Map( bgm: AudioFile( volume: 100, name: "", pitch: 100, ), events: { 27: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 19, x: 21, id: 27, ), 16: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 21, x: 25, id: 16, ), 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 10, x: 14, id: 5, ), 22: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 14, x: 16, id: 22, ), 11: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 16, x: 20, id: 11, ), 28: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 20, x: 22, id: 28, ), 17: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 22, x: 26, id: 17, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 11, x: 15, id: 6, ), 23: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 15, x: 17, id: 23, ), 12: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 17, x: 21, id: 12, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_open", pitch: 90, )), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(356), Integer(23), Integer(10), Integer(4), Integer(0), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_close_heavy", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "west door", y: 8, x: 9, id: 1, ), 29: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 21, x: 23, id: 29, ), 18: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 10, x: 12, id: 18, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 12, x: 16, id: 7, ), 24: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 16, x: 18, id: 24, ), 13: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 18, x: 22, id: 13, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_open", pitch: 100, )), ], ), EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(270), Integer(13), Integer(14), Integer(6), Integer(0), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "door_close", pitch: 100, )), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "east door", y: 23, x: 27, id: 2, ), 30: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 22, x: 24, id: 30, ), 19: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 11, x: 13, id: 19, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 13, x: 17, id: 8, ), 25: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 17, x: 19, id: 25, ), 14: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 19, x: 23, id: 14, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 8, x: 12, id: 3, ), 31: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 23, x: 25, id: 31, ), 20: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 12, x: 14, id: 20, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 14, x: 18, id: 9, ), 26: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 18, x: 20, id: 26, ), 15: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 20, x: 24, id: 15, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 9, x: 13, id: 4, ), 21: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair up", y: 13, x: 15, id: 21, ), 10: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(6), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 6, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 6, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 2, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "stair down", y: 15, x: 19, id: 10, ), 32: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 111, parameters: [ Integer(6), Integer(-1), Integer(4), ], ), EventCommand( indent: 1, code: 209, parameters: [ Integer(-1), MoveRoute(MoveRoute( list: [ MoveCommand( code: 37, parameters: [ ], ), MoveCommand( code: 29, parameters: [ Integer(3), ], ), MoveCommand( code: 7, parameters: [ ], ), MoveCommand( code: 38, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 37, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 29, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 7, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 509, parameters: [ MoveCommand(MoveCommand( code: 38, parameters: [ ], )), ], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], 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