositionLeft = function(locator) { /** * Retrieves the horizontal position of an element * * @param locator an element locator pointing to an element OR an element itself * @return number of pixels from the edge of the frame. */ var element; if ("string"==typeof locator) { element = this.browserbot.findElement(locator); } else { element = locator; } var x = element.offsetLeft; var elementParent = element.offsetParent; while (elementParent != null) { if(document.all) { if( (elementParent.tagName != "TABLE") && (elementParent.tagName != "BODY") ) { x += elementParent.clientLeft; } } else // Netscape/DOM { if(elementParent.tagName == "TABLE") { var parentBorder = parseInt(elementParent.border); if(isNaN(parentBorder)) { var parentFrame = elementParent.getAttribute('frame'); if(parentFrame != null) { x += 1; } } else if(parentBorder > 0) { x += parentBorder; } } } x += elementParent.offsetLeft; elementParent = elementParent.offsetParent; } return x; }; Selenium.prototype.getElementPositionTop = function(locator) { /** * Retrieves the vertical position of an element * * @param locator an element locator pointing to an element OR an element itself * @return number of pixels from the edge of the frame. */ var element; if ("string"==typeof locator) { element = this.browserbot.findElement(locator); } else { element = locator; } var y = 0; while (element != null) { if(document.all) { if( (element.tagName != "TABLE") && (element.tagName != "BODY") ) { y += element.clientTop; } } else // Netscape/DOM { if(element.tagName == "TABLE") { var parentBorder = parseInt(element.border); if(isNaN(parentBorder)) { var parentFrame = element.getAttribute('frame'); if(parentFrame != null) { y += 1; } } else if(parentBorder > 0) { y += parentBorder; } } } y += element.offsetTop; // Netscape can get confused in some cases, such that the height of the parent is smaller // than that of the element (which it shouldn't really be). If this is the case, we need to // exclude this element, since it will result in too large a 'top' return value. if (element.offsetParent && element.offsetParent.offsetHeight && element.offsetParent.offsetHeight < element.offsetHeight) { // skip the parent that's too small element = element.offsetParent.offsetParent; } else { // Next up... element = element.offsetParent; } } return y; }; Selenium.prototype.getElementWidth = function(locator) { /** * Retrieves the width of an element * * @param locator an element locator pointing to an element * @return number width of an element in pixels */ var element = this.browserbot.findElement(locator); return element.offsetWidth; }; Selenium.prototype.getElementHeight = function(locator) { /** * Retrieves the height of an element * * @param locator an element locator pointing to an element * @return number height of an element in pixels */ var element = this.browserbot.findElement(locator); return element.offsetHeight; }; Selenium.prototype.getCursorPosition = function(locator) { /** * Retrieves the text cursor position in the given input element or textarea; beware, this may not work perfectly on all browsers. * *Specifically, if the cursor/selection has been cleared by JavaScript, this command will tend to * return the position of the last location of the cursor, even though the cursor is now gone from the page. This is filed as SEL-243.
* This method will fail if the specified element isn't an input element or textarea, or there is no cursor in the element. * * @param locator an element locator pointing to an input element or textarea * @return number the numerical position of the cursor in the field */ var element = this.browserbot.findElement(locator); var doc = this.browserbot.getDocument(); var win = this.browserbot.getCurrentWindow(); if( doc.selection && !browserVersion.isOpera){ try { var selectRange = doc.selection.createRange().duplicate(); var elementRange = element.createTextRange(); selectRange.move("character",0); elementRange.move("character",0); var inRange1 = selectRange.inRange(elementRange); var inRange2 = elementRange.inRange(selectRange); elementRange.setEndPoint("EndToEnd", selectRange); } catch (e) { Assert.fail("There is no cursor on this page!"); } var answer = String(elementRange.text).replace(/\r/g,"").length; return answer; } else { if (typeof(element.selectionStart) != "undefined") { if (win.getSelection && typeof(win.getSelection().rangeCount) != undefined && win.getSelection().rangeCount == 0) { Assert.fail("There is no cursor on this page!"); } return element.selectionStart; } } throw new Error("Couldn't detect cursor position on this browser!"); } Selenium.prototype.getExpression = function(expression) { /** * Returns the specified expression. * *This is useful because of JavaScript preprocessing. * It is used to generate commands like assertExpression and waitForExpression.
