require 'games_dice' require 'helpers' describe GamesDice::Die do before do # Set state of default PRNG srand(4567) end describe "#new" do it "should return an object that represents e.g. a six-sided die" do die = GamesDice::Die.new(6) die.min.should == 1 die.max.should == 6 die.sides.should == 6 end it "should accept any object with a rand(Integer) method as the second param" do prng = TestPRNG.new() die = GamesDice::Die.new(20,prng) [16,7,3,11,16,18,20,7].each do |expected| die.roll.should == expected die.result.should == expected end end end describe "#roll and #result" do it "should return results based on Ruby's internal rand() by default" do die = GamesDice::Die.new(10) [5,4,10,4,7,8,1,9].each do |expected| die.roll.should == expected die.result.should == expected end end end describe "#min and #max" do it "should calculate correct min, max" do die = GamesDice::Die.new(20) die.min.should == 1 die.max.should == 20 end end describe "#probabilities" do it "should return the die's probability distribution as a GamesDice::Probabilities object" do die = GamesDice::Die.new(6) probs = die.probabilities probs.is_a?( GamesDice::Probabilities ).should be_true probs.to_h.should be_valid_distribution probs.p_eql(1).should be_within(1e-10).of 1/6.0 probs.p_eql(2).should be_within(1e-10).of 1/6.0 probs.p_eql(3).should be_within(1e-10).of 1/6.0 probs.p_eql(4).should be_within(1e-10).of 1/6.0 probs.p_eql(5).should be_within(1e-10).of 1/6.0 probs.p_eql(6).should be_within(1e-10).of 1/6.0 probs.expected.should be_within(1e-10).of 3.5 end end describe "#all_values" do it "should return array with one result value per side" do die = GamesDice::Die.new(8) die.all_values.should == [1,2,3,4,5,6,7,8] end end describe "#each_value" do it "should iterate through all sides of the die" do die = GamesDice::Die.new(10) arr = [] die.each_value { |x| arr << x } arr.should == [1,2,3,4,5,6,7,8,9,10] end end end