Sha256: c2943418d81654c90eeac63cf6c7643fc080746161ce1eae4433d66fd5619f8c

Contents?: true

Size: 1.55 KB

Versions: 2

Compression:

Stored size: 1.55 KB

Contents

o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1389617751.9314508:@value"Ì{I"
class:ETI"BundledAsset;FI"logical_path;TI"-Shaders/Builtin/Structs/materialInput.js;TI"
pathname;TI"f/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Builtin/Structs/materialInput.js;FI"content_type;TI"application/javascript;TI"
mtime;TI"2014-01-13T10:29:06+01:00;TI"length;Ti¾I"digest;TI"%e0d26cdc5eb9eaf2f94add2f9605f1cf;FI"source;TI"¾    //This file is automatically rebuilt by the Cesium build process.
    /*global define*/

    define(function() {
    "use strict";
    return "/**\n\
 * Used as input to every material's czm_getMaterial function.\n\
 *\n\
 * @name czm_materialInput\n\
 * @glslStruct\n\
 *\n\
 * @property {float} s 1D texture coordinates.\n\
 * @property {vec2} st 2D texture coordinates.\n\
 * @property {vec3} str 3D texture coordinates.\n\
 * @property {vec3} normalEC Unperturbed surface normal in eye coordinates.\n\
 * @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.\n\
 * @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates.  The magnitude is the distance in meters from the fragment to the eye.\n\
 */\n\
struct czm_materialInput\n\
{\n\
    float s;\n\
    vec2 st;\n\
    vec3 str;\n\
    vec3 normalEC;\n\
    mat3 tangentToEyeMatrix;\n\
    vec3 positionToEyeEC;\n\
};";
});
;TI"required_assets_digest;TI"%969f30a2abf6b0736a62791830042651;FI"
_version;TI"%6776f581a4329e299531e1d52aa59832;F

Version data entries

2 entries across 2 versions & 1 rubygems

Version Path
cesium-0.25.0 test/dummy/tmp/cache/assets/C83/B70/sprockets%2Fa703782e55371373dad6667a7f25173b
cesium-0.24.1 test/dummy/tmp/cache/assets/C83/B70/sprockets%2Fa703782e55371373dad6667a7f25173b