* * @param expression the value to return * @return string the value passed in */ return expression; } Selenium.prototype.getXpathCount = function(xpath) { /** * Returns the number of nodes that match the specified xpath, eg. "//table" would give * the number of tables. * * @param xpath the xpath expression to evaluate. do NOT wrap this expression in a 'count()' function; we will do that for you. * @return number the number of nodes that match the specified xpath */ var result = this.browserbot.evaluateXPathCount(xpath, this.browserbot.getDocument()); return result; } Selenium.prototype.doAssignId = function(locator, identifier) { /** * Temporarily sets the "id" attribute of the specified element, so you can locate it in the future * using its ID rather than a slow/complicated XPath. This ID will disappear once the page is * reloaded. * @param locator an element locator pointing to an element * @param identifier a string to be used as the ID of the specified element */ var element = this.browserbot.findElement(locator); element.id = identifier; } Selenium.prototype.doAllowNativeXpath = function(allow) { /** * Specifies whether Selenium should use the native in-browser implementation * of XPath (if any native version is available); if you pass "false" to * this function, we will always use our pure-JavaScript xpath library. * Using the pure-JS xpath library can improve the consistency of xpath * element locators between different browser vendors, but the pure-JS * version is much slower than the native implementations. * @param allow boolean, true means we'll prefer to use native XPath; false means we'll only use JS XPath */ if ("false" == allow || "0" == allow) { // The strings "false" and "0" are true values in JS allow = false; } this.browserbot.setAllowNativeXPath(allow); } Selenium.prototype.doIgnoreAttributesWithoutValue = function(ignore) { /** * Specifies whether Selenium will ignore xpath attributes that have no * value, i.e. are the empty string, when using the non-native xpath * evaluation engine. You'd want to do this for performance reasons in IE. * However, this could break certain xpaths, for example an xpath that looks * for an attribute whose value is NOT the empty string. * * The hope is that such xpaths are relatively rare, but the user should * have the option of using them. Note that this only influences xpath * evaluation when using the ajaxslt engine (i.e. not "javascript-xpath"). * * @param ignore boolean, true means we'll ignore attributes without value * at the expense of xpath "correctness"; false means * we'll sacrifice speed for correctness. */ if ('false' == ignore || '0' == ignore) { ignore = false; } this.browserbot.setIgnoreAttributesWithoutValue(ignore); } Selenium.prototype.doWaitForCondition = function(script, timeout) { /** * Runs the specified JavaScript snippet repeatedly until it evaluates to "true". * The snippet may have multiple lines, but only the result of the last line * will be considered. * *Note that, by default, the snippet will be run in the runner's test window, not in the window
* of your application. To get the window of your application, you can use
* the JavaScript snippet selenium.browserbot.getCurrentWindow()
, and then
* run your JavaScript in there
Actions that require waiting include "open" and the "waitFor*" actions.
* The default timeout is 30 seconds. * @param timeout a timeout in milliseconds, after which the action will return with an error */ if (!timeout) { timeout = Selenium.DEFAULT_TIMEOUT; } this.defaultTimeout = timeout; } Selenium.prototype.doWaitForPageToLoad = function(timeout) { /** * Waits for a new page to load. * *You can use this command instead of the "AndWait" suffixes, "clickAndWait", "selectAndWait", "typeAndWait" etc. * (which are only available in the JS API).
* *Selenium constantly keeps track of new pages loading, and sets a "newPageLoaded" * flag when it first notices a page load. Running any other Selenium command after * turns the flag to false. Hence, if you want to wait for a page to load, you must * wait immediately after a Selenium command that caused a page-load.
* @param timeout a timeout in milliseconds, after which this command will return with an error */ // in pi-mode, the test and the harness share the window; thus if we are executing this code, then we have loaded if (window["proxyInjectionMode"] == null || !window["proxyInjectionMode"]) { return this.makePageLoadCondition(timeout); } }; Selenium.prototype.doWaitForFrameToLoad = function(frameAddress, timeout) { /** * Waits for a new frame to load. * *Selenium constantly keeps track of new pages and frames loading, * and sets a "newPageLoaded" flag when it first notices a page load.
