require 'ffi' require 'win/extensions' # Related Windows API functions are grouped by topic and defined in separate namespaces (modules), # that also contain related constants and convenience methods. For example, Win::DDE module # contains only functions related to DDE protocol such as DdeInitialize() as well as constants # such as DMLERR_NO_ERROR, APPCLASS_STANDARD, etc. So if you need only DDE-related functions, # there is no need to load all the other modules, clogging your namespaces - just require 'win/dde' # and be done with it. Win is just a top level namespace (container) that holds all the other modules. # module Win module Errors # :nodoc: class NotFoundError < NameError # :nodoc: def initialize(name=nil, libs=nil) super %Q[Function #{name ? "'#{name}' ": ""}not found#{libs ? " in #{libs}" : ""}"] end end end # WIN::Library is a module that extends FFI::Library and is used to connect to Windows API functions # and wrap them into Ruby methods using 'function' declaration. If you do not see your favorite Windows # API functions among those already defined, you can easily 'include Win::Library’ into your module # and declare them using ‘function’ class method (macro) - it does a lot of heavy lifting for you and # can be customized with options and code blocks to give you reusable API wrapper methods with the exact # behavior you need. # module Library # Win::Library::API is a wrapper for callable function API object that mimics Win32::API class API # The name of the DLL(s) that export this API function attr_reader :dll_name # Ruby namespace (module) where this API function is attached attr_reader :namespace # The name of the function passed to the constructor attr_reader :function_name # The name of the actual Windows API function. For example, if you passed 'GetUserName' to the # constructor, then the effective function name would be either 'GetUserNameA' or 'GetUserNameW'. attr_accessor :effective_function_name # The prototype, returned as an array of FFI types attr_reader :prototype # The return type (:void for no return value) attr_reader :return_type def initialize( namespace, function_name, effective_function_name, prototype, return_type, dll_name ) @namespace = namespace @function_name = function_name @effective_function_name = effective_function_name @prototype = prototype @return_type = return_type @dll_name = dll_name end # Calls underlying CamelCase Windows API function with supplied args def call( *args ) @namespace.send(@function_name.to_sym, *args) end alias_method :[], :call end # Contains class methods (macros) that can be used in any module mixing in Win::Library module ClassMethods # Mapping of Windows API types and one-letter shortcuts into FFI types. # Like :ATOM => :ushort, :LPARAM => :long, :c => :char, :i => :int TYPES = { # FFI type shortcuts C: :uchar, #– 8-bit unsigned character (byte) c: :char, # 8-bit character (byte) # :int8 – 8-bit signed integer # :uint8 – 8-bit unsigned integer S: :ushort, # – 16-bit unsigned integer (Win32/API: S used for string params) s: :short, # – 16-bit signed integer # :uint16 – 16-bit unsigned integer # :int16 – 16-bit signed integer I: :uint, # 32-bit unsigned integer i: :int, # 32-bit signed integer # :uint32 – 32-bit unsigned integer # :int32 – 32-bit signed integer L: :ulong, # unsigned long int – platform-specific size l: :long, # long int – platform-specific size. For discussion of platforms, see: # (http://groups.google.com/group/ruby-ffi/browse_thread/thread/4762fc77130339b1) # :int64 – 64-bit signed integer # :uint64 – 64-bit unsigned integer # :long_long – 64-bit signed integer # :ulong_long – 64-bit unsigned integer F: :float, # 32-bit floating point D: :double, # 64-bit floating point (double-precision) P: :pointer, # pointer – platform-specific size p: :string, # C-style (NULL-terminated) character string (Win32API: S) B: :bool, # (?? 