GIO Reference Manual | ||||
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Top | Description | Object Hierarchy | Properties | Signals |
#include <gio/gio.h> GSocketClient; enum GSocketClientEvent; GSocketClient * g_socket_client_new (void
); GSocketConnection * g_socket_client_connect (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GError **error
); void g_socket_client_connect_async (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_client_connect_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
); GSocketConnection * g_socket_client_connect_to_host (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GError **error
); void g_socket_client_connect_to_host_async (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_client_connect_to_host_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
); GSocketConnection * g_socket_client_connect_to_service (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GError **error
); void g_socket_client_connect_to_service_async (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_client_connect_to_service_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
); GSocketConnection * g_socket_client_connect_to_uri (GSocketClient *client
,const gchar *uri
,guint16 default_port
,GCancellable *cancellable
,GError **error
); void g_socket_client_connect_to_uri_async (GSocketClient *client
,const gchar *uri
,guint16 default_port
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_client_connect_to_uri_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
); void g_socket_client_set_family (GSocketClient *client
,GSocketFamily family
); void g_socket_client_set_local_address (GSocketClient *client
,GSocketAddress *address
); void g_socket_client_set_protocol (GSocketClient *client
,GSocketProtocol protocol
); void g_socket_client_set_socket_type (GSocketClient *client
,GSocketType type
); void g_socket_client_set_timeout (GSocketClient *client
,guint timeout
); void g_socket_client_set_enable_proxy (GSocketClient *client
,gboolean enable
); void g_socket_client_set_tls (GSocketClient *client
,gboolean tls
); void g_socket_client_set_tls_validation_flags (GSocketClient *client
,GTlsCertificateFlags flags
); GSocketFamily g_socket_client_get_family (GSocketClient *client
); GSocketAddress * g_socket_client_get_local_address (GSocketClient *client
); GSocketProtocol g_socket_client_get_protocol (GSocketClient *client
); GSocketType g_socket_client_get_socket_type (GSocketClient *client
); guint g_socket_client_get_timeout (GSocketClient *client
); gboolean g_socket_client_get_enable_proxy (GSocketClient *client
); gboolean g_socket_client_get_tls (GSocketClient *client
); GTlsCertificateFlags g_socket_client_get_tls_validation_flags (GSocketClient *client
); void g_socket_client_add_application_proxy (GSocketClient *client
,const gchar *protocol
);
"enable-proxy" gboolean : Read / Write / Construct "family" GSocketFamily : Read / Write / Construct "local-address" GSocketAddress* : Read / Write / Construct "protocol" GSocketProtocol : Read / Write / Construct "timeout" guint : Read / Write / Construct "tls" gboolean : Read / Write / Construct "tls-validation-flags" GTlsCertificateFlags : Read / Write / Construct "type" GSocketType : Read / Write / Construct
GSocketClient is a lightweight high-level utility class for connecting to a network host using a connection oriented socket type.
You create a GSocketClient object, set any options you want, and then call a sync or async connect operation, which returns a GSocketConnection subclass on success.
The type of the GSocketConnection object returned depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a GTcpConnection.
As GSocketClient is a lightweight object, you don't need to cache it. You can just create a new one any time you need one.
typedef struct _GSocketClient GSocketClient;
A helper class for network clients to make connections.
Since 2.22
typedef enum { G_SOCKET_CLIENT_RESOLVING, G_SOCKET_CLIENT_RESOLVED, G_SOCKET_CLIENT_CONNECTING, G_SOCKET_CLIENT_CONNECTED, G_SOCKET_CLIENT_PROXY_NEGOTIATING, G_SOCKET_CLIENT_PROXY_NEGOTIATED, G_SOCKET_CLIENT_TLS_HANDSHAKING, G_SOCKET_CLIENT_TLS_HANDSHAKED, G_SOCKET_CLIENT_COMPLETE } GSocketClientEvent;
Describes an event occurring on a GSocketClient. See the "event" signal for more details.
Additional values may be added to this type in the future.