* * See waitForPageToLoad for more information. * * @param frameAddress FrameAddress from the server side * @param timeout a timeout in milliseconds, after which this command will return with an error */ // in pi-mode, the test and the harness share the window; thus if we are executing this code, then we have loaded if (window["proxyInjectionMode"] == null || !window["proxyInjectionMode"]) { return this.makePageLoadCondition(timeout); } }; Selenium.prototype._isNewPageLoaded = function() { return this.browserbot.isNewPageLoaded(); }; Selenium.prototype._abortXhrRequest = function() { return this.browserbot.abortXhrRequest(); }; Selenium.prototype.doWaitForPageToLoad.dontCheckAlertsAndConfirms = true; /** * Evaluate a parameter, performing JavaScript evaluation and variable substitution. * If the string matches the pattern "javascript{ ... }", evaluate the string between the braces. */ Selenium.prototype.preprocessParameter = function(value) { var match = value.match(/^javascript\{((.|\r?\n)+)\}$/); if (match && match[1]) { return eval(match[1]).toString(); } return this.replaceVariables(value); }; /* * Search through str and replace all variable references ${varName} with their * value in storedVars. */ Selenium.prototype.replaceVariables = function(str) { var stringResult = str; // Find all of the matching variable references var match = stringResult.match(/\$\{\w+\}/g); if (!match) { return stringResult; } // For each match, lookup the variable value, and replace if found for (var i = 0; match && i < match.length; i++) { var variable = match[i]; // The replacement variable, with ${} var name = variable.substring(2, variable.length - 1); // The replacement variable without ${} var replacement = storedVars[name]; if (replacement != undefined) { stringResult = stringResult.replace(variable, replacement); } } return stringResult; }; Selenium.prototype.getCookie = function() { /** * Return all cookies of the current page under test. * * @return string all cookies of the current page under test */ var doc = this.browserbot.getDocument(); return doc.cookie; }; Selenium.prototype.getCookieByName = function(name) { /** * Returns the value of the cookie with the specified name, or throws an error if the cookie is not present. * @param name the name of the cookie * @return string the value of the cookie */ var v = this.browserbot.getCookieByName(name); if (v === null) { throw new SeleniumError("Cookie '"+name+"' was not found"); } return v; }; Selenium.prototype.isCookiePresent = function(name) { /** * Returns true if a cookie with the specified name is present, or false otherwise. * @param name the name of the cookie * @return boolean true if a cookie with the specified name is present, or false otherwise. */ var v = this.browserbot.getCookieByName(name); var absent = (v === null); return !absent; } Selenium.prototype.doCreateCookie = function(nameValuePair, optionsString) { /** * Create a new cookie whose path and domain are same with those of current page * under test, unless you specified a path for this cookie explicitly. * * @param nameValuePair name and value of the cookie in a format "name=value" * @param optionsString options for the cookie. Currently supported options include 'path', 'max_age' and 'domain'. * the optionsString's format is "path=/path/, max_age=60, domain=.foo.com". The order of options are irrelevant, the unit * of the value of 'max_age' is second. Note that specifying a domain that isn't a subset of the current domain will * usually fail. */ var results = /[^\s=\[\]\(\),"\/\?@:;]+=[^\s=\[\]\(\),"\/\?@:;]*/.test(nameValuePair); if (!results) { throw new SeleniumError("Invalid parameter."); } var cookie = nameValuePair.trim(); results = /max_age=(\d+)/.exec(optionsString); if (results) { var expireDateInMilliseconds = (new Date()).getTime() + results[1] * 1000; cookie += "; expires=" + new Date(expireDateInMilliseconds).toGMTString(); } results = /path=([^\s,]+)[,]?/.exec(optionsString); if (results) { var path = results[1]; if (browserVersion.khtml) { // Safari and conquerer don't like paths with / at the end if ("/" != path) { path = path.replace(/\/$/, ""); } } cookie += "; path=" + path; } results = /domain=([^\s,]+)[,]?/.exec(optionsString); if (results) { var domain = results[1]; cookie += "; domain=" + domain; } LOG.debug("Setting cookie to: " + cookie); this.browserbot.getDocument().cookie = cookie; } Selenium.prototype.doDeleteCookie = function(name,optionsString) { /** * Delete a named cookie with specified path and domain. Be careful; to delete a cookie, you * need to delete it using the exact same path and domain that were used to create the cookie. * If the path is wrong, or the domain is wrong, the cookie simply won't be deleted. Also * note that specifying a domain that isn't a subset of the current domain will usually fail. * * Since there's no way to discover at runtime the original path and domain of a given cookie, * we've added an option called 'recurse' to try all sub-domains of the current domain with * all paths that are a subset of the current path. Beware; this option can be slow. In * big-O notation, it operates in O(n*m) time, where n is the number of dots in the domain * name and m is the number of slashes in the path. * * @param name the name of the cookie to be deleted * @param optionsString options for the cookie. Currently supported options include 'path', 'domain' * and 'recurse.' The optionsString's format is "path=/path/, domain=.foo.com, recurse=true". * The order of options are irrelevant. Note that specifying a domain that isn't a subset of * the current domain will usually fail. */ // set the expire time of the cookie to be deleted to one minute before now. var path = ""; var domain = ""; var recurse = false; var matched = false; results = /path=([^\s,]+)[,]?