1 byte in C++) V: :void, # For functions that return nothing (return type void). v: :void, # For functions that return nothing (return type void). # For function argument type only: # :buffer_in – Similar to :pointer, but optimized for Buffers that the function can only read (not write). # :buffer_out – Similar to :pointer, but optimized for Buffers that the function can only write (not read). # :buffer_inout – Similar to :pointer, but may be optimized for Buffers. # :varargs – Variable arguments # :enum - Enumerable type (should be defined) # :char_array - ?? # Windows-specific type defs (ms-help://MS.MSDNQTR.v90.en/winprog/winprog/windows_data_types.htm): ATOM: :ushort, # Atom ~= Symbol: Atom table stores strings and corresponding identifiers. Application # places a string in an atom table and receives a 16-bit integer, called an atom, that # can be used to access the string. Placed string is called an atom name. # See: http://msdn.microsoft.com/en-us/library/ms648708%28VS.85%29.aspx BOOL: :bool, BOOLEAN: :bool, BYTE: :uchar, # Byte (8 bits). Declared as unsigned char #CALLBACK: K, # Win32.API gem-specific ?? MSDN: #define CALLBACK __stdcall CHAR: :char, # 8-bit Windows (ANSI) character. See http://msdn.microsoft.com/en-us/library/dd183415%28VS.85%29.aspx COLORREF: :uint32, # Red, green, blue (RGB) color value (32 bits). See COLORREF for more info. DWORD: :uint32, # 32-bit unsigned integer. The range is 0 through 4,294,967,295 decimal. DWORDLONG: :uint64, # 64-bit unsigned integer. The range is 0 through 18,446,744,073,709,551,615 decimal. DWORD_PTR: :ulong, # Unsigned long type for pointer precision. Use when casting a pointer to a long type # to perform pointer arithmetic. (Also commonly used for general 32-bit parameters that have # been extended to 64 bits in 64-bit Windows.) BaseTsd.h: #typedef ULONG_PTR DWORD_PTR; DWORD32: :uint32, DWORD64: :uint64, HALF_PTR: :int, # Half the size of a pointer. Use within a structure that contains a pointer and two small fields. # BaseTsd.h: #ifdef (_WIN64) typedef int HALF_PTR; #else typedef short HALF_PTR; HACCEL: :ulong, # (L) Handle to an accelerator table. WinDef.h: #typedef HANDLE HACCEL; # See http://msdn.microsoft.com/en-us/library/ms645526%28VS.85%29.aspx HANDLE: :ulong, # (L) Handle to an object. WinNT.h: #typedef PVOID HANDLE; # todo: Platform-dependent! Need to change to :uint64 for Win64 HBITMAP: :ulong, # (L) Handle to a bitmap: http://msdn.microsoft.com/en-us/library/dd183377%28VS.85%29.aspx HBRUSH: :ulong, # (L) Handle to a brush. http://msdn.microsoft.com/en-us/library/dd183394%28VS.85%29.aspx HCOLORSPACE: :ulong, # (L) Handle to a color space. http://msdn.microsoft.com/en-us/library/ms536546%28VS.85%29.aspx HCURSOR: :ulong, # (L) Handle to a cursor. http://msdn.microsoft.com/en-us/library/ms646970%28VS.85%29.aspx HCONV: :ulong, # (L) Handle to a dynamic data exchange (DDE) conversation. HCONVLIST: :ulong, # (L) Handle to a DDE conversation list. HANDLE - L ? HDDEDATA: :ulong, # (L) Handle to DDE data (structure?) HDC: :ulong, # (L) Handle to a device context (DC). http://msdn.microsoft.com/en-us/library/dd183560%28VS.85%29.aspx HDESK: :ulong, # (L) Handle to a desktop. http://msdn.microsoft.com/en-us/library/ms682573%28VS.85%29.aspx HDROP: :ulong, # (L) Handle to an internal drop structure. HDWP: :ulong, # (L) Handle to a deferred window position structure. HENHMETAFILE: :ulong, #(L) Handle to an enhanced metafile. http://msdn.microsoft.com/en-us/library/dd145051%28VS.85%29.aspx HFILE: :uint, # (I) Special file handle to a file opened by OpenFile, not CreateFile. # WinDef.h: #typedef int HFILE; HFONT: :ulong, # (L) Handle to a font. http://msdn.microsoft.com/en-us/library/dd162470%28VS.85%29.aspx HGDIOBJ: :ulong, # (L) Handle to a GDI object. HGLOBAL: :ulong, # (L) Handle to a global memory block. HHOOK: :ulong, # (L) Handle to a hook. http://msdn.microsoft.com/en-us/library/ms632589%28VS.85%29.aspx HICON: :ulong, # (L) Handle to an icon. http://msdn.microsoft.com/en-us/library/ms646973%28VS.85%29.aspx HINSTANCE: :ulong, # (L) Handle to an instance. This is the base address of the module in