# -*- encoding: utf-8; frozen_string_literal: true -*-
#
#--
# This file is part of HexaPDF.
#
# HexaPDF - A Versatile PDF Creation and Manipulation Library For Ruby
# Copyright (C) 2014-2022 Thomas Leitner
#
# HexaPDF is free software: you can redistribute it and/or modify it
# under the terms of the GNU Affero General Public License version 3 as
# published by the Free Software Foundation with the addition of the
# following permission added to Section 15 as permitted in Section 7(a):
# FOR ANY PART OF THE COVERED WORK IN WHICH THE COPYRIGHT IS OWNED BY
# THOMAS LEITNER, THOMAS LEITNER DISCLAIMS THE WARRANTY OF NON
# INFRINGEMENT OF THIRD PARTY RIGHTS.
#
# HexaPDF is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public
# License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with HexaPDF. If not, see .
#
# The interactive user interfaces in modified source and object code
# versions of HexaPDF must display Appropriate Legal Notices, as required
# under Section 5 of the GNU Affero General Public License version 3.
#
# In accordance with Section 7(b) of the GNU Affero General Public
# License, a covered work must retain the producer line in every PDF that
# is created or manipulated using HexaPDF.
#
# If the GNU Affero General Public License doesn't fit your need,
# commercial licenses are available at .
#++
require 'hexapdf/dictionary'
require 'hexapdf/utils/bit_field'
require 'hexapdf/content/color_space'
module HexaPDF
module Type
# Represents an outline item dictionary.
#
# An item has a title and some optional attributes: the action that is activated when clicking
# (either a simple destination or an explicit action object), the text color, and flags (whether
# the text should appear bold and/or italic).
#
# Additionally, items may have child items which makes it possible to create a hierarchy of
# items.
#
# If no destination/action is set, the item just acts as kind of a header. It usually only makes
# sense to do this when the item has children.
#
# Outline item dictionaries are connected together in the form of a linked list using the /Next
# and /Prev keys. Each item may have descendant items. If so, the /First and /Last keys point to
# respectively the first and last descendant items.
#
# Since many dictionary keys need to be kept up-to-date when manipulating the outline item tree,
# it is not recommended to manually do this but to rely on the provided convenience methods.
#
# See: PDF1.7 s12.3.3
class OutlineItem < Dictionary
extend Utils::BitField
define_type :XXOutlineItem
define_field :Title, type: String, required: true
define_field :Parent, type: Dictionary, required: true, indirect: true
define_field :Prev, type: :XXOutlineItem, indirect: true
define_field :Next, type: :XXOutlineItem, indirect: true
define_field :First, type: :XXOutlineItem, indirect: true
define_field :Last, type: :XXOutlineItem, indirect: true
define_field :Count, type: Integer
define_field :Dest, type: [Symbol, PDFByteString, PDFArray]
define_field :A, type: :Action, version: '1.1'
define_field :SE, type: Dictionary, indirect: true
define_field :C, type: PDFArray, default: [0, 0, 0], version: '1.4'
define_field :F, type: Integer, default: 0, version: '1.4'
##
# :method: flags
#
# Returns an array of flag names representing the set bit flags for /F.
#
# The available flags are:
#
# :italic or 0:: The text is displayed in italic.
# :bold or 1:: The text is displayed in bold.
#
##
# :method: flagged?
# :call-seq:
# flagged?(flag)
#
# Returns +true+ if the given flag is set on /F. The argument can either be the flag name or
# the bit index.
#
# See #flags for the list of available flags.
#
##
# :method: flag
# :call-seq:
# flag(*flags, clear_existing: false)
#
# Sets the given flags on /F, given as flag names or bit indices. If +clear_existing+ is
# +true+, all prior flags will be cleared.
#
# See #flags for the list of available flags.
#
##
# :method: unflag
# :call-seq:
# flag(*flags)
#
# Clears the given flags from /F, given as flag names or bit indices.
#
# See #flags for the list of available flags.
#
bit_field(:flags, {italic: 0, bold: 1},
lister: "flags", getter: "flagged?", setter: "flag", unsetter: "unflag",
value_getter: "self[:F]", value_setter: "self[:F]")
# Returns +true+ since outline items must always be indirect objects.
def must_be_indirect?