/.exec(optionsString); if (results) { matched = true; path = results[1]; } results = /domain=([^\s,]+)[,]?/.exec(optionsString); if (results) { matched = true; domain = results[1]; } results = /recurse=([^\s,]+)[,]?/.exec(optionsString); if (results) { matched = true; recurse = results[1]; if ("false" == recurse) { recurse = false; } } // Treat the entire optionsString as a path (for backwards compatibility) if (optionsString && !matched) { LOG.warn("Using entire optionsString as a path; please change the argument to deleteCookie to use path="+optionsString); path = optionsString; } if (browserVersion.khtml) { // Safari and conquerer don't like paths with / at the end if ("/" != path) { path = path.replace(/\/$/, ""); } } path = path.trim(); domain = domain.trim(); var cookieName = name.trim(); if (recurse) { this.browserbot.recursivelyDeleteCookie(cookieName, domain, path); } else { this.browserbot.deleteCookie(cookieName, domain, path); } } Selenium.prototype.doDeleteAllVisibleCookies = function() { /** Calls deleteCookie with recurse=true on all cookies visible to the current page. * As noted on the documentation for deleteCookie, recurse=true can be much slower * than simply deleting the cookies using a known domain/path. */ var win = this.browserbot.getCurrentWindow(); var doc = win.document; var cookieNames = this.browserbot.getAllCookieNames(doc); var domain = doc.domain; var path = win.location.pathname; for (var i = 0; i < cookieNames.length; i++) { this.browserbot.recursivelyDeleteCookie(cookieNames[i], domain, path, win); } } Selenium.prototype.doSetBrowserLogLevel = function(logLevel) { /** * Sets the threshold for browser-side logging messages; log messages beneath this threshold will be discarded. * Valid logLevel strings are: "debug", "info", "warn", "error" or "off". * To see the browser logs, you need to * either show the log window in GUI mode, or enable browser-side logging in Selenium RC. * * @param logLevel one of the following: "debug", "info", "warn", "error" or "off" */ if (logLevel == null || logLevel == "") { throw new SeleniumError("You must specify a log level"); } logLevel = logLevel.toLowerCase(); if (LOG.logLevels[logLevel] == null) { throw new SeleniumError("Invalid log level: " + logLevel); } LOG.setLogLevelThreshold(logLevel); } Selenium.prototype.doRunScript = function(script) { /** * Creates a new "script" tag in the body of the current test window, and * adds the specified text into the body of the command. Scripts run in * this way can often be debugged more easily than scripts executed using * Selenium's "getEval" command. Beware that JS exceptions thrown in these script * tags aren't managed by Selenium, so you should probably wrap your script * in try/catch blocks if there is any chance that the script will throw * an exception. * @param script the JavaScript snippet to run */ var win = this.browserbot.getCurrentWindow(); var doc = win.document; var scriptTag = doc.createElement("script"); scriptTag.type = "text/javascript" scriptTag.text = script; doc.body.appendChild(scriptTag); } Selenium.prototype.doAddLocationStrategy = function(strategyName, functionDefinition) { /** * Defines a new function for Selenium to locate elements on the page. * For example, * if you define the strategy "foo", and someone runs click("foo=blah"), we'll * run your function, passing you the string "blah", and click on the element * that your function * returns, or throw an "Element not found" error if your function returns null. * * We'll pass three arguments to your function: *return inDocument.getElementById(locator);
*/
if (!/^[a-zA-Z]+$/.test(strategyName)) {
throw new SeleniumError("Invalid strategy name: " + strategyName);
}
var strategyFunction;
try {
strategyFunction = new Function("locator", "inDocument", "inWindow", functionDefinition);
} catch (ex) {
throw new SeleniumError("Error evaluating function definition: " + extractExceptionMessage(ex));
}
var safeStrategyFunction = function() {
try {
return strategyFunction.apply(this, arguments);
} catch (ex) {
throw new SeleniumError("Error executing strategy function " + strategyName + ": " + extractExceptionMessage(ex));
}
}
this.browserbot.locationStrategies[strategyName] = safeStrategyFunction;
}
Selenium.prototype.doCaptureEntirePageScreenshot = function(filename, kwargs) {
/**
* Saves the entire contents of the current window canvas to a PNG file.
* Contrast this with the captureScreenshot command, which captures the
* contents of the OS viewport (i.e. whatever is currently being displayed
* on the monitor), and is implemented in the RC only. Currently this only
* works in Firefox when running in chrome mode, and in IE non-HTA using
* the EXPERIMENTAL "Snapsie" utility. The Firefox implementation is mostly
* borrowed from the Screengrab! Firefox extension. Please see
* http://www.screengrab.org and http://snapsie.sourceforge.net/ for
* details.
*
* @param filename the path to the file to persist the screenshot as. No
* filename extension will be appended by default.
* Directories will not be created if they do not exist,
* and an exception will be thrown, possibly by native
* code.
* @param kwargs a kwargs string that modifies the way the screenshot
* is captured. Example: "background=#CCFFDD" .
* Currently valid options:
*