/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * * Copyright: * Christian Schulte, 2008 * * Last modified: * $Date: 2010-07-29 01:35:33 +1000 (Thu, 29 Jul 2010) $ by $Author: schulte $ * $Revision: 11294 $ * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { namespace Iter { namespace Values { /** * \brief Value iterator for the intersection of two value iterators * * \ingroup FuncIterValues */ template class Inter { protected: /// First iterator I i; /// Second iterator J j; /// Find next element from intersection void next(void); public: /// \name Constructors and initialization //@{ /// Default constructor Inter(void); /// Initialize with values from \a i and \a j Inter(I& i, J& j); /// Initialize with values from \a i and \a j void init(I& i, J& j); //@} /// \name Iteration control //@{ /// Test whether iterator is still at a value or done bool operator ()(void) const; /// Move iterator to next value (if possible) void operator ++(void); //@} /// \name Value access //@{ /// Return current value int val(void) const; //@} }; template forceinline Inter::Inter(void) {} template forceinline void Inter::next(void) { do { while (i() && j() && (i.val() < j.val())) ++i; while (i() && j() && (j.val() < i.val())) ++j; } while (i() && j() && (i.val() != j.val())); } template inline void Inter::init(I& i0, J& j0) { i=i0; j=j0; next(); } template forceinline Inter::Inter(I& i0, J& j0) : i(i0), j(j0) { next(); } template forceinline void Inter::operator ++(void) { ++i; ++j; next(); } template forceinline bool Inter::operator ()(void) const { return i() && j(); } template forceinline int Inter::val(void) const { assert(i.val() == j.val()); return i.val(); } }}} // STATISTICS: iter-any