module CyberarmEngine class BackgroundNineSlice include CyberarmEngine::Common attr_accessor :x, :y, :z, :width, :height, :left, :top, :right, :bottom, :mode, :color attr_reader :image def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE) @image = get_image(image_path) if image_path @x = x @y = y @z = z @width = width @height = height @mode = mode @left = left @top = top @right = right @bottom = bottom @color = color nine_slice if @image end def image=(image_path) old_image = @image @image = image_path ? get_image(image_path) : image_path nine_slice if @image && old_image != @image end def nine_slice # pp [@left, @top, @right, @bottom, @image.width] @segment_top_left = @image.subimage(0, 0, @left, @top) @segment_top_right = @image.subimage(@image.width - @right, 0, @right, @top) @segment_left = @image.subimage(0, @top, @left, @image.height - (@top + @bottom)) @segment_right = @image.subimage(@image.width - @right, @top, @left, @image.height - (@top + @bottom)) @segment_bottom_left = @image.subimage(0, @image.height - @bottom, @left, @bottom) @segment_bottom_right = @image.subimage(@image.width - @right, @image.height - @bottom, @right, @bottom) @segment_top = @image.subimage(@left, 0, @image.width - (@left + @right), @top) @segment_bottom = @image.subimage(@left, @image.height - @bottom, @image.width - (@left + @right), @bottom) @segment_middle = @image.subimage(@left, @top, @image.width - (@left + @right), @image.height - (@top + @bottom)) end def cx @x + @left end def cy @y + @top end def cwidth @cx - @width end def cheight @cy - @height end def width_scale scale = (@width.to_f - (@left + @right)) / (@image.width - (@left + @right)) scale.abs end def height_scale scale = (@height - (@top + @bottom)).to_f / (@image.height - (@top + @bottom)) scale.abs end def draw return unless @image && @segment_top_left @mode == :tiled ? draw_tiled : draw_stretched end def draw_stretched @segment_top_left.draw(@x, @y, @z, 1, 1, @color) @segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale, 1, @color) # SCALE X @segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color) @segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale, @color) # SCALE Y @segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color) @segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color) # SCALE X @segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color) @segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color) # SCALE Y @segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color) # SCALE X and SCALE Y end def draw_tiled @segment_top_left.draw(@x, @y, @z, 1, 1, @color) # p [width_scale, height_scale] Gosu.clip_to(@x + @segment_top_left.width, @y, @segment_top.width * width_scale, @segment_top.height) do width_scale.ceil.times do |i| @segment_top.draw(@x + @segment_top_left.width + (@segment_top.width * i), @y, @z, 1, 1, @color) # SCALE X end end @segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color) Gosu.clip_to(@x + @width - @segment_top_right.width, @y + @top, @segment_right.width, @segment_right.height * height_scale) do height_scale.ceil.times do |i| @segment_right.draw((@x + @width) - @segment_right.width, @y + @top + (@segment_right.height * i), @z, 1, 1, @color) # SCALE Y end end @segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color) Gosu.clip_to(@x + @segment_top_left.width, @y + @height - @segment_bottom.height, @segment_top.width * width_scale, @segment_bottom.height) do width_scale.ceil.times do |i| @segment_bottom.draw(@x + @segment_bottom_left.width + (@segment_bottom.width * i), (@y + @height) - @segment_bottom.height, @z, 1, 1, @color) # SCALE X end end @segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color) Gosu.clip_to(@x, @y + @top, @segment_left.width, @segment_left.height * height_scale) do height_scale.ceil.times do |i| @segment_left.draw(@x, @y + @top + (@segment_left.height * i), @z, 1, 1, @color) # SCALE Y end end Gosu.clip_to(@x + @segment_top_left.width, @y + @segment_top.height, @width - (@segment_left.width + @segment_right.width), @height - (@segment_top.height + @segment_bottom.height)) do height_scale.ceil.times do |y| width_scale.ceil.times do |x| @segment_middle.draw(@x + @segment_top_left.width + (@segment_middle.width * x), @y + @segment_top.height + (@segment_middle.height * y), @z, 1, 1, @color) # SCALE X and SCALE Y end end end end end end