true
end
# :call-seq:
# item.title -> title
# item.title(value) -> title
#
# Returns the item's title if no argument is given. Otherwise sets the title to the given
# value.
def title(value = nil)
if value
self[:Title] = value
else
self[:Title]
end
end
# :call-seq:
# item.text_color -> color
# item.text_color(color) -> color
#
# Returns the item's text color as HexaPDF::Content::ColorSpace::DeviceRGB::Color object if no
# argument is given. Otherwise sets the text color, see
# HexaPDF::Content::ColorSpace.device_color_from_specification for possible +color+ values.
#
# Note: The color *has* to be an RGB color.
def text_color(color = nil)
if color
color = HexaPDF::Content::ColorSpace.device_color_from_specification(color)
unless color.color_space.family == :DeviceRGB
raise ArgumentError, "The given argument is not a valid RGB color"
end
self[:C] = color.components
else
Content::ColorSpace.prenormalized_device_color(self[:C])
end
end
# :call-seq:
# item.destination -> destination
# item.destination(value) -> destination
#
# Returns the item's destination if no argument is given. Otherwise sets the destination to
# the given value (see HexaPDF::Document::Destinations#use_or_create for the posssible
# values).
#
# If an action is set, the destination has to be unset; and vice versa. So when setting a
# destination value, the action is automatically deleted.
def destination(value = nil)
if value
delete(:A)
self[:Dest] = document.destinations.use_or_create(value)
else
self[:Dest]
end
end
# :call-seq:
# item.action -> action
# item.action(value) -> action
#
# Returns the item's action if no argument is given. Otherwise sets the action to
# the given value (needs to be a valid HexaPDF::Type::Action dictionary).
#
# If an action is set, the destination has to be unset; and vice versa. So when setting an
# action value, the destination is automatically deleted.
def action(value = nil)
if value
delete(:Dest)
self[:A] = value
else
self[:A]
end
end
# Returns the outline level this item is one.
#
# The level of the items in the main outline dictionary, the root level, is 1.
#
# Here is an illustrated example of items contained in a document outline with their
# associated level:
#
# Outline dictionary 0
# Outline item 1 1
# |- Sub item 1 2
# |- Sub item 2 2
# |- Sub sub item 1 3
# |- Sub item 3 2
# Outline item 2 1
def level
count = 0
temp = self
count += 1 while (temp = temp[:Parent])
count
end
# Returns the destination page if there is any.
#
# * If a destination is set, the associated page is returned.
# * If an action is set and it is a GoTo action, the associated page is returned.
# * Otherwise +nil+ is returned.
def destination_page
dest = self[:Dest]
