# frozen_string_literal: true require "thread" require "concurrent/map" require "monitor" require "weakref" module ActiveRecord # Raised when a connection could not be obtained within the connection # acquisition timeout period: because max connections in pool # are in use. class ConnectionTimeoutError < ConnectionNotEstablished end # Raised when a pool was unable to get ahold of all its connections # to perform a "group" action such as # {ActiveRecord::Base.connection_pool.disconnect!}[rdoc-ref:ConnectionAdapters::ConnectionPool#disconnect!] # or {ActiveRecord::Base.clear_reloadable_connections!}[rdoc-ref:ConnectionAdapters::ConnectionHandler#clear_reloadable_connections!]. class ExclusiveConnectionTimeoutError < ConnectionTimeoutError end module ConnectionAdapters module AbstractPool # :nodoc: def get_schema_cache(connection) @schema_cache ||= SchemaCache.new(connection) @schema_cache.connection = connection @schema_cache end def set_schema_cache(cache) @schema_cache = cache end end class NullPool # :nodoc: include ConnectionAdapters::AbstractPool def initialize @schema_cache = nil end end # Connection pool base class for managing Active Record database # connections. # # == Introduction # # A connection pool synchronizes thread access to a limited number of # database connections. The basic idea is that each thread checks out a # database connection from the pool, uses that connection, and checks the # connection back in. ConnectionPool is completely thread-safe, and will # ensure that a connection cannot be used by two threads at the same time, # as long as ConnectionPool's contract is correctly followed. It will also # handle cases in which there are more threads than connections: if all # connections have been checked out, and a thread tries to checkout a # connection anyway, then ConnectionPool will wait until some other thread # has checked in a connection. # # == Obtaining (checking out) a connection # # Connections can be obtained and used from a connection pool in several # ways: # # 1. Simply use {ActiveRecord::Base.connection}[rdoc-ref:ConnectionHandling.connection] # as with Active Record 2.1 and # earlier (pre-connection-pooling). Eventually, when you're done with # the connection(s) and wish it to be returned to the pool, you call # {ActiveRecord::Base.clear_active_connections!}[rdoc-ref:ConnectionAdapters::ConnectionHandler#clear_active_connections!]. # This will be the default behavior for Active Record when used in conjunction with # Action Pack's request handling cycle. # 2. Manually check out a connection from the pool with # {ActiveRecord::Base.connection_pool.checkout}[rdoc-ref:#checkout]. You are responsible for # returning this connection to the pool when finished by calling # {ActiveRecord::Base.connection_pool.checkin(connection)}[rdoc-ref:#checkin]. # 3. Use {ActiveRecord::Base.connection_pool.with_connection(&block)}[rdoc-ref:#with_connection], which # obtains a connection, yields it as the sole argument to the block, # and returns it to the pool after the block completes. # # Connections in the pool are actually AbstractAdapter objects (or objects # compatible with AbstractAdapter's interface). # # == Options # # There are several connection-pooling-related options that you can add to # your database connection configuration: # # * +pool+: maximum number of connections the pool may manage (default 5). # * +idle_timeout+: number of seconds that a connection will be kept # unused in the pool before it is automatically disconnected (default # 300 seconds). Set this to zero to keep connections forever. # * +checkout_timeout+: number of seconds to wait for a connection to # become available before giving up and raising a timeout error (default # 5 seconds). # #-- # Synchronization policy: # * all public methods can be called outside +synchronize+ # * access to these instance variables needs to be in +synchronize+: # * @connections # * @now_connecting # * private methods that require being called in a +synchronize+ blocks # are now explicitly documented class ConnectionPool # Threadsafe, fair, LIFO queue. Meant to be used by ConnectionPool # with which it shares a Monitor. class Queue def initialize(lock = Monitor.new) @lock = lock @cond = @lock.new_cond @num_waiting = 0 @queue = [] end # Test if any threads are currently waiting on the queue. def any_waiting? synchronize do @num_waiting > 0 end end # Returns the number of threads currently waiting on this # queue. def num_waiting synchronize do @num_waiting end end # Add +element+ to the queue. Never blocks. def add(element) synchronize do @queue.push element @cond.signal end end # If +element+ is in the queue, remove and return it, or +nil+. def delete(element) synchronize do @queue.delete(element) end end # Remove all elements from the queue. def clear synchronize do @queue.clear end end # Remove the head of the