Sha256: c1491e474c41c98d599a957afea9dd402ec04dfbff73c4ed42f6779acb69f165
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Size: 1.44 KB
Versions: 2
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Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1381798607.9448152:@value"]{I" class:ETI"BundledAsset; FI"logical_path; TI"(Shaders/Materials/StripeMaterial.js; TI" pathname; TI"a/Users/bogumil/www/engines/cesium/app/assets/javascripts/Shaders/Materials/StripeMaterial.js; FI"content_type; TI"application/javascript; TI" mtime; TI"2013-10-15T02:54:58+02:00; TI"length; TiYI"digest; TI"%b6c531a3ff0478524a1fdf9c755b0078; FI"source; TI"Y //This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform vec4 lightColor;\n\ uniform vec4 darkColor;\n\ uniform float offset;\n\ uniform float repeat;\n\ uniform bool horizontal;\n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));\n\ float value = fract((coord - offset) * (repeat * 0.5));\n\ float dist = min(value, min(abs(value - 0.5), 1.0 - value));\n\ vec4 currentColor = mix(lightColor, darkColor, step(0.5, value));\n\ vec4 color = czm_antialias(lightColor, darkColor, currentColor, dist);\n\ material.diffuse = color.rgb;\n\ material.alpha = color.a;\n\ return material;\n\ }\n\ "; }); ; TI"required_assets_digest; TI"%1e310da2255ea861784d440b71fce7d4; FI" _version; TI"%6776f581a4329e299531e1d52aa59832; F
Version data entries
2 entries across 2 versions & 1 rubygems