The client is doing a DNS lookup. | |
The client has completed a DNS lookup. | |
The client is connecting to a remote host (either a proxy or the destination server). | |
The client has connected to a remote host. | |
The client is negotiating with a proxy to connect to the destination server. | |
The client has negotiated with the proxy server. | |
The client is performing a TLS handshake. | |
The client has performed a TLS handshake. | |
The client is done with a particular GSocketConnectable. |
Since 2.32
GSocketClient * g_socket_client_new (void
);
Creates a new GSocketClient with the default options.
Returns : |
a GSocketClient.
Free the returned object with g_object_unref() . |
Since 2.22
GSocketConnection * g_socket_client_connect (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GError **error
);
Tries to resolve the connectable
and make a network connection to it.
Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.
The type of the GSocketConnection object returned depends on the type of the underlying socket that is used. For instance, for a TCP/IP connection it will be a GTcpConnection.
The socket created will be the same family as the address that the
connectable
resolves to, unless family is set with g_socket_client_set_family()
or indirectly via g_socket_client_set_local_address()
. The socket type
defaults to G_SOCKET_TYPE_STREAM
but can be set with
g_socket_client_set_socket_type()
.
If a local address is specified with g_socket_client_set_local_address()
the
socket will be bound to this address before connecting.
|
a GSocketClient. |
|
a GSocketConnectable specifying the remote address. |
|
optional GCancellable object, NULL to ignore. [allow-none]
|
|
GError for error reporting, or NULL to ignore. |
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.22
void g_socket_client_connect_async (GSocketClient *client
,GSocketConnectable *connectable
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of g_socket_client_connect()
.
When the operation is finished callback
will be
called. You can then call g_socket_client_connect_finish()
to get
the result of the operation.
|
a GSocketClient |
|
a GSocketConnectable specifying the remote address. |
|
a GCancellable, or NULL . [allow-none]
|
|
a GAsyncReadyCallback. [scope async] |
|
user data for the callback. [closure] |
Since 2.22
GSocketConnection * g_socket_client_connect_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
);
Finishes an async connect operation. See g_socket_client_connect_async()
|
a GSocketClient. |
|
a GAsyncResult. |
|
a GError location to store the error occurring, or NULL to
ignore. |
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.22
GSocketConnection * g_socket_client_connect_to_host (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GError **error
);
This is a helper function for g_socket_client_connect()
.
Attempts to create a TCP connection to the named host.
host_and_port
may be in any of a number of recognized formats; an IPv6
address, an IPv4 address, or a domain name (in which case a DNS
lookup is performed). Quoting with [] is supported for all address
types. A port override may be specified in the usual way with a
colon. Ports may be given as decimal numbers or symbolic names (in
which case an /etc/services lookup is performed).
If no port override is given in host_and_port
then default_port
will be
used as the port number to connect to.
In general, host_and_port
is expected to be provided by the user (allowing
them to give the hostname, and a port override if necessary) and
default_port
is expected to be provided by the application.
In the case that an IP address is given, a single connection attempt is made. In the case that a name is given, multiple connection attempts may be made, in turn and according to the number of address records in DNS, until a connection succeeds.
Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.
In the event of any failure (DNS error, service not found, no hosts
connectable) NULL
is returned and error
(if non-NULL
) is set
accordingly.
|
a GSocketClient |
|
the name and optionally port of the host to connect to |
|
the default port to connect to |
|
a GCancellable, or NULL . [allow-none]
|
|
a pointer to a GError, or NULL
|
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.22
void g_socket_client_connect_to_host_async (GSocketClient *client
,const gchar *host_and_port
,guint16 default_port
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of g_socket_client_connect_to_host()
.
When the operation is finished callback
will be
called. You can then call g_socket_client_connect_to_host_finish()
to get
the result of the operation.
|
a GSocketClient |
|
the name and optionally the port of the host to connect to |
|
the default port to connect to |
|
a GCancellable, or NULL . [allow-none]
|
|
a GAsyncReadyCallback. [scope async] |
|
user data for the callback. [closure] |
Since 2.22
GSocketConnection * g_socket_client_connect_to_host_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
);
Finishes an async connect operation. See g_socket_client_connect_to_host_async()
|
a GSocketClient. |
|
a GAsyncResult. |
|
a GError location to store the error occurring, or NULL to
ignore. |
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.22
GSocketConnection * g_socket_client_connect_to_service (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GError **error
);
Attempts to create a TCP connection to a service.
