module Rake end module Rake::CompTree module Algorithm module_function def loop_with(leave, again) catch(leave) { while true catch(again) { yield } end } end def compute_multithreaded(root, num_threads) #trace "Computing #{root.name} with #{num_threads} threads" result = nil tree_mutex = Mutex.new node_finished_condition = ConditionVariable.new thread_wake_condition = ConditionVariable.new num_threads_in_use = 0 threads = (0...num_threads).map { |thread_index| Thread.new { # # wait for main thread # tree_mutex.synchronize { #trace "Thread #{thread_index} waiting to start" num_threads_in_use += 1 thread_wake_condition.wait(tree_mutex) } loop_with(:leave, :again) { node = tree_mutex.synchronize { #trace "Thread #{thread_index} aquired tree lock; begin node search" if result #trace "Thread #{thread_index} detected finish" num_threads_in_use -= 1 throw :leave else # # Find a node. The node we obtain, if any, will be locked. # if node = find_node(root) #trace "Thread #{thread_index} found node #{node.name}" node else #trace "Thread #{thread_index}: no node found; sleeping." thread_wake_condition.wait(tree_mutex) throw :again end end } #trace "Thread #{thread_index} computing node" node_result = compute_node(node) #trace "Thread #{thread_index} node computed; waiting for tree lock" tree_mutex.synchronize { #trace "Thread #{thread_index} acquired tree lock" #debug { # name = "#{node.name}" + ((node == root) ? " (ROOT NODE)" : "") # initial = "Thread #{thread_index} compute result for #{name}: " # status = node_result.is_a?(Exception) ? "error" : "success" # trace initial + status # trace "Thread #{thread_index} node result: #{node_result}" #} node.result = node_result # # remove locks for this node (shared lock and own lock) # node.unlock if node == root or node_result.is_a? Exception # # Root node was computed or error occurred; we are done. # result = node_result end # # Tell the main thread that another node was computed. # node_finished_condition.signal } } #trace "Thread #{thread_index} exiting" } } #trace "Main: waiting for threads to launch and block." until tree_mutex.synchronize { num_threads_in_use == num_threads } Thread.pass end tree_mutex.synchronize { #trace "Main: entering main loop" until num_threads_in_use == 0 #trace "Main: waking threads" thread_wake_condition.broadcast if result #trace "Main: detected finish." break end #trace "Main: waiting for a node" node_finished_condition.wait(tree_mutex) #trace "Main: got a node" end } #trace "Main: waiting for threads to finish." loop_with(:leave, :again) { tree_mutex.synchronize { if threads.all? { |thread| thread.status == false } throw :leave end thread_wake_condition.broadcast } Thread.pass } #trace "Main: computation done." if result.is_a? Exception raise result else result end end def find_node(node) # --- only called inside shared tree mutex #trace "Looking for a node, starting with #{node.name}" if node.result # # already computed # #trace "#{node.name} has been computed" nil elsif (children_results = node.find_children_results) and node.try_lock # # Node is not computed and its children are computed; # and we have the lock. Ready to compute. # node.children_results = children_results node else # # locked or children not computed; recurse to children # #trace "Checking #{node.name}'s children" node.each_child { |child| if next_node = find_node(child) return next_node end } nil end end def compute_node(node) begin node.compute rescue Exception => e e end end end end