module Watir module Win32 # this will find the IEDialog.dll file in its build location @@iedialog_file = (File.expand_path(File.dirname(__FILE__) + '/..') + "/watir/IEDialog/Release/IEDialog.dll").gsub('/', '\\') GetUnknown = Win32API.new(@@iedialog_file, 'GetUnknown', ['l', 'p'], 'v') User32 = DL.dlopen('user32') FindWindowEx = User32['FindWindowEx', 'LLLpp'] # method for this found in wet-winobj/wet/winobjects/WinUtils.rb GetWindow = User32['GetWindow', 'ILL'] ## GetWindows Constants GW_HWNDFIRST = 0 GW_HWNDLAST = 1 GW_HWNDNEXT = 2 GW_HWNDPREV = 3 GW_OWNER = 4 GW_CHILD = 5 GW_ENABLEDPOPUP = 6 GW_MAX = 6 IsWindow = User32['IsWindow', 'II'] # Does the window with the specified window handle (hwnd) exist? def self.window_exists? hwnd rtn, junk = IsWindow[hwnd] rtn == 1 end end end