This call looks up the SRV record for service
at domain
for the
"tcp" protocol. It then attempts to connect, in turn, to each of
the hosts providing the service until either a connection succeeds
or there are no hosts remaining.
Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.
In the event of any failure (DNS error, service not found, no hosts
connectable) NULL
is returned and error
(if non-NULL
) is set
accordingly.
|
a GSocketConnection |
|
a domain name |
|
the name of the service to connect to |
|
a GCancellable, or NULL . [allow-none]
|
|
a pointer to a GError, or NULL
|
Returns : |
a GSocketConnection if successful, or NULL on error. [transfer full]
|
void g_socket_client_connect_to_service_async (GSocketClient *client
,const gchar *domain
,const gchar *service
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of
g_socket_client_connect_to_service()
.
|
a GSocketClient |
|
a domain name |
|
the name of the service to connect to |
|
a GCancellable, or NULL . [allow-none]
|
|
a GAsyncReadyCallback. [scope async] |
|
user data for the callback. [closure] |
Since 2.22
GSocketConnection * g_socket_client_connect_to_service_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
);
Finishes an async connect operation. See g_socket_client_connect_to_service_async()
|
a GSocketClient. |
|
a GAsyncResult. |
|
a GError location to store the error occurring, or NULL to
ignore. |
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.22
GSocketConnection * g_socket_client_connect_to_uri (GSocketClient *client
,const gchar *uri
,guint16 default_port
,GCancellable *cancellable
,GError **error
);
This is a helper function for g_socket_client_connect()
.
Attempts to create a TCP connection with a network URI.
uri
may be any valid URI containing an "authority" (hostname/port)
component. If a port is not specified in the URI, default_port
will be used. TLS will be negotiated if "tls" is TRUE
.
(GSocketClient does not know to automatically assume TLS for
certain URI schemes.)
Using this rather than g_socket_client_connect()
or
g_socket_client_connect_to_host()
allows GSocketClient to
determine when to use application-specific proxy protocols.
Upon a successful connection, a new GSocketConnection is constructed and returned. The caller owns this new object and must drop their reference to it when finished with it.
In the event of any failure (DNS error, service not found, no hosts
connectable) NULL
is returned and error
(if non-NULL
) is set
accordingly.
|
a GSocketClient |
|
A network URI |
|
the default port to connect to |
|
a GCancellable, or NULL . [allow-none]
|
|
a pointer to a GError, or NULL
|
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.26
void g_socket_client_connect_to_uri_async (GSocketClient *client
,const gchar *uri
,guint16 default_port
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of g_socket_client_connect_to_uri()
.
When the operation is finished callback
will be
called. You can then call g_socket_client_connect_to_uri_finish()
to get
the result of the operation.
|
a GSocketClient |
|
a network uri |
|
the default port to connect to |
|
a GCancellable, or NULL . [allow-none]
|
|
a GAsyncReadyCallback. [scope async] |
|
user data for the callback. [closure] |
Since 2.26
GSocketConnection * g_socket_client_connect_to_uri_finish (GSocketClient *client
,GAsyncResult *result
,GError **error
);
Finishes an async connect operation. See g_socket_client_connect_to_uri_async()
|
a GSocketClient. |
|
a GAsyncResult. |
|
a GError location to store the error occurring, or NULL to
ignore. |
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.26
void g_socket_client_set_family (GSocketClient *client
,GSocketFamily family
);
Sets the socket family of the socket client.
If this is set to something other than G_SOCKET_FAMILY_INVALID
then the sockets created by this object will be of the specified
family.
This might be useful for instance if you want to force the local connection to be an ipv4 socket, even though the address might be an ipv6 mapped to ipv4 address.
|
a GSocketClient. |
|
a GSocketFamily |
Since 2.22
void g_socket_client_set_local_address (GSocketClient *client
,GSocketAddress *address
);
Sets the local address of the socket client.
The sockets created by this object will bound to the
specified address (if not NULL
) before connecting.
This is useful if you want to ensure that the local side of the connection is on a specific port, or on a specific interface.
|
a GSocketClient. |
|
a GSocketAddress, or NULL . [allow-none]
|
Since 2.22
void g_socket_client_set_protocol (GSocketClient *client
,GSocketProtocol protocol
);
Sets the protocol of the socket client. The sockets created by this object will use of the specified protocol.