dest = action[:D] if !dest && (action = self[:A]) && action[:S] == :GoTo
document.destinations.resolve(dest)&.page
end
# Adds, as child to this item, a new outline item with the given title that performs the
# provided action on clicking. Returns the newly added item.
#
# Alternatively, it is possible to provide an already initialized outline item instead of the
# title. If so, the only other argument that is used is +position+. Existing fields /Prev,
# /Next, /First, /Last, /Parent and /Count are deleted from the given item and set
# appropriately.
#
# If neither :destination nor :action is specified, the outline item has no associated action.
# This is only meaningful if the new item will have children as it then acts just as a
# container.
#
# If a block is specified, the newly created item is yielded.
#
# destination::
#
# Specifies the destination that should be activated when clicking on the outline item.
# See HexaPDF::Document::Destinations#use_or_create for details. The argument :action
# takes precedence if it is also specified,
#
# action::
#
# Specifies the action that should be taken when clicking on the outline item. See
# HexaPDF::Type::Action for details. If the argument :destination is also specified, the
# :action argument takes precedence.
#
# position::
#
# The position where the new child item should be inserted. Can either be:
#
# +:first+:: Insert as first item
# +:last+:: Insert as last item (default)
# Integer:: When non-negative inserts before, otherwise after, the item at the given
# zero-based index.
#
# open::
#
# Specifies whether the outline item should be open (i.e. one or more children are shown)
# or closed. Default: +true+.
#
# text_color::
#
# The text color of the outline item text which needs to be a valid RGB color (see
# #text_color for details). If not set, the text appears in black.
#
# flags::
#
# An array of font variants (possible values are :bold and :italic) to set for the outline
# item text, see #flags for detail. Default is to use no variant.
#
# Examples:
#
# doc.destinations.add("Title") do |item| # no action, just container
# item.add("Second subitem", destination: doc.pages[1]) # links to page 2
# item.add("First subitem", position: :first, destination: doc.pages[0])
# end
def add_item(title, destination: nil, action: nil, position: :last, open: true,
text_color: nil, flags: nil) # :yield: item
if title.kind_of?(HexaPDF::Object) && title.type == :XXOutlineItem
item = title
item.delete(:Prev)
item.delete(:Next)
item.delete(:First)
item.delete(:Last)
if item[:Count] && item[:Count] >= 0
item[:Count] = 0
else
item.delete(:Count)
end
item[:Parent] = self
else
item = document.add({Parent: self}, type: :XXOutlineItem)
item.title(title)
if action
item.action(action)
else
item.destination(destination)
end
item.text_color(text_color) if text_color
item.flag(*flags) if flags
item[:Count] = 0 if open # Count=0 means open if items are later added
end
unless position == :last || position == :first || position.kind_of?(Integer)
raise ArgumentError, "position must be :first, :last, or an integer"
end
if self[:First]
case position
when :last, -1
item[:Prev] = self[:Last]
self[:Last][:Next] = item
self[:Last] = item
when :first, 0
item[:Next] = self[:First]
self[:First][:Prev] = item
self[:First] = item
when Integer
temp, direction = if position > 0
[self[:First], :Next]
else
position = -position - 2
[self[:Last], :Prev]
end
position.times { temp &&= temp[direction] }
raise ArgumentError, "position out of bounds" if temp.nil?
item[:Prev] = temp[:Prev]
item[:Next] = temp
temp[:Prev] = item
item[:Prev][:Next] = item
end
else
self[:First] = self[:Last] = item
end
# Re-calculate /Count entries
temp = self
while temp
if !temp.key?(:Count) || temp[:Count] < 0
temp[:Count] = (temp[:Count] || 0) - 1
break
else
temp[:Count] += 1
end
temp = temp[:Parent]
end
yield(item) if block_given?
item
end
# :call-seq:
# item.each_item {|descendant_item, level| block } -> item
# item.each_item -> Enumerator
#
# Iterates over all descendant items of this one.
#
# The descendant items are yielded in-order, yielding first the item itself and then its
# descendants.
def each_item(&block)
return to_enum(__method__) unless block_given?
return self unless (item = self[:First])
level = self.level + 1
while item
yield(item, level)
item.each_item(&block)
item = item[:Next]
end
self
end
private
def perform_validation # :nodoc:
super
first = self[:First]
last = self[:Last]
if (first && !last) || (!first && last)
yield('Outline item dictionary is missing an endpoint reference', true)
node, dir = first ? [first, :Next] : [last, :Prev]
node = node[dir] while node.key?(dir)
self[dir == :Next ? :Last : :First] = node
elsif !first && !last && self[:Count] && self[:Count] != 0
yield('Outline item dictionary key /Count set but no descendants exist', true)
delete(:Count)
end
prev_item = self[:Prev]
if prev_item && (prev_item_next = prev_item[:Next]) != self
if prev_item_next
yield('Outline item /Prev points to item whose /Next points somewhere else', false)
else
yield('Outline item /Prev points to item without /Next', true)
prev_item[:Next] = self
end
end
next_item = self[:Next]
if next_item && (next_item_prev = next_item[:Prev]) != self
if next_item_prev
yield('Outline item /Next points to item whose /Prev points somewhere else', false)
else
yield('Outline item /Next points to item without /Prev', true)
next_item[:Prev] = self
end
end
end
end
end
end