queue. # # If +timeout+ is not given, remove and return the head the # queue if the number of available elements is strictly # greater than the number of threads currently waiting (that # is, don't jump ahead in line). Otherwise, return +nil+. # # If +timeout+ is given, block if there is no element # available, waiting up to +timeout+ seconds for an element to # become available. # # Raises: # - ActiveRecord::ConnectionTimeoutError if +timeout+ is given and no element # becomes available within +timeout+ seconds, def poll(timeout = nil) synchronize { internal_poll(timeout) } end private def internal_poll(timeout) no_wait_poll || (timeout && wait_poll(timeout)) end def synchronize(&block) @lock.synchronize(&block) end # Test if the queue currently contains any elements. def any? !@queue.empty? end # A thread can remove an element from the queue without # waiting if and only if the number of currently available # connections is strictly greater than the number of waiting # threads. def can_remove_no_wait? @queue.size > @num_waiting end # Removes and returns the head of the queue if possible, or +nil+. def remove @queue.pop end # Remove and return the head the queue if the number of # available elements is strictly greater than the number of # threads currently waiting. Otherwise, return +nil+. def no_wait_poll remove if can_remove_no_wait? end # Waits on the queue up to +timeout+ seconds, then removes and # returns the head of the queue. def wait_poll(timeout) @num_waiting += 1 t0 = Concurrent.monotonic_time elapsed = 0 loop do ActiveSupport::Dependencies.interlock.permit_concurrent_loads do @cond.wait(timeout - elapsed) end return remove if any? elapsed = Concurrent.monotonic_time - t0 if elapsed >= timeout msg = "could not obtain a connection from the pool within %0.3f seconds (waited %0.3f seconds); all pooled connections were in use" % [timeout, elapsed] raise ConnectionTimeoutError, msg end end ensure @num_waiting -= 1 end end # Adds the ability to turn a basic fair FIFO queue into one # biased to some thread. module BiasableQueue # :nodoc: class BiasedConditionVariable # :nodoc: # semantics of condition variables guarantee that +broadcast+, +broadcast_on_biased+, # +signal+ and +wait+ methods are only called while holding a lock def initialize(lock, other_cond, preferred_thread) @real_cond = lock.new_cond @other_cond = other_cond @preferred_thread = preferred_thread @num_waiting_on_real_cond = 0 end def broadcast broadcast_on_biased @other_cond.broadcast end def broadcast_on_biased @num_waiting_on_real_cond = 0 @real_cond.broadcast end def signal if @num_waiting_on_real_cond > 0 @num_waiting_on_real_cond -= 1 @real_cond else @other_cond end.signal end def wait(timeout) if Thread.current == @preferred_thread @num_waiting_on_real_cond += 1 @real_cond else @other_cond end.wait(timeout) end end def with_a_bias_for(thread) previous_cond = nil new_cond = nil synchronize do previous_cond = @cond @cond = new_cond = BiasedConditionVariable.new(@lock, @cond, thread) end yield ensure synchronize do @cond = previous_cond if previous_cond new_cond.broadcast_on_biased if new_cond # wake up any remaining sleepers end end end # Connections must be leased while holding the main pool mutex. This is # an internal subclass that also +.leases+ returned connections while # still in queue's critical section (queue synchronizes with the same # @lock as the main pool) so that a returned connection is already # leased and there is no need to re-enter synchronized block. class ConnectionLeasingQueue < Queue # :nodoc: include BiasableQueue private def internal_poll(timeout) conn = super conn.lease if conn conn end end # Every +frequency+ seconds, the reaper will call +reap+ and +flush+ on # +pool+. A reaper instantiated with a zero frequency will never reap # the connection pool. # # Configure the frequency by setting +reaping_frequency+ in your database # yaml file (default 60 seconds). class Reaper attr_reader :pool, :frequency def initialize(pool, frequency) @pool = pool @frequency = frequency end @mutex = Mutex.new @pools = {} class << self def register_pool(pool, frequency) # :nodoc: @mutex.synchronize do unless @pools.key?(frequency) @pools[frequency] = [] spawn_thread(frequency) end @pools[frequency] << WeakRef.new(pool) end end private def spawn_thread(frequency) Thread.new(frequency) do |t| loop do sleep t @mutex.synchronize do @pools[frequency].select!