module Plezi module Base class Assets if ENV['RACK_ENV'.freeze] == 'production'.freeze def index name = File.join(Plezi.assets, *params['*'.freeze]).freeze data = ::Plezi::AssetBaker.bake(name) return false unless data name = File.join(Iodine::Rack.public, request.path_info[1..-1]).freeze if Iodine::Rack.public if data.is_a?(String) FileUtils.mkpath File.dirname(name) IO.binwrite(name, data) end response['X-Sendfile'.freeze] = name response.body = File.open(name) true end else def index name = File.join(Plezi.assets, *params['*'.freeze]).freeze data = ::Plezi::AssetBaker.bake(name) return data if data.is_a?(String) # IO.binwrite(name, data) if data.is_a?(String) # if File.exist? name # response['X-Sendfile'.freeze] = name # response.body = File.open(name) # return true # end false end end def show index end end end # This module is used for asset "baking" (or "belated baking"). It allows us to easily register and support new types of assets. module AssetBaker @drivers = {} # Registers a new Asset Driver of a specific extension (i.e. "css", "js", etc') # # Multiple Asset Drivers can be registered for the same extension. The will be attempted in the order of their registration. # # An Asset Drivers is an object that responsd to `.call(target)`. # If the traget is newly rendered, the driver should return the rendered text. # If the asset didn't change since the last time `.call(target)` was called, the driver should return 'true' (meanning, yet, the asset exists, it's the same). # If the driver doesn't locate the asset, it should return `nil` or `false`, indicating the next driver should be attempted. def self.register(ext, driver) (@drivers[".#{ext}".freeze] ||= [].to_set) << driver end # @private # called by Plezi when in need of baking an asset. def self.bake(name) ret = nil ext = File.extname name return false if ext.empty? driver = @drivers[ext] return false if driver.nil? driver.each { |d| ret = d.call(name); return ret if ret } nil end end end require 'plezi/render/sassc.rb' require 'plezi/render/sass.rb'