=begin #EVE Swagger Interface #An OpenAPI for EVE Online OpenAPI spec version: 0.4.7 Generated by: https://github.com/swagger-api/swagger-codegen.git =end require 'date' module ESIClient # movement object class PutFleetsFleetIdMembersMemberIdMovement # - If a character is moved to the `fleet_commander` role, neither `wing_id` or `squad_id` should be specified - If a character is moved to the `wing_commander` role, only `wing_id` should be specified - If a character is moved to the `squad_commander` role, both `wing_id` and `squad_id` should be specified - If a character is moved to the `squad_member` role, both `wing_id` and `squad_id` should be specified attr_accessor :role # squad_id integer attr_accessor :squad_id # wing_id integer attr_accessor :wing_id class EnumAttributeValidator attr_reader :datatype attr_reader :allowable_values def initialize(datatype, allowable_values) @allowable_values = allowable_values.map do |value| case datatype.to_s when /Integer/i value.to_i when /Float/i value.to_f else value end end end def valid?(value) !value || allowable_values.include?(value) end end # Attribute mapping from ruby-style variable name to JSON key. def self.attribute_map { :'role' => :'role', :'squad_id' => :'squad_id', :'wing_id' => :'wing_id' } end # Attribute type mapping. def self.swagger_types { :'role' => :'String', :'squad_id' => :'Integer', :'wing_id' => :'Integer' } end # Initializes the object # @param [Hash] attributes Model attributes in the form of hash def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}){|(k,v), h| h[k.to_sym] = v} if attributes.has_key?(:'role') self.role = attributes[:'role'] end if attributes.has_key?(:'squad_id') self.squad_id = attributes[:'squad_id'] end if attributes.has_key?(:'wing_id') self.wing_id = attributes[:'wing_id'] end end # Show invalid properties with the reasons. Usually used together with valid? # @return Array for valid properies with the reasons def list_invalid_properties invalid_properties = Array.new if @role.nil? invalid_properties.push("invalid value for 'role', role cannot be nil.") end if !@squad_id.nil? && @squad_id < 0 invalid_properties.push("invalid value for 'squad_id', must be greater than or equal to 0.") end if !@wing_id.nil? && @wing_id < 0 invalid_properties.push("invalid value for 'wing_id', must be greater than or equal to 0.") end return invalid_properties end # Check to see if the all the properties in the model are valid # @return true if the model is valid def valid? return false if @role.nil? role_validator = EnumAttributeValidator.new('String', ["fleet_commander", "wing_commander", "squad_commander", "squad_member"]) return false unless role_validator.valid?(@role) return false if !@squad_id.nil? && @squad_id < 0 return false if !@wing_id.nil? && @wing_id < 0 return true end # Custom attribute writer method checking allowed values (enum). # @param [Object] role Object to be assigned def role=(role) validator = EnumAttributeValidator.new('String', ["fleet_commander", "wing_commander", "squad_commander", "squad_member"]) unless validator.valid?(role) fail ArgumentError, "invalid value for 'role', must be one of #{validator.allowable_values}." end @role = role end # Custom attribute writer method with validation # @param [Object] squad_id Value to be assigned def squad_id=(squad_id) if !squad_id.nil? && squad_id < 0 fail ArgumentError, "invalid value for 'squad_id', must be greater than or equal to 0." end @squad_id = squad_id end # Custom attribute writer method with validation # @param [Object] wing_id Value to be assigned def wing_id=(wing_id) if !wing_id.nil? && wing_id < 0 fail ArgumentError, "invalid value for 'wing_id', must be greater than or equal to 0." end @wing_id = wing_id end # Checks equality by comparing each attribute. # @param [Object] Object to be compared def ==(o) return true if self.equal?(o) self.class == o.class && role == o.role && squad_id == o.squad_id && wing_id == o.wing_id end # @see the `==` method # @param [Object] Object to be compared def eql?(o) self == o end # Calculates hash code according to all attributes. # @return [Fixnum] Hash code def hash [role, squad_id, wing_id].hash end # Builds the object from hash # @param [Hash] attributes Model attributes in the form of hash # @return [Object] Returns the model itself def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map{ |v| _deserialize($1, v) } ) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end # Deserializes the data based on type # @param string type Data type # @param string value Value to be deserialized # @return [Object] Deserialized data def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?.+?), (?.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESIClient.const_get(type).new temp_model.build_from_hash(value) end end # Returns the string representation of the object # @return [String] String presentation of the object def to_s to_hash.to_s end # to_body is an alias to to_hash (backward compatibility) # @return [Hash] Returns the object in the form of hash def to_body to_hash end # Returns the object in the form of hash # @return [Hash] Returns the object in the form of hash def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end # Outputs non-array value in the form of hash # For object, use to_hash. Otherwise, just return the value # @param [Object] value Any valid value # @return [Hash] Returns the value in the form of hash def _to_hash(value) if value.is_a?(Array) value.compact.map{ |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end end end