=begin # Mux Ruby - Copyright 2019 Mux Inc. # NOTE: This file is auto generated. Do not edit this file manually. =end require 'date' module MuxRuby class CreateLiveStreamRequest attr_accessor :playback_policy attr_accessor :new_asset_settings # When live streaming software disconnects from Mux, either intentionally or due to a drop in the network, the Reconnect Window is the time in seconds that Mux should wait for the streaming software to reconnect before considering the live stream finished and completing the recorded asset. Defaults to 60 seconds on the API if not specified. attr_accessor :reconnect_window attr_accessor :passthrough # Latency is the time from when the streamer does something in real life to when you see it happen in the player. Set this if you want lower latency for your live stream. Note: Reconnect windows are incompatible with Reduced Latency and will always be set to zero (0) seconds. Read more here: https://mux.com/blog/reduced-latency-for-mux-live-streaming-now-available/ attr_accessor :reduced_latency attr_accessor :test # Attribute mapping from ruby-style variable name to JSON key. def self.attribute_map { :'playback_policy' => :'playback_policy', :'new_asset_settings' => :'new_asset_settings', :'reconnect_window' => :'reconnect_window', :'passthrough' => :'passthrough', :'reduced_latency' => :'reduced_latency', :'test' => :'test' } end # Attribute type mapping. def self.openapi_types { :'playback_policy' => :'Array', :'new_asset_settings' => :'CreateAssetRequest', :'reconnect_window' => :'Float', :'passthrough' => :'String', :'reduced_latency' => :'BOOLEAN', :'test' => :'BOOLEAN' } end # Initializes the object # @param [Hash] attributes Model attributes in the form of hash def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}) { |(k, v), h| h[k.to_sym] = v } if attributes.has_key?(:'playback_policy') if (value = attributes[:'playback_policy']).is_a?(Array) self.playback_policy = value end end if attributes.has_key?(:'new_asset_settings') self.new_asset_settings = attributes[:'new_asset_settings'] end if attributes.has_key?(:'reconnect_window') self.reconnect_window = attributes[:'reconnect_window'] end if attributes.has_key?(:'passthrough') self.passthrough = attributes[:'passthrough'] end if attributes.has_key?(:'reduced_latency') self.reduced_latency = attributes[:'reduced_latency'] end if attributes.has_key?(:'test') self.test = attributes[:'test'] end end # Show invalid properties with the reasons. Usually used together with valid? # @return Array for valid properties with the reasons def list_invalid_properties invalid_properties = Array.new if !@reconnect_window.nil? && @reconnect_window > 300 invalid_properties.push('invalid value for "reconnect_window", must be smaller than or equal to 300.') end if !@reconnect_window.nil? && @reconnect_window < 0.1 invalid_properties.push('invalid value for "reconnect_window", must be greater than or equal to 0.1.') end invalid_properties end # Check to see if the all the properties in the model are valid # @return true if the model is valid def valid? return false if !@reconnect_window.nil? && @reconnect_window > 300 return false if !@reconnect_window.nil? && @reconnect_window < 0.1 true end # Custom attribute writer method with validation # @param [Object] reconnect_window Value to be assigned def reconnect_window=(reconnect_window) if !reconnect_window.nil? && reconnect_window > 300 fail ArgumentError, 'invalid value for "reconnect_window", must be smaller than or equal to 300.' end if !reconnect_window.nil? && reconnect_window < 0.1 fail ArgumentError, 'invalid value for "reconnect_window", must be greater than or equal to 0.1.' end @reconnect_window = reconnect_window end # Checks equality by comparing each attribute. # @param [Object] Object to be compared def ==(o) return true if self.equal?(o) self.class == o.class && playback_policy == o.playback_policy && new_asset_settings == o.new_asset_settings && reconnect_window == o.reconnect_window && passthrough == o.passthrough && reduced_latency == o.reduced_latency && test == o.test end # @see the `==` method # @param [Object] Object to be compared def eql?(o) self == o end # Calculates hash code according to all attributes. # @return [Fixnum] Hash code def hash [playback_policy, new_asset_settings, reconnect_window, passthrough, reduced_latency, test].hash end # Builds the object from hash # @param [Hash] attributes Model attributes in the form of hash # @return [Object] Returns the model itself def self.build_from_hash(attributes) new.build_from_hash(attributes) end # Builds the object from hash # @param [Hash] attributes Model attributes in the form of hash # @return [Object] Returns the model itself def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.openapi_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) }) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end # Deserializes the data based on type # @param string type Data type # @param string value Value to be deserialized # @return [Object] Deserialized data def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?.+?), (?.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model MuxRuby.const_get(type).build_from_hash(value) end end # Returns the string representation of the object # @return [String] String presentation of the object def to_s to_hash.to_s end # to_body is an alias to to_hash (backward compatibility) # @return [Hash] Returns the object in the form of hash def to_body to_hash end # Returns the object in the form of hash # @return [Hash] Returns the object in the form of hash def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end # Outputs non-array value in the form of hash # For object, use to_hash. Otherwise, just return the value # @param [Object] value Any valid value # @return [Hash] Returns the value in the form of hash def _to_hash(value) if value.is_a?(Array) value.compact.map { |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end end end