Sha256: b3f8d08f7c6fc2d5d8c3b2e2b4658c017554d23b061bbe858b1eb061604fd12f
Contents?: true
Size: 731 Bytes
Versions: 2
Compression:
Stored size: 731 Bytes
Contents
# Visual Studio 2015 user specific files .vs/ # Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries *.so *.dylib *.dll # Fortran module files *.mod # Compiled Static libraries *.lai *.la *.a *.lib # Executables *.exe *.out *.app *.ipa # These project files can be generated by the engine *.xcodeproj *.sln *.suo *.opensdf *.sdf *.VC.opendb # Precompiled Assets SourceArt/**/*.png SourceArt/**/*.tga # Binary Files Binaries/* # Builds Build/* # Don't ignore icon files in Build !Build/**/*.ico # Configuration files generated by the Editor Saved/* # Compiled source files for the engine to use Intermediate/* # Cache files for the editor to use DerivedDataCache/*
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
forgitter-0.0.11 | data/github/UnrealEngine.gitignore |
forgitter-0.0.10 | data/github/UnrealEngine.gitignore |