If protocol
is 0
that means to use the default
protocol for the socket family and type.
|
a GSocketClient. |
|
a GSocketProtocol |
Since 2.22
void g_socket_client_set_socket_type (GSocketClient *client
,GSocketType type
);
Sets the socket type of the socket client. The sockets created by this object will be of the specified type.
It doesn't make sense to specify a type of G_SOCKET_TYPE_DATAGRAM
,
as GSocketClient is used for connection oriented services.
|
a GSocketClient. |
|
a GSocketType |
Since 2.22
void g_socket_client_set_timeout (GSocketClient *client
,guint timeout
);
Sets the I/O timeout for sockets created by client
. timeout
is a
time in seconds, or 0 for no timeout (the default).
The timeout value affects the initial connection attempt as well,
so setting this may cause calls to g_socket_client_connect()
, etc,
to fail with G_IO_ERROR_TIMED_OUT
.
|
a GSocketClient. |
|
the timeout |
Since 2.26
void g_socket_client_set_enable_proxy (GSocketClient *client
,gboolean enable
);
Sets whether or not client
attempts to make connections via a
proxy server. When enabled (the default), GSocketClient will use a
GProxyResolver to determine if a proxy protocol such as SOCKS is
needed, and automatically do the necessary proxy negotiation.
|
a GSocketClient. |
|
whether to enable proxies |
Since 2.26
void g_socket_client_set_tls (GSocketClient *client
,gboolean tls
);
Sets whether client
creates TLS (aka SSL) connections. If tls
is
TRUE
, client
will wrap its connections in a GTlsClientConnection
and perform a TLS handshake when connecting.
Note that since GSocketClient must return a GSocketConnection,
but GTlsClientConnection is not a GSocketConnection, this
actually wraps the resulting GTlsClientConnection in a
GTcpWrapperConnection when returning it. You can use
g_tcp_wrapper_connection_get_base_io_stream()
on the return value
to extract the GTlsClientConnection.
If you need to modify the behavior of the TLS handshake (eg, by
setting a client-side certificate to use, or connecting to the
"accept-certificate" signal), you can connect to
client
's "event" signal and wait for it to be
emitted with G_SOCKET_CLIENT_TLS_HANDSHAKING
, which will give you
a chance to see the GTlsClientConnection before the handshake
starts.
|
a GSocketClient. |
|
whether to use TLS |
Since 2.28
void g_socket_client_set_tls_validation_flags (GSocketClient *client
,GTlsCertificateFlags flags
);
Sets the TLS validation flags used when creating TLS connections
via client
. The default value is G_TLS_CERTIFICATE_VALIDATE_ALL
.
|
a GSocketClient. |
|
the validation flags |
Since 2.28
GSocketFamily g_socket_client_get_family (GSocketClient *client
);
Gets the socket family of the socket client.
See g_socket_client_set_family()
for details.
|
a GSocketClient. |
Returns : |
a GSocketFamily |
Since 2.22
GSocketAddress * g_socket_client_get_local_address (GSocketClient *client
);
Gets the local address of the socket client.
See g_socket_client_set_local_address()
for details.
|
a GSocketClient. |
Returns : |
a GSocketAddress or NULL . Do not free. [transfer none]
|
Since 2.22
GSocketProtocol g_socket_client_get_protocol (GSocketClient *client
);
Gets the protocol name type of the socket client.
See g_socket_client_set_protocol()
for details.
|
a GSocketClient |
Returns : |
a GSocketProtocol |
Since 2.22
GSocketType g_socket_client_get_socket_type (GSocketClient *client
);
Gets the socket type of the socket client.
See g_socket_client_set_socket_type()
for details.
|
a GSocketClient. |
Returns : |
a GSocketFamily |
Since 2.22
guint g_socket_client_get_timeout (GSocketClient *client
);
Gets the I/O timeout time for sockets created by client
.
