Sha256: b3f8d08f7c6fc2d5d8c3b2e2b4658c017554d23b061bbe858b1eb061604fd12f

Contents?: true

Size: 731 Bytes

Versions: 2

Compression:

Stored size: 731 Bytes

Contents

# Visual Studio 2015 user specific files
.vs/

# Compiled Object files
*.slo
*.lo
*.o
*.obj

# Precompiled Headers
*.gch
*.pch

# Compiled Dynamic libraries
*.so
*.dylib
*.dll

# Fortran module files
*.mod

# Compiled Static libraries
*.lai
*.la
*.a
*.lib

# Executables
*.exe
*.out
*.app
*.ipa

# These project files can be generated by the engine
*.xcodeproj
*.sln
*.suo
*.opensdf
*.sdf
*.VC.opendb

# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga

# Binary Files
Binaries/*

# Builds
Build/*

# Don't ignore icon files in Build
!Build/**/*.ico

# Configuration files generated by the Editor
Saved/*

# Compiled source files for the engine to use
Intermediate/*

# Cache files for the editor to use
DerivedDataCache/*

Version data entries

2 entries across 2 versions & 1 rubygems

Version Path
forgitter-0.0.11 data/github/UnrealEngine.gitignore
forgitter-0.0.10 data/github/UnrealEngine.gitignore