memory. # HMODULE and HINSTANCE are the same today, but were different in 16-bit Windows. HKEY: :ulong, # (L) Handle to a registry key. HKL: :ulong, # (L) Input locale identifier. HLOCAL: :ulong, # (L) Handle to a local memory block. HMENU: :ulong, # (L) Handle to a menu. http://msdn.microsoft.com/en-us/library/ms646977%28VS.85%29.aspx HMETAFILE: :ulong, # (L) Handle to a metafile. http://msdn.microsoft.com/en-us/library/dd145051%28VS.85%29.aspx HMODULE: :ulong, # (L) Handle to an instance. Same as HINSTANCE today, but was different in 16-bit Windows. HMONITOR: :ulong, # (L) Рandle to a display monitor. WinDef.h: if(WINVER >= 0x0500) typedef HANDLE HMONITOR; HPALETTE: :ulong, # (L) Handle to a palette. HPEN: :ulong, # (L) Handle to a pen. http://msdn.microsoft.com/en-us/library/dd162786%28VS.85%29.aspx HRESULT: :long, # Return code used by COM interfaces. For more info, Structure of the COM Error Codes. # To test an HRESULT value, use the FAILED and SUCCEEDED macros. HRGN: :ulong, # (L) Handle to a region. http://msdn.microsoft.com/en-us/library/dd162913%28VS.85%29.aspx HRSRC: :ulong, # (L) Handle to a resource. HSZ: :ulong, # (L) Handle to a DDE string. HWINSTA: :ulong, # (L) Handle to a window station. http://msdn.microsoft.com/en-us/library/ms687096%28VS.85%29.aspx HWND: :ulong, # (L) Handle to a window. http://msdn.microsoft.com/en-us/library/ms632595%28VS.85%29.aspx INT: :int, # 32-bit signed integer. The range is -2147483648 through 2147483647 decimal. INT_PTR: :int, # Signed integer type for pointer precision. Use when casting a pointer to an integer # to perform pointer arithmetic. BaseTsd.h: #if defined(_WIN64) typedef __int64 INT_PTR; #else typedef int INT_PTR; INT32: :int32, # 32-bit signed integer. The range is -2,147,483,648 through +...647 decimal. INT64: :int64, # 64-bit signed integer. The range is –9,223,372,036,854,775,808 through +...807 LANGID: :ushort, # Language identifier. For more information, see Locales. WinNT.h: #typedef WORD LANGID; # See http://msdn.microsoft.com/en-us/library/dd318716%28VS.85%29.aspx LCID: :uint32, # Locale identifier. For more information, see Locales. LCTYPE: :uint32, # Locale information type. For a list, see Locale Information Constants. LGRPID: :uint32, # Language group identifier. For a list, see EnumLanguageGroupLocales. LONG: :long, # 32-bit signed integer. The range is -2,147,483,648 through +...647 decimal. LONG32: :int32, # 32-bit signed integer. The range is -2,147,483,648 through +...647 decimal. LONG64: :int64, # 64-bit signed integer. The range is –9,223,372,036,854,775,808 through +...807 LONGLONG: :int64, # 64-bit signed integer. The range is –9,223,372,036,854,775,808 through +...807 LONG_PTR: :long, # Signed long type for pointer precision. Use when casting a pointer to a long to # perform pointer arithmetic. BaseTsd.h: #if defined(_WIN64) typedef __int64 LONG_PTR; #else typedef long LONG_PTR; LPARAM: :long, # Message parameter. WinDef.h as follows: #typedef LONG_PTR LPARAM; LPBOOL: :pointer, # Pointer to a BOOL. WinDef.h as follows: #typedef BOOL far *LPBOOL; LPBYTE: :pointer, # Pointer to a BYTE. WinDef.h as follows: #typedef BYTE far *LPBYTE; LPCOLORREF: :pointer, # Pointer to a COLORREF value. WinDef.h as follows: #typedef DWORD *LPCOLORREF; LPCSTR: :pointer, # Pointer to a constant null-terminated string of 8-bit Windows (ANSI) characters. # See Character Sets Used By Fonts. http://msdn.microsoft.com/en-us/library/dd183415%28VS.85%29.aspx LPCTSTR: :pointer, # An LPCWSTR if UNICODE is defined, an LPCSTR otherwise. LPCVOID: :pointer, # Pointer to a constant of any type. WinDef.h as follows: typedef CONST void *LPCVOID; LPCWSTR: :pointer, # Pointer to a constant null-terminated string of 16-bit Unicode characters. LPDWORD: :pointer, # Pointer to a DWORD. WinDef.h as follows: typedef DWORD *LPDWORD; LPHANDLE: :pointer, # Pointer to a HANDLE. WinDef.h as follows: typedef HANDLE *LPHANDLE; LPINT: :pointer, # Pointer to an INT. LPLONG: :pointer, # Pointer to an LONG. LPSTR: :pointer, # Pointer to a null-terminated string of 8-bit Windows (ANSI) characters. LPTSTR: :pointer, # An LPWSTR if UNICODE is defined, an LPSTR otherwise. LPVOID: :pointer, # Pointer to any type. LPWORD: :pointer, # Pointer to a WORD. LPWSTR: :pointer, # Pointer to a null-terminated string of 16-bit Unicode characters. LRESULT: :long, # Signed result of message processing. WinDef.h: typedef LONG_PTR LRESULT; PBOOL: :pointer, # Pointer to a BOOL. PBOOLEAN: :pointer, # Pointer to a BOOL. PBYTE: :pointer, # Pointer to a BYTE. PCHAR: :pointer, # Pointer to a CHAR. PCSTR: :pointer, # Pointer to a constant null-terminated string of 8-bit Windows (ANSI) characters. PCTSTR: :pointer, # A PCWSTR if UNICODE is defined, a PCSTR otherwise. PCWSTR: :pointer, # Pointer to a constant null-terminated string of 16-bit Unicode characters. PDWORD: :pointer, # Pointer to a DWORD. PDWORDLONG: :pointer, # Pointer to a DWORDLONG. PDWORD_PTR: :pointer, # Pointer to a DWORD_PTR. PDWORD32: :pointer, # Pointer to a DWORD32. PDWORD64: :pointer, # Pointer to a DWORD64. PFLOAT: :pointer, # Pointer to a FLOAT. PHALF_PTR: :pointer, # Pointer to a HALF_PTR. PHANDLE: :pointer, # Pointer to a HANDLE. PHKEY: :pointer, # Pointer to an HKEY. PINT: :pointer, # Pointer to an INT. PINT_PTR: :pointer, # Pointer to an INT_PTR. PINT32: :pointer, # Pointer to an INT32. PINT64: :pointer, # Pointer to an INT64. PLCID: :pointer, # Pointer to an LCID. PLONG: :pointer, # Pointer to a LONG. PLONGLONG: :pointer, # Pointer to a LONGLONG. PLONG_PTR: :pointer, # Pointer to a LONG_PTR. PLONG32: :pointer, # Pointer to a LONG32. PLONG64: :pointer, # Pointer to a LONG64. POINTER_32: :pointer, # 32-bit pointer. On a 32-bit system, this is a native pointer. On a 64-bit system, this is a truncated 64-bit pointer. POINTER_64: :pointer, # 64-bit pointer. On a 64-bit system, this is a native pointer. On a 32-bit system, this is a sign-extended 32-bit pointer. POINTER_SIGNED: :pointer, # A signed pointer. POINTER_UNSIGNED: :pointer, # An unsigned pointer. PSHORT: :pointer, # Pointer to a SHORT. PSIZE_T: :pointer, # Pointer to a SIZE_T. PSSIZE_T: :pointer, # Pointer to a SSIZE_T. PSTR: :pointer, # Pointer to a null-terminated string of 8-bit Windows (ANSI) characters. For more information, see Character Sets Used By Fonts. PTBYTE: :pointer, # Pointer to a TBYTE. PTCHAR: :pointer, # Pointer to a TCHAR. PTSTR: :pointer, # A PWSTR if UNICODE is defined, a PSTR otherwise. PUCHAR: :pointer, # Pointer to a UCHAR. PUHALF_PTR: :pointer, # Pointer to a UHALF_PTR. PUINT: :pointer, # Pointer to a UINT. PUINT_PTR: :pointer, # Pointer to a UINT_PTR. PUINT32: :pointer, # Pointer to a UINT32. PUINT64: :pointer, # Pointer to a UINT64. PULONG: :pointer, # Pointer to a ULONG. PULONGLONG: :pointer, # Pointer to a ULONGLONG. PULONG_PTR: :pointer, # Pointer to a ULONG_PTR. PULONG32: :pointer, # Pointer to a ULONG32. PULONG64: :pointer, # Pointer to a ULONG64. PUSHORT: :pointer, # Pointer to a USHORT. PVOID: :pointer, # Pointer to any type. PWCHAR: :pointer, # Pointer to a WCHAR. PWORD: :pointer, # Pointer to a WORD. PWSTR: :pointer, # Pointer to a null- terminated string of 16-bit Unicode characters. # For more information, see Character Sets Used By Fonts. SC_HANDLE: :ulong, # (L) Handle to a service control manager database. # See SCM Handles http://msdn.microsoft.com/en-us/library/ms685104%28VS.85%29.aspx SC_LOCK: :pointer, # Lock to a service control manager database. For more information, see SCM Handles. SERVICE_STATUS_HANDLE: :ulong, # (L) Handle to a service status value. See SCM Handles. SHORT: :short, # A 16-bit integer. The range is –32768 through 32767 decimal. SIZE_T: :ulong, # The maximum number of bytes to which a pointer can point. Use for a count that must span the full range of a pointer. SSIZE_T: :long, # Signed SIZE_T. TBYTE: :short, # A WCHAR if UNICODE is defined, a CHAR otherwise.TCHAR: TCHAR: :short, # A WCHAR if UNICODE is defined, a CHAR otherwise.TCHAR: UCHAR: :uchar, # Unsigned CHAR (8 bit) UHALF_PTR: :uint, # Unsigned HALF_PTR. Use within a structure that contains a pointer and two small fields. UINT: :uint, # Unsigned INT. The range is 0 through 4294967295 decimal. UINT_PTR: :uint, # Unsigned INT_PTR. UINT32: :uint32, # Unsigned INT32. The range is 0 through 4294967295 decimal. UINT64: :uint64, # Unsigned INT64. The range is 0 through 18446744073709551615 decimal. ULONG: :ulong, # Unsigned LONG. The range is 0 through 4294967295 decimal. ULONGLONG: :ulong_long, # 64-bit unsigned integer. The range is 0 through 18446744073709551615 decimal. ULONG_PTR: :ulong, # Unsigned LONG_PTR. ULONG32: :uint32, # Unsigned INT32. The range is 0 through 4294967295 decimal. ULONG64: :uint64, # Unsigned LONG64. The range is 0 through 18446744073709551615 decimal. UNICODE_STRING: :pointer, # Pointer to some string structure?? USHORT: :ushort, # Unsigned SHORT. The range is 0 through 65535 decimal. USN: :ulong_long, # Update sequence number (USN). VOID: [], # Any type ? Only use it to indicate no arguments or no return value WCHAR: :ushort, # 16-bit Unicode character. For more information, see Character Sets Used By Fonts. # In WinNT.h: typedef wchar_t WCHAR; #WINAPI: K, # Calling convention for system functions. WinDef.h: define WINAPI __stdcall WORD: :ushort, # 16-bit unsigned integer. The range is 0 through 65535 decimal. WPARAM: :uint # Message parameter. WinDef.h as follows: typedef UINT_PTR WPARAM; } ## # Defines new method wrappers for Windows API function call: # - Defines method with original (CamelCase) API function name and original signature (matches MSDN description) # - Defines method with snake_case name (converted from CamelCase function name) with enhanced API signature # When defined snake_case method is called, it converts the arguments you provided into ones required by # original API (adding defaults, mute and transitory args as necessary), executes API function call # and (optionally) transforms the result before returning it. If a block is attached to # method invocation, raw result is yielded to this block before final transformation take place # - Defines aliases for enhanced method with more Rubyesque names for getters, setters and tests: # GetWindowText -> window_test, SetWindowText -> window_text=, IsZoomed -> zoomed? # --- # You may modify default behavior of defined method by providing optional *def_block* to function definition. # If you do so, snake_case method is defined based on your *def_block*. It receives callable API # object for function being defined, arguments and (optional) runtime block with which the method # will be called. Results coming from &def_block are then transformed and returned. # So, your *def_block* should specify all the behavior of the method being defined. You can use *def_block* to: # - Change original signature of API function, provide argument defaults, check argument types # - Pack arguments into strings/structs for [in] or [in/out] parameters that expect a pointer # - Allocate buffers/structs for pointers required by API functions [out] parameters # - Unpack [out] and [in/out] parameters returned as pointers # - Explicitly return results of API call that are returned in [out] and [in/out] parameters # - Convert attached runtime blocks into callback functions and stuff them into [in] callback parameters # - do other stuff that you think is appropriate to make Windows API function behavior more Ruby-like... # --- # Accepts following options: # :dll:: Use this dll instead of default 'user32' # :rename:: Use this name instead of standard (conventional) function name # :alias(es):: Provides additional alias(es) for defined method # :boolean:: Forces method to return true/false instead of nonzero/zero # :zeronil:: Forces method to return nil if function result is zero # def function(name, params, returns, options={}, &def_block) snake_name, effective_names, aliases = generate_names(name, options) params, returns = generate_signature(params, returns) libs = ffi_libraries.map(&:name) boolean = options[:boolean] zeronil = options[:zeronil] effective_name = effective_names.inject(nil) do |func, ename| func || begin attach_function(name, ename, params.dup, returns) # creates basic CamelCase method via FFI ename rescue FFI::NotFoundError nil end end raise Win::Errors::NotFoundError.new(name, libs) unless effective_name # Create API object that holds information about function names, params, etc api = API.new(namespace, name, effective_name, params, returns, libs) # Only define enhanced API if snake_name is different from original name (e.g. keybd_event) unless snake_name.to_s == name.to_s method_body = if def_block if zeronil ->(*args, &block){ (res = def_block.(api, *args, &block)) != 0 ? res : nil } elsif boolean ->(*args, &block){ def_block.(api, *args, &block) != 0 } else ->(*args, &block){ def_block.(api, *args, &block) } end else if zeronil ->(*args, &block){ (res = block ? block[api[*args]] : api[*args]) != 0 ? res : nil } elsif boolean ->(*args, &block){ block ? block[api[*args]] : api[*args] != 0 } else ->(*args, &block){ block ? block[api[*args]] : api[*args] } end end define_method snake_name, &method_body # define snake_case instance method eigenklass = class << self; self; end # Extracting eigenclass eigenklass.class_eval do define_method snake_name, &method_body # define snake_case class method end end aliases.each {|ali| alias_method ali, snake_name } # define aliases api #return api object from function declaration end ## # Generates possible effective names for function in Win32 dll (name+A/W), # Rubyesque name and aliases for method(s) defined based on function name, # def generate_names(name, options={}) name = name.to_s effective_names = [name] effective_names += ["#{name}A", "#{name}W"] unless name =~ /[WA]$/ aliases = ([options[:alias]] + [options[:aliases]]).flatten.compact snake_name = options[:rename] || name.snake_case case snake_name when /^is_/ aliases << snake_name.sub(/^is_/, '') + '?' when /^set_/ aliases << snake_name.sub(/^set_/, '')+ '=' when /^get_/ aliases << snake_name.sub(/^get_/, '') end [snake_name, effective_names, aliases] end ## # Generates params and returns (signature) containing only FFI-compliant types # def generate_signature(params, returns) params = params.split(//) if params.respond_to?(:split) # Convert params string into array params.map! {|param| TYPES[param.to_sym] || param} # Convert chars into FFI type symbols returns = TYPES[returns.to_sym] || returns # Convert chars into FFI type symbols [params, returns] end ## # Wrapper for FFI::Library#callback() that converts Win32/shortcut argument types into FFI-compliant types. # This method overrides FFI.callback which must be aliased to FFI.attach_callback # def callback(name, params, returns) params, returns = generate_signature(params, returns) attach_callback name.to_sym, params, returns end ## # :method: namespace # This method is meta-generated when Win::Library module is included into other module/class. # It returns reference to including (host) class/module for use by Win::Library::API and class methods. ## # Ensures that args count is equal to params count plus diff # def enforce_count(args, params, diff = 0) num_args = args.size num_params = params.size + diff #params == 'V' ? 0 : params.size + diff if num_args != num_params raise ArgumentError, "wrong number of arguments (#{num_args} for #{num_params})" end end end ## # Hook executed when Win::Library is included into class or module. It extends host class/module # with both FFI::Library methods and Win::Library macro methods like 'function'. # def self.included(klass) klass.extend FFI::Library eigenklass = class << klass; self; end # Extracting host class's eigenclass eigenklass.class_eval do define_method(:namespace) {klass} # Defining new class method for host pointing to itself alias_method :attach_callback, :callback include ClassMethods end klass.ffi_lib 'user32', 'kernel32' # Default libraries klass.ffi_convention :stdcall end end end