See g_socket_client_set_timeout()
for details.
|
a GSocketClient |
Returns : |
the timeout in seconds |
Since 2.26
gboolean g_socket_client_get_enable_proxy (GSocketClient *client
);
Gets the proxy enable state; see g_socket_client_set_enable_proxy()
|
a GSocketClient. |
Returns : |
whether proxying is enabled |
Since 2.26
gboolean g_socket_client_get_tls (GSocketClient *client
);
Gets whether client
creates TLS connections. See
g_socket_client_set_tls()
for details.
|
a GSocketClient. |
Returns : |
whether client uses TLS |
Since 2.28
GTlsCertificateFlags g_socket_client_get_tls_validation_flags
(GSocketClient *client
);
Gets the TLS validation flags used creating TLS connections via
client
.
|
a GSocketClient. |
Returns : |
the TLS validation flags |
Since 2.28
void g_socket_client_add_application_proxy (GSocketClient *client
,const gchar *protocol
);
Enable proxy protocols to be handled by the application. When the
indicated proxy protocol is returned by the GProxyResolver,
GSocketClient will consider this protocol as supported but will
not try to find a GProxy instance to handle handshaking. The
application must check for this case by calling
g_socket_connection_get_remote_address()
on the returned
GSocketConnection, and seeing if it's a GProxyAddress of the
appropriate type, to determine whether or not it needs to handle
the proxy handshaking itself.
This should be used for proxy protocols that are dialects of another protocol such as HTTP proxy. It also allows cohabitation of proxy protocols that are reused between protocols. A good example is HTTP. It can be used to proxy HTTP, FTP and Gopher and can also be use as generic socket proxy through the HTTP CONNECT method.
When the proxy is detected as being an application proxy, TLS handshake will be skipped. This is required to let the application do the proxy specific handshake.
|
a GSocketClient |
|
The proxy protocol |
"enable-proxy"
property"enable-proxy" gboolean : Read / Write / Construct
Enable proxy support.
Default value: TRUE
"family"
property"family" GSocketFamily : Read / Write / Construct
The sockets address family to use for socket construction.
Default value: G_SOCKET_FAMILY_INVALID
"local-address"
property"local-address" GSocketAddress* : Read / Write / Construct
The local address constructed sockets will be bound to.
"protocol"
property"protocol" GSocketProtocol : Read / Write / Construct
The protocol to use for socket construction, or 0 for default.
Default value: G_SOCKET_PROTOCOL_DEFAULT
"timeout"
property"timeout" guint : Read / Write / Construct
The I/O timeout for sockets, or 0 for none.
Default value: 0
"tls"
property"tls" gboolean : Read / Write / Construct
Whether to create TLS connections.
Default value: FALSE
"tls-validation-flags"
property"tls-validation-flags" GTlsCertificateFlags : Read / Write / Construct
TLS validation flags to use.
Default value: G_TLS_CERTIFICATE_UNKNOWN_CA|G_TLS_CERTIFICATE_BAD_IDENTITY|G_TLS_CERTIFICATE_NOT_ACTIVATED|G_TLS_CERTIFICATE_EXPIRED|G_TLS_CERTIFICATE_REVOKED|G_TLS_CERTIFICATE_INSECURE|G_TLS_CERTIFICATE_GENERIC_ERROR
"type"
property"type" GSocketType : Read / Write / Construct
The sockets type to use for socket construction.
Default value: G_SOCKET_TYPE_STREAM
"event"
signalvoid user_function (GSocketClient *client,
GSocketClientEvent event,
GSocketConnectable *connectable,
GIOStream *connection,
gpointer user_data) : Run Last
Emitted when client
's activity on connectable
changes state.
Among other things, this can be used to provide progress
information about a network connection in the UI. The meanings of
the different event
values are as follows:
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Each event except G_SOCKET_CLIENT_COMPLETE
may be emitted
multiple times (or not at all) for a given connectable (in
particular, if client
ends up attempting to connect to more than
one address). However, if client
emits the "event"
signal at all for a given connectable, that it will always emit
it with G_SOCKET_CLIENT_COMPLETE
when it is done.
Note that there may be additional GSocketClientEvent values in
the future; unrecognized event
values should be ignored.
|
the GSocketClient |
|
the event that is occurring |
|
the GSocketConnectable that event is occurring on |
|
the current representation of the connection |
|
user data set when the signal handler was connected. |
Since 2.32