require 'acpc_poker_types/chip_stack' require 'acpc_poker_types/hand' require 'acpc_poker_types/seat' require 'contextual_exceptions' using ContextualExceptions::ClassRefinement # Class to model a player. module AcpcPokerTypes class Player exceptions :incorrect_number_of_player_names def self.create_players(player_names, game_def) if game_def.number_of_players != player_names.length raise( IncorrectNumberOfPlayerNames, "#{player_names.length} names for #{game_def.number_of_players} players" ) end game_def.number_of_players.times.inject([]) do |players, seat| players << AcpcPokerTypes::Player.join_match( player_names[seat], AcpcPokerTypes::Seat.new(seat, game_def.number_of_players), AcpcPokerTypes::ChipStack.new(game_def.chip_stacks[seat]) ) end end # @return [String] The name of this player. attr_reader :name # @return [AcpcPokerTypes::Seat] This player's seat 0 indexed. # Represents the order that this player joined the dealer. attr_reader :seat # @return [AcpcPokerTypes::ChipStack] This player's chip stack. attr_reader :chip_stack # @return [Array] This player's contribution to the pot in the # current hand, organized by round. attr_reader :chip_contributions # @return [Integer] The amount this player has won or lost in the current # match. During a hand, this is a projected amount assuming that this # player loses. Positive amounts are winnings, negative amounts are losses. attr_reader :chip_balance # @return [Hand] This player's hole cards or nil if this player is not # holding cards. # @example (see MatchState#users_hole_cards) attr_reader :hole_cards # @return [Array>] The list of actions this player has taken in # the current hand, separated by round. attr_reader :actions_taken_this_hand class << self; alias_method(:join_match, :new) end # @todo These comments don't work as expected # @param [String] name This players name. # @param [AcpcPokerTypes::Seat] seat (see #seat) # @param [#to_i] chip_stack (see #chip_stack) def initialize(name, seat, chip_stack) @name = name @seat = seat @chip_balance = 0 @chip_stack = chip_stack @chip_contributions = [0] @actions_taken_this_hand = [[]] end def ==(other) equal_on_public_info?(other) && @hole_cards == other.hole_cards end def equal_on_public_info?(other) @name == other.name && @seat == other.seat && @chip_stack == other.chip_stack && @chip_contributions == other.chip_contributions && @chip_balance == other.chip_balance && @actions_taken_this_hand == other.actions_taken_this_hand end # @param [#to_i] blind_amount The blind amount for this player to pay. # @param [#to_i] chip_stack (see #chip_stack) # @param [Hand] hole_cards (see #hole_cards) def start_new_hand!(blind=AcpcPokerTypes::ChipStack.new(0), chip_stack=@chip_stack, hole_cards=AcpcPokerTypes::Hand.new) @chip_stack = chip_stack @hole_cards = hole_cards @actions_taken_this_hand = [] @chip_contributions = [] start_new_round! pay_blind! blind end def start_new_round! @actions_taken_this_hand << [] @chip_contributions << 0 self end # @param [PokerAction] action The action to take. # @param pot_gained_chips [Boolean] Whether or not the pot had gained chips before this action. Defaults to true. # @param sees_wager [Boolean] Whether or not the player is reacting to a wager. # Defaults to the value of +pot_gained_chips+. def take_action!(action, pot_gained_chips: true, sees_wager: pot_gained_chips) @actions_taken_this_hand.last << action.to_s(pot_gained_chips: pot_gained_chips, player_sees_wager: sees_wager) take_from_chip_stack! action.cost.to_r end # @return [Boolean] Reports whether or not this player has folded. def folded? @actions_taken_this_hand.any? do |actions| actions.any? { |action| action == AcpcPokerTypes::PokerAction::FOLD } end end # @return [Boolean] Reports whether or not this player is all-in. def all_in? 0 == @chip_stack end # @return [Boolean] Whether or not this player is active (has not folded # or gone all-in). +true+ if this player is active, +false+ otherwise. def active? !(folded? || all_in?) end # @return [Integer] The current round, zero indexed. def round @actions_taken_this_hand.length - 1 end # Adjusts this player's state when it takes chips from the pot. # @param [Integer] chips The number of chips this player has won from the pot. def take_winnings!(chips) @chip_contributions << 0 add_to_stack! chips end def assign_cards!(hole_cards) @hole_cards = hole_cards self end private # @param [#to_i] blind_amount The blind amount for this player to pay. def pay_blind!(blind_amount) take_from_chip_stack! blind_amount end def add_to_stack!(chips) @chip_stack += chips @chip_balance += chips.to_r @chip_contributions[-1] -= chips.to_r self end # Take chips away from this player's chip stack. # @param (see AcpcPokerTypes::ChipStack#-) # @raise (see AcpcPokerTypes::ChipStack#-) def take_from_chip_stack!(number_of_chips) @chip_stack -= number_of_chips @chip_balance -= number_of_chips.to_r @chip_contributions[-1] += number_of_chips.to_r self end end end