module TeyvatDB::Materials::Development module EliteMonsterLootDropsData A_FLOWER_YET_TO_BLOOM = TeyvatDB::GenshinData::Material.new( kamera_key: "AFlowerYetToBloom", name: "A Flower Yet to Bloom", rarity: 2, family: :rogue_flower, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze AGENTS_SACRIFICIAL_KNIFE = TeyvatDB::GenshinData::Material.new( kamera_key: "AgentsSacrificialKnife", name: "Agents Sacrificial Knife", rarity: 3, family: :sacrificial_knife, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze ALIEN_LIFE_CORE = TeyvatDB::GenshinData::Material.new( kamera_key: "AlienLifeCore", name: "Alien Life Core", rarity: 4, family: :core, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze BLACK_BRONZE_HORN = TeyvatDB::GenshinData::Material.new( kamera_key: "BlackBronzeHorn", name: "Black Bronze Horn", rarity: 3, family: :horn, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze BLACK_CRYSTAL_HORN = TeyvatDB::GenshinData::Material.new( kamera_key: "BlackCrystalHorn", name: "Black Crystal Horn", rarity: 4, family: :horn, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_AXIS = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosAxis", name: "Chaos Axis", rarity: 3, family: :chaos_oculus, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_BOLT = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosBolt", name: "Chaos Bolt", rarity: 4, family: :chaos_bolt, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_CIRCUIT = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosCircuit", name: "Chaos Circuit", rarity: 3, family: :chaos_core, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_CORE = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosCore", name: "Chaos Core", rarity: 4, family: :chaos_core, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_DEVICE = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosDevice", name: "Chaos Device", rarity: 2, family: :chaos_core, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_GEAR = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosGear", name: "Chaos Gear", rarity: 2, family: :chaos_oculus, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_MODULE = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosModule", name: "Chaos Module", rarity: 3, family: :chaos_bolt, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_OCULUS = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosOculus", name: "Chaos Oculus", rarity: 4, family: :chaos_oculus, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CHAOS_STORAGE = TeyvatDB::GenshinData::Material.new( kamera_key: "ChaosStorage", name: "Chaos Storage", rarity: 2, family: :chaos_bolt, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CONCEALED_CLAW = TeyvatDB::GenshinData::Material.new( kamera_key: "ConcealedClaw", name: "Concealed Claw", rarity: 2, family: :concealed_talon, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CONCEALED_TALON = TeyvatDB::GenshinData::Material.new( kamera_key: "ConcealedTalon", name: "Concealed Talon", rarity: 4, family: :concealed_talon, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CONCEALED_UNGUIS = TeyvatDB::GenshinData::Material.new( kamera_key: "ConcealedUnguis", name: "Concealed Unguis", rarity: 3, family: :concealed_talon, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze CRYSTAL_PRISM = TeyvatDB::GenshinData::Material.new( kamera_key: "CrystalPrism", name: "Crystal Prism", rarity: 3, family: :crystal_prism, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DAMAGED_PRISM = TeyvatDB::GenshinData::Material.new( kamera_key: "DamagedPrism", name: "Damaged Prism", rarity: 2, family: :turbid_prism, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DARK_STATUETTE = TeyvatDB::GenshinData::Material.new( kamera_key: "DarkStatuette", name: "Dark Statuette", rarity: 3, family: :statuette, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DEAD_LEY_LINE_BRANCH = TeyvatDB::GenshinData::Material.new( kamera_key: "DeadLeyLineBranch", name: "Dead Ley Line Branch", rarity: 2, family: :ley_line, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DEAD_LEY_LINE_LEAVES = TeyvatDB::GenshinData::Material.new( kamera_key: "DeadLeyLineLeaves", name: "Dead Ley Line Leaves", rarity: 3, family: :ley_line, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DEATHLY_STATUETTE = TeyvatDB::GenshinData::Material.new( kamera_key: "DeathlyStatuette", name: "Deathly Statuette", rarity: 4, family: :statuette, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DESICCATED_SHELL = TeyvatDB::GenshinData::Material.new( kamera_key: "DesiccatedShell", name: "Desiccated Shell", rarity: 2, family: :shell, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DISMAL_PRISM = TeyvatDB::GenshinData::Material.new( kamera_key: "DismalPrism", name: "Dismal Prism", rarity: 2, family: :crystal_prism, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DORMANT_FUNGAL_NUCLEUS = TeyvatDB::GenshinData::Material.new( kamera_key: "DormantFungalNucleus", name: "Dormant Fungal Nucleus", rarity: 3, family: :fungal_nucleus, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze DROP_OF_TAINTED_WATER = TeyvatDB::GenshinData::Material.new( kamera_key: "DropOfTaintedWater", name: "Drop of Tainted Water", rarity: 2, family: :tainted_water, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze FOREIGN_SYNAPSE = TeyvatDB::GenshinData::Material.new( kamera_key: "ForeignSynapse", name: "Foreign Synapse", rarity: 3, family: :core, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze FOSSILIZED_BONE_SHARD = TeyvatDB::GenshinData::Material.new( kamera_key: "FossilizedBoneShard", name: "Fossilized Bone Shard", rarity: 4, family: :bone_shard, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze FRAGILE_BONE_SHARD = TeyvatDB::GenshinData::Material.new( kamera_key: "FragileBoneShard", name: "Fragile Bone Shard", rarity: 2, family: :bone_shard, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze GLOOMY_STATUETTE = TeyvatDB::GenshinData::Material.new( kamera_key: "GloomyStatuette", name: "Gloomy Statuette", rarity: 2, family: :statuette, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze HEAVY_HORN = TeyvatDB::GenshinData::Material.new( kamera_key: "HeavyHorn", name: "Heavy Horn", rarity: 2, family: :horn, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze HUNTERS_SACRIFICIAL_KNIFE = TeyvatDB::GenshinData::Material.new( kamera_key: "HuntersSacrificialKnife", name: "Hunters Sacrificial Knife", rarity: 2, family: :sacrificial_knife, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze INACTIVATED_FUNGAL_NUCLEUS = TeyvatDB::GenshinData::Material.new( kamera_key: "InactivatedFungalNucleus", name: "Inactivated Fungal Nucleus", rarity: 2, family: :fungal_nucleus, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze INSPECTORS_SACRIFICIAL_KNIFE = TeyvatDB::GenshinData::Material.new( kamera_key: "InspectorsSacrificialKnife", name: "Inspectors Sacrificial Knife", rarity: 4, family: :sacrificial_knife, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze LEY_LINE_SPROUT = TeyvatDB::GenshinData::Material.new( kamera_key: "LeyLineSprout", name: "Ley Line Sprout", rarity: 4, family: :ley_line, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze MARKED_SHELL = TeyvatDB::GenshinData::Material.new( kamera_key: "MarkedShell", name: "Marked Shell", rarity: 4, family: :shell, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze MIST_GRASS = TeyvatDB::GenshinData::Material.new( kamera_key: "MistGrass", name: "Mist Grass", rarity: 3, family: :mist_grass, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze MIST_GRASS_POLLEN = TeyvatDB::GenshinData::Material.new( kamera_key: "MistGrassPollen", name: "Mist Grass Pollen", rarity: 2, family: :mist_grass, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze MIST_GRASS_WICK = TeyvatDB::GenshinData::Material.new( kamera_key: "MistGrassWick", name: "Mist Grass Wick", rarity: 4, family: :mist_grass, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze NEWBORN_TAINTED_HYDRO_PHANTASM = TeyvatDB::GenshinData::Material.new( kamera_key: "NewbornTaintedHydroPhantasm", name: "Newborn Tainted Hydro Phantasm", rarity: 4, family: :tainted_water, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze POLARIZING_PRISM = TeyvatDB::GenshinData::Material.new( kamera_key: "PolarizingPrism", name: "Polarizing Prism", rarity: 4, family: :crystal_prism, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze RADIANT_PRISM = TeyvatDB::GenshinData::Material.new( kamera_key: "RadiantPrism", name: "Radiant Prism", rarity: 4, family: :turbid_prism, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze RIFT_CORE = TeyvatDB::GenshinData::Material.new( kamera_key: "RiftCore", name: "Rift Core", rarity: 2, family: :core, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze ROBUST_FUNGAL_NUCLEUS = TeyvatDB::GenshinData::Material.new( kamera_key: "RobustFungalNucleus", name: "Robust Fungal Nucleus", rarity: 4, family: :fungal_nucleus, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze SCOOP_OF_TAINTED_WATER = TeyvatDB::GenshinData::Material.new( kamera_key: "ScoopOfTaintedWater", name: "Scoop of Tainted Water", rarity: 3, family: :tainted_water, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze STURDY_BONE_SHARD = TeyvatDB::GenshinData::Material.new( kamera_key: "SturdyBoneShard", name: "Sturdy Bone Shard", rarity: 3, family: :bone_shard, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze STURDY_SHELL = TeyvatDB::GenshinData::Material.new( kamera_key: "SturdyShell", name: "Sturdy Shell", rarity: 3, family: :shell, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze TREASURED_FLOWER = TeyvatDB::GenshinData::Material.new( kamera_key: "TreasuredFlower", name: "Treasured Flower", rarity: 3, family: :rogue_flower, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze TURBID_PRISM = TeyvatDB::GenshinData::Material.new( kamera_key: "TurbidPrism", name: "Turbid Prism", rarity: 3, family: :turbid_prism, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze WANDERERS_BLOOMING_FLOWER = TeyvatDB::GenshinData::Material.new( kamera_key: "WanderersBloomingFlower", name: "Wanderer's Blooming Flower", rarity: 4, family: :rogue_flower, inventory_type: :development_material, source_category: :monster_loot, source_sub_category: :elite_drop, nation_name: nil, ).freeze end end