[.S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"MeshParticleEmitter: nameI" Base:ET: sizei{: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iAS; ;i;i;F; I"int; T; " m_FileID; i ; i;iAS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iAS; ;i;i;F; I" bool; T; I"m_Enabled; T; i; i ;iS; ;i;i;F; @; " m_Emit; i; i ;iHS; ;i;i;F; I" float; T; " minSize; i ; i ;iS; ;i;i;F; @; " maxSize; i ; i ;iS; ;i;i;F; @; "minEnergy; i ; i ;iS; ;i;i;F; @; "maxEnergy; i ; i;iS; ;i;i;F; @; "minEmission; i ; i;iS; ;i;i;F; @; "maxEmission; i ; i;iS; ;i;i;F; I" Vector3f; T; "worldVelocity; i; i;i S; ;i;i;F; @; "x; i ; i;i S; ;i;i;F; @; "y; i ; i;i S; ;i;i;F; @; "z; i ; i;i S; ;i;i;F; @%; "localVelocity; i; i;i S; ;i;i;F; @; "x; i ; i;i S; ;i;i;F; @; "y; i ; i;i S; ;i;i;F; @; "z; i ; i;i S; ;i;i;F; @%; "rndVelocity; i; i;i S; ;i;i;F; @; "x; i ; i;i S; ;i;i;F; @; "y; i ; i;i S; ;i;i;F; @; "z; i ; i;i S; ;i;i;F; @; "emitterVelocityScale; i ; i;iS; ;i;i;F; @%; "tangentVelocity; i; i;i S; ;i;i;F; @; "x; i ; i;i S; ;i;i;F; @; "y; i ; i ;i S; ;i;i;F; @; "z; i ; i!;i S; ;i;i;F; @; "angularVelocity; i ; i";iS; ;i;i;F; @; "rndAngularVelocity; i ; i#;iS; ;i;i;F; @; "rndRotation; i; i$;iS; ;i;i;F; @; "Simulate in Worldspace?; i; i%;iS; ;i;i;F; @; "m_OneShot; i; i&;iS; ;i;i;F; @; "m_InterpolateTriangles; i; i';iS; ;i;i;F; @; "m_Systematic; i; i(;i@S; ;i;i;F; @; "m_MinNormalVelocity; i ; i);iS; ;i;i;F; @; "m_MaxNormalVelocity; i ; i*;iS; ;i;i;F; "PPtr; " m_Mesh; i; i+;iS; ;i;i;F; @ ; " m_FileID; i ; i,;iS; ;i;i;F; @; " m_PathID; i ; i-;i