Sha256: b59957bb51cc79791d586b63c2b849308c0061bcfe4907877e3b420648d01b4c
Contents?: true
Size: 1.05 KB
Versions: 21
Compression:
Stored size: 1.05 KB
Contents
#pragma once // Std. Includes #include <string> #include <map> #include <vector> // GL Includes #include <opengl.h> #include <pixlib/mesh.hpp> #include <pixlib/shader.hpp> #include <pixlib/drawable.hpp> // Include GLM #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> namespace Pixlib { class Cube : public Drawable { public: /* Functions */ // Constructor, expects a filepath to a 3D model. Cube(); Cube(const Texture& defaultTexture); // Draws the model, and thus all its meshes virtual void Draw(const Shader& shader); int addInstance(glm::vec3 posDelta, glm::vec2 texDelta, glm::vec3 projDelta); void moveInstance(int instance, const glm::vec3& position); int numInstances(); Texture getDefaultTexture(); private: /* Model Data */ std::vector<Mesh> meshes; Texture defaultTexture; /* Functions */ // Loads a model with supported ASSIMP extensions from file and stores the resulting meshes in the meshes vector. void loadModel(); }; }
Version data entries
21 entries across 21 versions & 1 rubygems