[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"BoxCollider: nameI" Base:ET: sizei7: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iFS; ;i;i;F; I"int; T; " m_FileID; i ; i;iFS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iFS; ;i;i;F; "PPtr; "m_Material; i; i ;iS; ;i;i;F; @ ; " m_FileID; i ; i ;iS; ;i;i;F; @; " m_PathID; i ; i ;iS; ;i;i;F; I" bool; T; "m_IsTrigger; i; i ;iS; ;i;i;F; @; I"m_Enabled; T; i; i ;iAS; ;i;i;F; I" Vector3f; T; " m_Size; i; i;i S; ;i;i;F; I" float; T; "x; i ; i;i S; ;i;i;F; @"; "y; i ; i;i S; ;i;i;F; @"; "z; i ; i;i S; ;i;i;F; @; " m_Center; i; i;i S; ;i;i;F; @"; "x; i ; i;i S; ;i;i;F; @"; "y; i ; i;i S; ;i;i;F; @"; "z; i ; i;i