// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_CODE_SPECIALIZATION_H_ #define V8_WASM_CODE_SPECIALIZATION_H_ #include "src/assembler.h" #include "src/identity-map.h" #include "src/wasm/wasm-objects.h" namespace v8 { namespace internal { namespace wasm { // Helper class to specialize wasm code for a specific instance, or to update // code when memory / globals / tables change. // This class in unhandlified, and contains a DisallowHeapAllocation field to // ensure that no allocations happen while it is alive. // // Set up all relocations / patching that should be performed by the Relocate* / // Patch* methods, then apply all changes in one step using the Apply* methods. class CodeSpecialization { public: CodeSpecialization(Isolate*, Zone*); ~CodeSpecialization(); // Update memory references. void RelocateMemoryReferences(Address old_start, uint32_t old_size, Address new_start, uint32_t new_size); // Update references to global variables. void RelocateGlobals(Address old_start, Address new_start); // Update function table size. // TODO(wasm): Prepare this for more than one indirect function table. void PatchTableSize(uint32_t old_size, uint32_t new_size); // Update all direct call sites based on the code table in the given instance. void RelocateDirectCalls(Handle instance); // Relocate an arbitrary object (e.g. function table). void RelocateObject(Handle old_obj, Handle new_obj); // Apply all relocations and patching to all code in the instance (wasm code // and exported functions). bool ApplyToWholeInstance(WasmInstanceObject*, ICacheFlushMode = FLUSH_ICACHE_IF_NEEDED); // Apply all relocations and patching to one wasm code object. bool ApplyToWasmCode(Code*, ICacheFlushMode = FLUSH_ICACHE_IF_NEEDED); private: Address old_mem_start = 0; uint32_t old_mem_size = 0; Address new_mem_start = 0; uint32_t new_mem_size = 0; Address old_globals_start = 0; Address new_globals_start = 0; uint32_t old_function_table_size = 0; uint32_t new_function_table_size = 0; Handle relocate_direct_calls_instance; bool has_objects_to_relocate = false; IdentityMap, ZoneAllocationPolicy> objects_to_relocate; }; } // namespace wasm } // namespace internal } // namespace v8 #endif // V8_WASM_CODE_SPECIALIZATION_H_