/* * __ .__ .__ ._____. * _/ |_ _______ __|__| ____ | | |__\_ |__ ______ * \ __\/ _ \ \/ / |/ ___\| | | || __ \ / ___/ * | | ( <_> > <| \ \___| |_| || \_\ \\___ \ * |__| \____/__/\_ \__|\___ >____/__||___ /____ > * \/ \/ \/ \/ * * Copyright (c) 2006-2011 Karsten Schmidt * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * http://creativecommons.org/licenses/LGPL/2.1/ * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ package toxi.physics3d.constraints; import java.util.LinkedList; import java.util.List; import toxi.geom.AABB; import toxi.geom.Vec3D.Axis; import toxi.physics3d.VerletParticle3D; /** * * @author tux */ public class SoftBoxConstraint implements ParticleConstraint3D { /** * */ public AABB box; /** * */ public List axes = new LinkedList(); /** * */ public float smooth; /** * * @param box * @param smooth */ public SoftBoxConstraint(AABB box, float smooth) { this.box = box; this.smooth = smooth; } /** * * @param a * @return */ public SoftBoxConstraint addAxis(Axis a) { axes.add(a); return this; } public void apply(VerletParticle3D p) { if (p.isInAABB(box)) { for (Axis a : axes) { float val = p.getComponent(a); p.setComponent(a, val + (box.getComponent(a) - val) * smooth); } } } }