(&:weakref_alive?) @pools[frequency].each do |p| p.reap p.flush rescue WeakRef::RefError end end end end end end def run return unless frequency && frequency > 0 self.class.register_pool(pool, frequency) end end include MonitorMixin include QueryCache::ConnectionPoolConfiguration include ConnectionAdapters::AbstractPool attr_accessor :automatic_reconnect, :checkout_timeout, :schema_cache attr_reader :spec, :size, :reaper # Creates a new ConnectionPool object. +spec+ is a ConnectionSpecification # object which describes database connection information (e.g. adapter, # host name, username, password, etc), as well as the maximum size for # this ConnectionPool. # # The default ConnectionPool maximum size is 5. def initialize(spec) super() @spec = spec @checkout_timeout = (spec.config[:checkout_timeout] && spec.config[:checkout_timeout].to_f) || 5 if @idle_timeout = spec.config.fetch(:idle_timeout, 300) @idle_timeout = @idle_timeout.to_f @idle_timeout = nil if @idle_timeout <= 0 end # default max pool size to 5 @size = (spec.config[:pool] && spec.config[:pool].to_i) || 5 # This variable tracks the cache of threads mapped to reserved connections, with the # sole purpose of speeding up the +connection+ method. It is not the authoritative # registry of which thread owns which connection. Connection ownership is tracked by # the +connection.owner+ attr on each +connection+ instance. # The invariant works like this: if there is mapping of thread => conn, # then that +thread+ does indeed own that +conn+. However, an absence of a such # mapping does not mean that the +thread+ doesn't own the said connection. In # that case +conn.owner+ attr should be consulted. # Access and modification of @thread_cached_conns does not require # synchronization. @thread_cached_conns = Concurrent::Map.new(initial_capacity: @size) @connections = [] @automatic_reconnect = true # Connection pool allows for concurrent (outside the main +synchronize+ section) # establishment of new connections. This variable tracks the number of threads # currently in the process of independently establishing connections to the DB. @now_connecting = 0 @threads_blocking_new_connections = 0 @available = ConnectionLeasingQueue.new self @lock_thread = false # +reaping_frequency+ is configurable mostly for historical reasons, but it could # also be useful if someone wants a very low +idle_timeout+. reaping_frequency = spec.config.fetch(:reaping_frequency, 60) @reaper = Reaper.new(self, reaping_frequency && reaping_frequency.to_f) @reaper.run end def lock_thread=(lock_thread) if lock_thread @lock_thread = Thread.current else @lock_thread = nil end end # Retrieve the connection associated with the current thread, or call # #checkout to obtain one if necessary. # # #connection can be called any number of times; the connection is # held in a cache keyed by a thread. def connection @thread_cached_conns[connection_cache_key(current_thread)] ||= checkout end # Returns true if there is an open connection being used for the current thread. # # This method only works for connections that have been obtained through # #connection or #with_connection methods. Connections obtained through # #checkout will not be detected by #active_connection? def active_connection? @thread_cached_conns[connection_cache_key(current_thread)] end # Signal that the thread is finished with the current connection. # #release_connection releases the connection-thread association # and returns the connection to the pool. # # This method only works for connections that have been obtained through # #connection or #with_connection methods, connections obtained through # #checkout will not be automatically released. def release_connection(owner_thread = Thread.current) if conn = @thread_cached_conns.delete(connection_cache_key(owner_thread)) checkin conn end end # If a connection obtained through #connection or #with_connection methods # already exists yield it to the block. If no such connection # exists checkout a connection, yield it to the block, and checkin the # connection when finished. def with_connection unless conn = @thread_cached_conns[connection_cache_key(Thread.current)] conn = connection fresh_connection = true end yield conn ensure release_connection if fresh_connection end # Returns true if a connection has already been opened. def connected? synchronize { @connections.any? } end # Returns an array containing the connections currently in the pool. # Access to the array does not require synchronization on the pool because # the array is newly created and not retained by the pool. # # However; this method bypasses the ConnectionPool's thread-safe connection # access pattern. A returned connection may be owned by another thread, # unowned, or by happen-stance owned by the calling thread. # # Calling methods on a connection without ownership is subject to the # thread-safety guarantees of the underlying method. Many of the methods # on connection adapter classes are inherently multi-thread unsafe. def connections synchronize { @connections.dup } end # Disconnects all connections in the pool, and clears the pool. # # Raises: # - ActiveRecord::ExclusiveConnectionTimeoutError if unable to gain ownership of all # connections in the pool within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds). def disconnect(raise_on_acquisition_timeout = true) with_exclusively_acquired_all_connections(raise_on_acquisition_timeout) do synchronize do @connections.each do |conn| if conn.in_use? conn.steal! checkin conn end conn.disconnect! end @connections = [] @available.clear end end end # Disconnects all connections in the pool, and clears the pool. # # The pool first tries to gain ownership of all connections. If unable to # do so within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds), then the pool is forcefully # disconnected without any regard for other connection owning threads. def disconnect! disconnect(false) end # Discards all connections in the pool (even if they're currently # leased!), along with the pool itself. Any further interaction with the # pool (except #spec and #schema_cache) is undefined. # # See AbstractAdapter#discard! def discard! # :nodoc: synchronize do return if @connections.nil? # already discarded @connections.each do |conn| conn.discard! end @connections = @available = @thread_cached_conns = nil end end # Clears the cache which maps classes and re-connects connections that # require reloading. # # Raises: # - ActiveRecord::ExclusiveConnectionTimeoutError if unable to gain ownership of all # connections in the pool within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds). def clear_reloadable_connections(raise_on_acquisition_timeout = true) with_exclusively_acquired_all_connections(raise_on_acquisition_timeout) do synchronize do @connections.each do |conn| if conn.in_use? conn.steal! checkin conn end conn.disconnect! if conn.requires_reloading? end @connections.delete_if(&:requires_reloading?) @available.clear end end end # Clears the cache which maps classes and re-connects connections that # require reloading. # # The pool first tries to gain ownership of all connections. If unable to # do so within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds), then the pool forcefully # clears the cache and reloads connections without any regard for other # connection owning threads. def clear_reloadable_connections! clear_reloadable_connections(false) end # Check-out a database connection from the pool, indicating that you want # to use it. You should call #checkin when you no longer need this. # # This is done by either returning and leasing existing connection, or by # creating a new connection and leasing it. # # If all connections are leased and the pool is at capacity (meaning the # number of currently leased connections is greater than or equal to the # size limit set), an ActiveRecord::ConnectionTimeoutError exception will be raised. # # Returns: an AbstractAdapter object. # # Raises: # - ActiveRecord::ConnectionTimeoutError no connection can be obtained from the pool. def checkout(checkout_timeout = @checkout_timeout) checkout_and_verify(acquire_connection(checkout_timeout)) end # Check-in a database connection back into the pool, indicating that you # no longer need this connection. # # +conn+: an AbstractAdapter object, which was obtained by earlier by # calling #checkout on this pool. def checkin(conn) conn.lock.synchronize do synchronize do remove_connection_from_thread_cache conn conn._run_checkin_callbacks do conn.expire end @available.add conn end end end # Remove a connection from the connection pool. The connection will # remain open and active but will no longer be managed by this pool. def remove(conn) needs_new_connection = false synchronize do remove_connection_from_thread_cache conn @connections.delete conn @available.delete conn # @available.any_waiting? => true means that prior to removing this # conn, the pool was at its max size (@connections.size == @size). # This would mean that any threads stuck waiting in the queue wouldn't # know they could checkout_new_connection, so let's do it for them. # Because condition-wait loop is encapsulated in the Queue class # (that in turn is oblivious to ConnectionPool implementation), threads # that are "stuck" there are helpless. They have no way of creating # new connections and are completely reliant on us feeding available # connections into the Queue. needs_new_connection = @available.any_waiting? end # This is intentionally done outside of the synchronized section as we # would like not to hold the main mutex while checking out new connections. # Thus there is some chance that needs_new_connection information is now # stale, we can live with that (bulk_make_new_connections will make # sure not to exceed the pool's @size limit). bulk_make_new_connections(1) if needs_new_connection end # Recover lost connections for the pool. A lost connection can occur if # a programmer forgets to checkin a connection at the end of a thread # or a thread dies unexpectedly. def reap stale_connections = synchronize do @connections.select do |conn| conn.in_use? && !conn.owner.alive? end.each do |conn| conn.steal! end end stale_connections.each do |conn| if conn.active? conn.reset! checkin conn else remove conn end end end # Disconnect all connections that have been idle for at least # +minimum_idle+ seconds. Connections currently checked out, or that were # checked in less than +minimum_idle+ seconds ago, are unaffected. def flush(minimum_idle = @idle_timeout) return if minimum_idle.nil? idle_connections = synchronize do @connections.select do |conn| !conn.in_use? && conn.seconds_idle >= minimum_idle end.each do |conn| conn.lease @available.delete conn @connections.delete conn end end idle_connections.each do |conn| conn.disconnect! end end # Disconnect all currently idle connections. Connections currently checked # out are unaffected. def flush! reap flush(-1) end def num_waiting_in_queue # :nodoc: @available.num_waiting end # Return connection pool's usage statistic # Example: # # ActiveRecord::Base.connection_pool.stat # => { size: 15, connections: 1, busy: 1, dead: 0, idle: 0, waiting: 0, checkout_timeout: 5 } def stat synchronize do { size: size, connections: @connections.size, busy: @connections.count { |c| c.in_use? && c.owner.alive? }, dead: @connections.count { |c| c.in_use? && !c.owner.alive? }, idle: @connections.count { |c| !c.in_use? }, waiting: num_waiting_in_queue, checkout_timeout: checkout_timeout } end end private #-- # this is unfortunately not concurrent def bulk_make_new_connections(num_new_conns_needed) num_new_conns_needed.times do # try_to_checkout_new_connection will not exceed pool's @size limit if new_conn = try_to_checkout_new_connection # make the new_conn available to the starving threads stuck @available Queue checkin(new_conn) end end end #-- # From the discussion on GitHub: # https://github.com/rails/rails/pull/14938#commitcomment-6601951 # This hook-in method allows for easier monkey-patching fixes needed by # JRuby users that use Fibers. def connection_cache_key(thread) thread end def current_thread @lock_thread || Thread.current end # Take control of all existing connections so a "group" action such as # reload/disconnect can be performed safely. It is no longer enough to # wrap it in +synchronize+ because some pool's actions are allowed # to be performed outside of the main +synchronize+ block. def with_exclusively_acquired_all_connections(raise_on_acquisition_timeout = true) with_new_connections_blocked do attempt_to_checkout_all_existing_connections(raise_on_acquisition_timeout) yield end end def attempt_to_checkout_all_existing_connections(raise_on_acquisition_timeout = true) collected_conns = synchronize do # account for our own connections @connections.select { |conn| conn.owner == Thread.current } end newly_checked_out = [] timeout_time = Concurrent.monotonic_time + (@checkout_timeout * 2) @available.with_a_bias_for(Thread.current) do loop do synchronize do return if collected_conns.size == @connections.size && @now_connecting == 0 remaining_timeout = timeout_time - Concurrent.monotonic_time remaining_timeout = 0 if remaining_timeout < 0 conn = checkout_for_exclusive_access(remaining_timeout) collected_conns << conn newly_checked_out << conn end end end rescue ExclusiveConnectionTimeoutError # raise_on_acquisition_timeout == false means we are directed to ignore any # timeouts and are expected to just give up: we've obtained as many connections # as possible, note that in a case like that we don't return any of the # +newly_checked_out+ connections. if raise_on_acquisition_timeout release_newly_checked_out = true raise end rescue Exception # if something else went wrong # this can't be a "naked" rescue, because we have should return conns # even for non-StandardErrors release_newly_checked_out = true raise ensure if release_newly_checked_out && newly_checked_out # releasing only those conns that were checked out in this method, conns # checked outside this method (before it was called) are not for us to release newly_checked_out.each { |conn| checkin(conn) } end end #-- # Must be called in a synchronize block. def checkout_for_exclusive_access(checkout_timeout) checkout(checkout_timeout) rescue ConnectionTimeoutError # this block can't be easily moved into attempt_to_checkout_all_existing_connections's # rescue block, because doing so would put it outside of synchronize section, without # being in a critical section thread_report might become inaccurate msg = +"could not obtain ownership of all database connections in #{checkout_timeout} seconds" thread_report = [] @connections.each do |conn| unless conn.owner == Thread.current thread_report << "#{conn} is owned by #{conn.owner}" end end msg << " (#{thread_report.join(', ')})" if thread_report.any? raise ExclusiveConnectionTimeoutError, msg end def with_new_connections_blocked synchronize do @threads_blocking_new_connections += 1 end yield ensure num_new_conns_required = 0 synchronize do @threads_blocking_new_connections -= 1 if @threads_blocking_new_connections.zero? @available.clear num_new_conns_required = num_waiting_in_queue @connections.each do |conn| next if conn.in_use? @available.add conn num_new_conns_required -= 1 end end end bulk_make_new_connections(num_new_conns_required) if num_new_conns_required > 0 end # Acquire a connection by one of 1) immediately removing one # from the queue of available connections, 2) creating a new # connection if the pool is not at capacity, 3) waiting on the # queue for a connection to become available. # # Raises: # - ActiveRecord::ConnectionTimeoutError if a connection could not be acquired # #-- # Implementation detail: the connection returned by +acquire_connection+ # will already be "+connection.lease+ -ed" to the current thread. def acquire_connection(checkout_timeout) # NOTE: we rely on @available.poll and +try_to_checkout_new_connection+ to # +conn.lease+ the returned connection (and to do this in a +synchronized+ # section). This is not the cleanest implementation, as ideally we would # synchronize { conn.lease } in this method, but by leaving it to @available.poll # and +try_to_checkout_new_connection+ we can piggyback on +synchronize+ sections # of the said methods and avoid an additional +synchronize+ overhead. if conn = @available.poll || try_to_checkout_new_connection conn else reap @available.poll(checkout_timeout) end end #-- # if owner_thread param is omitted, this must be called in synchronize block def remove_connection_from_thread_cache(conn, owner_thread = conn.owner) @thread_cached_conns.delete_pair(connection_cache_key(owner_thread), conn) end alias_method :release, :remove_connection_from_thread_cache def new_connection Base.send(spec.adapter_method, spec.config).tap do |conn| conn.check_version end end # If the pool is not at a @size limit, establish new connection. Connecting # to the DB is done outside main synchronized section. #-- # Implementation constraint: a newly established connection returned by this # method must be in the +.leased+ state. def try_to_checkout_new_connection # first in synchronized section check if establishing new conns is allowed # and increment @now_connecting, to prevent overstepping this pool's @size # constraint do_checkout = synchronize do if @threads_blocking_new_connections.zero? && (@connections.size + @now_connecting) < @size @now_connecting += 1 end end if do_checkout begin # if successfully incremented @now_connecting establish new connection # outside of synchronized section conn = checkout_new_connection ensure synchronize do if conn adopt_connection(conn) # returned conn needs to be already leased conn.lease end @now_connecting -= 1 end end end end def adopt_connection(conn) conn.pool = self @connections << conn end def checkout_new_connection raise ConnectionNotEstablished unless @automatic_reconnect new_connection end def checkout_and_verify(c) c._run_checkout_callbacks do c.verify! end c rescue remove c c.disconnect! raise end end # ConnectionHandler is a collection of ConnectionPool objects. It is used # for keeping separate connection pools that connect to different databases. # # For example, suppose that you have 5 models, with the following hierarchy: # # class Author < ActiveRecord::Base # end # # class BankAccount < ActiveRecord::Base # end # # class Book < ActiveRecord::Base # establish_connection :library_db # end # # class ScaryBook < Book # end # # class GoodBook < Book # end # # And a database.yml that looked like this: # # development: # database: my_application # host: localhost # # library_db: # database: library # host: some.library.org # # Your primary database in the development environment is "my_application" # but the Book model connects to a separate database called "library_db" # (this can even be a database on a different machine). # # Book, ScaryBook and GoodBook will all use the same connection pool to # "library_db" while Author, BankAccount, and any other models you create # will use the default connection pool to "my_application". # # The various connection pools are managed by a single instance of # ConnectionHandler accessible via ActiveRecord::Base.connection_handler. # All Active Record models use this handler to determine the connection pool that they # should use. # # The ConnectionHandler class is not coupled with the Active models, as it has no knowledge # about the model. The model needs to pass a specification name to the handler, # in order to look up the correct connection pool. class ConnectionHandler def self.create_owner_to_pool # :nodoc: Concurrent::Map.new(initial_capacity: 2) do |h, k| # Discard the parent's connection pools immediately; we have no need # of them discard_unowned_pools(h) h[k] = Concurrent::Map.new(initial_capacity: 2) end end def self.unowned_pool_finalizer(pid_map) # :nodoc: lambda do |_| discard_unowned_pools(pid_map) end end def self.discard_unowned_pools(pid_map) # :nodoc: pid_map.each do |pid, pools| pools.values.compact.each(&:discard!) unless pid == Process.pid end end def initialize # These caches are keyed by spec.name (ConnectionSpecification#name). @owner_to_pool = ConnectionHandler.create_owner_to_pool # Backup finalizer: if the forked child never needed a pool, the above # early discard has not occurred ObjectSpace.define_finalizer self, ConnectionHandler.unowned_pool_finalizer(@owner_to_pool) end def prevent_writes # :nodoc: Thread.current[:prevent_writes] end def prevent_writes=(prevent_writes) # :nodoc: Thread.current[:prevent_writes] = prevent_writes end # Prevent writing to the database regardless of role. # # In some cases you may want to prevent writes to the database # even if you are on a database that can write. `while_preventing_writes` # will prevent writes to the database for the duration of the block. def while_preventing_writes(enabled = true) original, self.prevent_writes = self.prevent_writes, enabled yield ensure self.prevent_writes = original end def connection_pool_list owner_to_pool.values.compact end alias :connection_pools :connection_pool_list def establish_connection(config) resolver = ConnectionSpecification::Resolver.new(Base.configurations) spec = resolver.spec(config) remove_connection(spec.name) message_bus = ActiveSupport::Notifications.instrumenter payload = { connection_id: object_id } if spec payload[:spec_name] = spec.name payload[:config] = spec.config end message_bus.instrument("!connection.active_record", payload) do owner_to_pool[spec.name] = ConnectionAdapters::ConnectionPool.new(spec) end owner_to_pool[spec.name] end # Returns true if there are any active connections among the connection # pools that the ConnectionHandler is managing. def active_connections? connection_pool_list.any?(&:active_connection?) end # Returns any connections in use by the current thread back to the pool, # and also returns connections to the pool cached by threads that are no # longer alive. def clear_active_connections! connection_pool_list.each(&:release_connection) end # Clears the cache which maps classes. # # See ConnectionPool#clear_reloadable_connections! for details. def clear_reloadable_connections! connection_pool_list.each(&:clear_reloadable_connections!) end def clear_all_connections! connection_pool_list.each(&:disconnect!) end # Disconnects all currently idle connections. # # See ConnectionPool#flush! for details. def flush_idle_connections! connection_pool_list.each(&:flush!) end # Locate the connection of the nearest super class. This can be an # active or defined connection: if it is the latter, it will be # opened and set as the active connection for the class it was defined # for (not necessarily the current class). def retrieve_connection(spec_name) #:nodoc: pool = retrieve_connection_pool(spec_name) unless pool # multiple database application if ActiveRecord::Base.connection_handler != ActiveRecord::Base.default_connection_handler raise ConnectionNotEstablished, "No connection pool with '#{spec_name}' found for the '#{ActiveRecord::Base.current_role}' role." else raise ConnectionNotEstablished, "No connection pool with '#{spec_name}' found." end end pool.connection end # Returns true if a connection that's accessible to this class has # already been opened. def connected?(spec_name) pool = retrieve_connection_pool(spec_name) pool && pool.connected? end # Remove the connection for this class. This will close the active # connection and the defined connection (if they exist). The result # can be used as an argument for #establish_connection, for easily # re-establishing the connection. def remove_connection(spec_name) if pool = owner_to_pool.delete(spec_name) pool.automatic_reconnect = false pool.disconnect! pool.spec.config end end # Retrieving the connection pool happens a lot, so we cache it in @owner_to_pool. # This makes retrieving the connection pool O(1) once the process is warm. # When a connection is established or removed, we invalidate the cache. def retrieve_connection_pool(spec_name) owner_to_pool.fetch(spec_name) do # Check if a connection was previously established in an ancestor process, # which may have been forked. if ancestor_pool = pool_from_any_process_for(spec_name) # A connection was established in an ancestor process that must have # subsequently forked. We can't reuse the connection, but we can copy # the specification and establish a new connection with it. establish_connection(ancestor_pool.spec.to_hash).tap do |pool| pool.schema_cache = ancestor_pool.schema_cache if ancestor_pool.schema_cache end else owner_to_pool[spec_name] = nil end end end private def owner_to_pool @owner_to_pool[Process.pid] end def pool_from_any_process_for(spec_name) owner_to_pool = @owner_to_pool.values.reverse.find { |v| v[spec_name] } owner_to_pool && owner_to_pool[spec_name] end end end end